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Geometric Disentanglement by Random Convex Polytopes

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 Added by Lukas Ruff
 Publication date 2020
and research's language is English




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We propose a new geometric method for measuring the quality of representations obtained from deep learning. Our approach, called Random Polytope Descriptor, provides an efficient description of data points based on the construction of random convex polytopes. We demonstrate the use of our technique by qualitatively comparing the behavior of classic and regularized autoencoders. This reveals that applying regularization to autoencoder networks may decrease the out-of-distribution detection performance in latent space. While our technique is similar in spirit to $k$-means clustering, we achieve significantly better false positive/negative balance in clustering tasks on autoencoded datasets.



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129 - Andrew Newman 2020
A two-step model for generating random polytopes is considered. For parameters $d$, $m$, and $p$, the first step is to generate a simple polytope $P$ whose facets are given by $m$ uniform random hyperplanes tangent to the unit sphere in $mathbb{R}^d$, and the second step is to sample each vertex of $P$ independently with probability $p$ and let $Q$ be the convex hull of the sampled vertices. We establish results on how well $Q$ approximates the unit sphere in terms of $m$ and $p$ as well as asymptotics on the combinatorial complexity of $Q$ for certain regimes of $p$.
Let $K$ be a convex body in $mathbb{R}^n$ and $f : partial K rightarrow mathbb{R}_+$ a continuous, strictly positive function with $intlimits_{partial K} f(x) d mu_{partial K}(x) = 1$. We give an upper bound for the approximation of $K$ in the symmetric difference metric by an arbitrarily positioned polytope $P_f$ in $mathbb{R}^n$ having a fixed number of vertices. This generalizes a result by Ludwig, Schutt and Werner $[36]$. The polytope $P_f$ is obtained by a random construction via a probability measure with density $f$. In our result, the dependence on the number of vertices is optimal. With the optimal density $f$, the dependence on $K$ in our result is also optimal.
Suppose we choose $N$ points uniformly randomly from a convex body in $d$ dimensions. How large must $N$ be, asymptotically with respect to $d$, so that the convex hull of the points is nearly as large as the convex body itself? It was shown by Dyer-Furedi-McDiarmid that exponentially many samples suffice when the convex body is the hypercube, and by Pivovarov that the Euclidean ball demands roughly $d^{d/2}$ samples. We show that when the convex body is the simplex, exponentially many samples suffice; this then implies the same result for any convex simplicial polytope with at most exponentially many faces.
We present an improved algorithm for properly learning convex polytopes in the realizable PAC setting from data with a margin. Our learning algorithm constructs a consistent polytope as an intersection of about $t log t$ halfspaces with margins in time polynomial in $t$ (where $t$ is the number of halfspaces forming an optimal polytope). We also identify distinct generalizations of the notion of margin from hyperplanes to polytopes and investigate how they relate geometrically; this result may be of interest beyond the learning setting.
We consider the problem of learning representations that achieve group and subgroup fairness with respect to multiple sensitive attributes. Taking inspiration from the disentangled representation learning literature, we propose an algorithm for learning compact representations of datasets that are useful for reconstruction and prediction, but are also emph{flexibly fair}, meaning they can be easily modified at test time to achieve subgroup demographic parity with respect to multiple sensitive attributes and their conjunctions. We show empirically that the resulting encoder---which does not require the sensitive attributes for inference---enables the adaptation of a single representation to a variety of fair classification tasks with new target labels and subgroup definitions.

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