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High Resolution Zero-Shot Domain Adaptation of Synthetically Rendered Face Images

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 Added by Stephan Garbin Mr
 Publication date 2020
and research's language is English




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Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires physically accurate modelling of geometry, materials, and light sources, for both the head and the surrounding scene. Non-photorealistic renders however are increasingly easy to produce. In contrast to computer graphics approaches, generative models learned from more readily available 2D image data have been shown to produce samples of human faces that are hard to distinguish from real data. The process of learning usually corresponds to a loss of control over the shape and appearance of the generated images. For instance, even simple disentangling tasks such as modifying the hair independently of the face, which is trivial to accomplish in a computer graphics approach, remains an open research question. In this work, we propose an algorithm that matches a non-photorealistic, synthetically generated image to a latent vector of a pretrained StyleGAN2 model which, in turn, maps the vector to a photorealistic image of a person of the same pose, expression, hair, and lighting. In contrast to most previous work, we require no synthetic training data. To the best of our knowledge, this is the first algorithm of its kind to work at a resolution of 1K and represents a significant leap forward in visual realism.



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With the powerfulness of convolution neural networks (CNN), CNN based face reconstruction has recently shown promising performance in reconstructing detailed face shape from 2D face images. The success of CNN-based methods relies on a large number of labeled data. The state-of-the-art synthesizes such data using a coarse morphable face model, which however has difficulty to generate detailed photo-realistic images of faces (with wrinkles). This paper presents a novel face data generation method. Specifically, we render a large number of photo-realistic face images with different attributes based on inverse rendering. Furthermore, we construct a fine-detailed face image dataset by transferring different scales of details from one image to another. We also construct a large number of video-type adjacent frame pairs by simulating the distribution of real video data. With these nicely constructed datasets, we propose a coarse-to-fine learning framework consisting of three convolutional networks. The networks are trained for real-time detailed 3D face reconstruction from monocular video as well as from a single image. Extensive experimental results demonstrate that our framework can produce high-quality reconstruction but with much less computation time compared to the state-of-the-art. Moreover, our method is robust to pose, expression and lighting due to the diversity of data.
Although current face anti-spoofing methods achieve promising results under intra-dataset testing, they suffer from poor generalization to unseen attacks. Most existing works adopt domain adaptation (DA) or domain generalization (DG) techniques to address this problem. However, the target domain is often unknown during training which limits the utilization of DA methods. DG methods can conquer this by learning domain invariant features without seeing any target data. However, they fail in utilizing the information of target data. In this paper, we propose a self-domain adaptation framework to leverage the unlabeled test domain data at inference. Specifically, a domain adaptor is designed to adapt the model for test domain. In order to learn a better adaptor, a meta-learning based adaptor learning algorithm is proposed using the data of multiple source domains at the training step. At test time, the adaptor is updated using only the test domain data according to the proposed unsupervised adaptor loss to further improve the performance. Extensive experiments on four public datasets validate the effectiveness of the proposed method.
White balance (WB) is one of the first photo-finishing steps used to render a captured image to its final output. WB is applied to remove the color cast caused by the scenes illumination. Interactive photo-editing software allows users to manually select different regions in a photo as examples of the illumination for WB correction (e.g., clicking on achromatic objects). Such interactive editing is possible only with images saved in a RAW image format. This is because RAW images have no photo-rendering operations applied and photo-editing software is able to apply WB and other photo-finishing procedures to render the final image. Interactively editing WB in camera-rendered images is significantly more challenging. This is because the camera hardware has already applied WB to the image and subsequent nonlinear photo-processing routines. These nonlinear rendering operations make it difficult to change the WB post-capture. The goal of this paper is to allow interactive WB manipulation of camera-rendered images. The proposed method is an extension of our recent work cite{afifi2019color} that proposed a post-capture method for WB correction based on nonlinear color-mapping functions. Here, we introduce a new framework that links the nonlinear color-mapping functions directly to user-selected colors to enable {it interactive} WB manipulation. This new framework is also more efficient in terms of memory and run-time (99% reduction in memory and 3$times$ speed-up). Lastly, we describe how our framework can leverage a simple illumination estimation method (i.e., gray-world) to perform auto-WB correction that is on a par with the WB correction results in cite{afifi2019color}. The source code is publicly available at https://github.com/mahmoudnafifi/Interactive_WB_correction.
A caricature is an artistic form of a persons picture in which certain striking characteristics are abstracted or exaggerated in order to create a humor or sarcasm effect. For numerous caricature related applications such as attribute recognition and caricature editing, face parsing is an essential pre-processing step that provides a complete facial structure understanding. However, current state-of-the-art face parsing methods require large amounts of labeled data on the pixel-level and such process for caricature is tedious and labor-intensive. For real photos, there are numerous labeled datasets for face parsing. Thus, we formulate caricature face parsing as a domain adaptation problem, where real photos play the role of the source domain, adapting to the target caricatures. Specifically, we first leverage a spatial transformer based network to enable shape domain shifts. A feed-forward style transfer network is then utilized to capture texture-level domain gaps. With these two steps, we synthesize face caricatures from real photos, and thus we can use parsing ground truths of the original photos to learn the parsing model. Experimental results on the synthetic and real caricatures demonstrate the effectiveness of the proposed domain adaptation algorithm. Code is available at: https://github.com/ZJULearning/CariFaceParsing .
We address the problem of face anti-spoofing which aims to make the face verification systems robust in the real world settings. The context of detecting live vs. spoofed face images may differ significantly in the target domain, when compared to that of labeled source domain where the model is trained. Such difference may be caused due to new and unknown spoof types, illumination conditions, scene backgrounds, among many others. These varieties of differences make the target a compound domain, thus calling for the problem of the unsupervised compound domain adaptation. We demonstrate the effectiveness of the compound domain assumption for the task of face anti-spoofing, for the first time in this work. To this end, we propose a memory augmentation method for adapting the source model to the target domain in a domain aware manner. The adaptation process is further improved by using the curriculum learning and the domain agnostic source network training approaches. The proposed method successfully adapts to the compound target domain consisting multiple new spoof types. Our experiments on multiple benchmark datasets demonstrate the superiority of the proposed method over the state-of-the-art.
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