Do you want to publish a course? Click here

Learning to Simulate on Sparse Trajectory Data

78   0   0.0 ( 0 )
 Added by Hua Wei
 Publication date 2021
and research's language is English




Ask ChatGPT about the research

Simulation of the real-world traffic can be used to help validate the transportation policies. A good simulator means the simulated traffic is similar to real-world traffic, which often requires dense traffic trajectories (i.e., with a high sampling rate) to cover dynamic situations in the real world. However, in most cases, the real-world trajectories are sparse, which makes simulation challenging. In this paper, we present a novel framework ImInGAIL to address the problem of learning to simulate the driving behavior from sparse real-world data. The proposed architecture incorporates data interpolation with the behavior learning process of imitation learning. To the best of our knowledge, we are the first to tackle the data sparsity issue for behavior learning problems. We investigate our framework on both synthetic and real-world trajectory datasets of driving vehicles, showing that our method outperforms various baselines and state-of-the-art methods.

rate research

Read More

Simulation is a useful tool in situations where training data for machine learning models is costly to annotate or even hard to acquire. In this work, we propose a reinforcement learning-based method for automatically adjusting the parameters of any (non-differentiable) simulator, thereby controlling the distribution of synthesized data in order to maximize the accuracy of a model trained on that data. In contrast to prior art that hand-crafts these simulation parameters or adjusts only parts of the available parameters, our approach fully controls the simulator with the actual underlying goal of maximizing accuracy, rather than mimicking the real data distribution or randomly generating a large volume of data. We find that our approach (i) quickly converges to the optimal simulation parameters in controlled experiments and (ii) can indeed discover good sets of parameters for an image rendering simulator in actual computer vision applications.
108 - Chenjuan Guo , Bin Yang , Jilin Hu 2018
Motivated by the increasing availability of vehicle trajectory data, we propose learn-to-route, a comprehensive trajectory-based routing solution. Specifically, we first construct a graph-like structure from trajectories as the routing infrastructure. Second, we enable trajectory-based routing given an arbitrary (source, destination) pair. In the first step, given a road network and a collection of trajectories, we propose a trajectory-based clustering method that identifies regions in a road network. If a pair of regions are connected by trajectories, we maintain the paths used by these trajectories and learn a routing preference for travel between the regions. As trajectories are skewed and sparse, many region pairs are not connected by trajectories. We thus transfer routing preferences from region pairs with sufficient trajectories to such region pairs and then use the transferred preferences to identify paths between the regions. In the second step, we exploit the above graph-like structure to achieve a comprehensive trajectory-based routing solution. Empirical studies with two substantial trajectory data sets offer insight into the proposed solution, indicating that it is practical. A comparison with a leading routing service offers evidence that the papers proposal is able to enhance routing quality. This is an extended version of Learning to Route with Sparse Trajectory Sets [1], to appear in IEEE ICDE 2018.
The current Air Traffic Management (ATM) system worldwide has reached its limits in terms of predictability, efficiency and cost effectiveness. Different initiatives worldwide propose trajectory-oriented transformations that require high fidelity aircraft trajectory planning and prediction capabilities, supporting the trajectory life cycle at all stages efficiently. Recently proposed data-driven trajectory prediction approaches provide promising results. In this paper we approach the data-driven trajectory prediction problem as an imitation learning task, where we aim to imitate experts shaping the trajectory. Towards this goal we present a comprehensive framework comprising the Generative Adversarial Imitation Learning state of the art method, in a pipeline with trajectory clustering and classification methods. This approach, compared to other approaches, can provide accurate predictions for the whole trajectory (i.e. with a prediction horizon until reaching the destination) both at the pre-tactical (i.e. starting at the departure airport at a specific time instant) and at the tactical (i.e. from any state while flying) stages, compared to state of the art approaches.
91 - Kai-Hung Chang 2020
The structural design process for buildings is time-consuming and laborious. To automate this process, structural engineers combine optimization methods with simulation tools to find an optimal design with minimal building mass subject to building regulations. However, structural engineers in practice often avoid optimization and compromise on a suboptimal design for the majority of buildings, due to the large size of the design space, the iterative nature of the optimization methods, and the slow simulation tools. In this work, we formulate the building structures as graphs and create an end-to-end pipeline that can learn to propose the optimal cross-sections of columns and beams by training together with a pre-trained differentiable structural simulator. The performance of the proposed structural designs is comparable to the ones optimized by genetic algorithm (GA), with all the constraints satisfied. The optimal structural design with the reduced the building mass can not only lower the material cost, but also decrease the carbon footprint.
Here we present a machine learning framework and model implementation that can learn to simulate a wide variety of challenging physical domains, involving fluids, rigid solids, and deformable materials interacting with one another. Our framework---which we term Graph Network-based Simulators (GNS)---represents the state of a physical system with particles, expressed as nodes in a graph, and computes dynamics via learned message-passing. Our results show that our model can generalize from single-timestep predictions with thousands of particles during training, to different initial conditions, thousands of timesteps, and at least an order of magnitude more particles at test time. Our model was robust to hyperparameter choices across various evaluation metrics: the main determinants of long-term performance were the number of message-passing steps, and mitigating the accumulation of error by corrupting the training data with noise. Our GNS framework advances the state-of-the-art in learned physical simulation, and holds promise for solving a wide range of complex forward and inverse problems.

suggested questions

comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا