No Arabic abstract
Random sample consensus (RANSAC) is a robust model-fitting algorithm. It is widely used in many fields including image-stitching and point cloud registration. In RANSAC, data is uniformly sampled for hypothesis generation. However, this uniform sampling strategy does not fully utilize all the information on many problems. In this paper, we propose a method that samples data with a L{e}vy distribution together with a data sorting algorithm. In the hypothesis sampling step of the proposed method, data is sorted with a sorting algorithm we proposed, which sorts data based on the likelihood of a data point being in the inlier set. Then, hypotheses are sampled from the sorted data with L{e}vy distribution. The proposed method is evaluated on both simulation and real-world public datasets. Our method shows better results compared with the uniform baseline method.
Building object-level maps can facilitate robot-environment interactions (e.g. planning and manipulation), but objects could often have multiple probable poses when viewed from a single vantage point, due to symmetry, occlusion or perceptual failures. A robust object-level simultaneous localization and mapping (object SLAM) algorithm needs to be aware of this pose ambiguity. We propose to maintain and subsequently disambiguate the multiple pose interpretations to gradually recover a globally consistent world representation. The max-mixtures model is applied to implicitly and efficiently track all pose hypotheses, but the resulting formulation is non-convex, and therefore subject to local optima. To mitigate this problem, temporally consistent hypotheses are extracted, guiding the optimization into the global optimum. This consensus-informed inference method is applied online via landmark variable re-initialization within an incremental SLAM framework, iSAM2, for robust real-time performance. We demonstrate that this approach improves SLAM performance on both simulated and real object SLAM problems with pose ambiguity.
In this work, we present a novel sampling-based path planning method, called SPRINT. The method finds solutions for high dimensional path planning problems quickly and robustly. Its efficiency comes from minimizing the number of collision check samples. This reduction in sampling relies on heuristics that predict the likelihood that samples will be useful in the search process. Specifically, heuristics (1) prioritize more promising search regions; (2) cull samples from local minima regions; and (3) steer the search away from previously observed collision states. Empirical evaluations show that our method finds shorter or comparable-length solution paths in significantly less time than commonly used methods. We demonstrate that these performance gains can be largely attributed to our approach to achieve sample efficiency.
We consider the task of underwater robot navigation for the purpose of collecting scientifically relevant video data for environmental monitoring. The majority of field robots that currently perform monitoring tasks in unstructured natural environments navigate via path-tracking a pre-specified sequence of waypoints. Although this navigation method is often necessary, it is limiting because the robot does not have a model of what the scientist deems to be relevant visual observations. Thus, the robot can neither visually search for particular types of objects, nor focus its attention on parts of the scene that might be more relevant than the pre-specified waypoints and viewpoints. In this paper we propose a method that enables informed visual navigation via a learned visual similarity operator that guides the robots visual search towards parts of the scene that look like an exemplar image, which is given by the user as a high-level specification for data collection. We propose and evaluate a weakly supervised video representation learning method that outperforms ImageNet embeddings for similarity tasks in the underwater domain. We also demonstrate the deployment of this similarity operator during informed visual navigation in collaborative environmental monitoring scenarios, in large-scale field trials, where the robot and a human scientist collaboratively search for relevant visual content.
While RANSAC-based methods are robust to incorrect image correspondences (outliers), their hypothesis generators are not robust to correct image correspondences (inliers) with positional error (noise). This slows down their convergence because hypotheses drawn from a minimal set of noisy inliers can deviate significantly from the optimal model. This work addresses this problem by introducing ANSAC, a RANSAC-based estimator that accounts for noise by adaptively using more than the minimal number of correspondences required to generate a hypothesis. ANSAC estimates the inlier ratio (the fraction of correct correspondences) of several ranked subsets of candidate correspondences and generates hypotheses from them. Its hypothesis-generation mechanism prioritizes the use of subsets with high inlier ratio to generate high-quality hypotheses. ANSAC uses an early termination criterion that keeps track of the inlier ratio history and terminates when it has not changed significantly for a period of time. The experiments show that ANSAC finds good homography and fundamental matrix estimates in a few iterations, consistently outperforming state-of-the-art methods.
This paper addresses the problem of target detection and localisation in a limited area using multiple coordinated agents. The swarm of Unmanned Aerial Vehicles (UAVs) determines the position of the dispersion of stack effluents to a gas plume in a certain production area as fast as possible, that makes the problem challenging to model and solve, because of the time variability of the target. Three different exploration algorithms are designed and compared. Besides the exploration strategies, the paper reports a solution for quick convergence towards the actual stack position once detected by one member of the team. Both the navigation and localisation algorithms are fully distributed and based on the consensus theory. Simulations on realistic case studies are reported.