No Arabic abstract
With the growing popularity of Autonomous Vehicles, more opportunities have bloomed in the context of Human-Vehicle Interactions. However, the lack of comprehensive and concrete database support for such specific use case limits relevant studies in the whole design spaces. In this paper, we present our work-in-progress BROOK, a public multi-modal database with facial video records, which could be used to characterize drivers affective states and driving styles. We first explain how we over-engineer such database in details, and what we have gained through a ten-month study. Then we showcase a Neural Network-based predictor, leveraging BROOK, which supports multi-modal prediction (including physiological data of heart rate and skin conductance and driving status data of speed)through facial videos. Finally, we discuss related issues when building such a database and our future directions in the context of BROOK. We believe BROOK is an essential building block for future Human-Vehicle Interaction Research.
Todays large-scale algorithms have become immensely influential, as they recommend and moderate the content that billions of humans are exposed to on a daily basis. They are the de-facto regulators of our societies information diet, from shaping opinions on public health to organizing groups for social movements. This creates serious concerns, but also great opportunities to promote quality information. Addressing the concerns and seizing the opportunities is a challenging, enormous and fabulous endeavor, as intuitively appealing ideas often come with unwanted {it side effects}, and as it requires us to think about what we deeply prefer. Understanding how todays large-scale algorithms are built is critical to determine what interventions will be most effective. Given that these algorithms rely heavily on {it machine learning}, we make the following key observation: emph{any algorithm trained on uncontrolled data must not be trusted}. Indeed, a malicious entity could take control over the data, poison it with dangerously manipulative fabricated inputs, and thereby make the trained algorithm extremely unsafe. We thus argue that the first step towards safe and ethical large-scale algorithms must be the collection of a large, secure and trustworthy dataset of reliable human judgments. To achieve this, we introduce emph{Tournesol}, an open source platform available at url{https://tournesol.app}. Tournesol aims to collect a large database of human judgments on what algorithms ought to widely recommend (and what they ought to stop widely recommending). We outline the structure of the Tournesol database, the key features of the Tournesol platform and the main hurdles that must be overcome to make it a successful project. Most importantly, we argue that, if successful, Tournesol may then serve as the essential foundation for any safe and ethical large-scale algorithm.
Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published between 2015 - 2019) to review the field of human interaction in connected cities with emphasis on augmented reality-driven interaction. We provide an overview of Human-City Interaction and related technological approaches, followed by a review of the latest trends of information visualization, constrained interfaces, and embodied interaction for AR headsets. We highlight under-explored issues in interface design and input techniques that warrant further research, and conjecture that AR with complementary Conversational User Interfaces (CUIs) is a key enabler for ubiquitous interaction with immersive systems in smart cities. Our work helps researchers understand the current potential and future needs of AR in Human-City Interaction.
Computer-assisted multimodal training is an effective way of learning complex motor skills in various applications. In particular disciplines (eg. healthcare) incompetency in performing dexterous hands-on examinations (clinical palpation) may result in misdiagnosis of symptoms, serious injuries or even death. Furthermore, a high quality clinical examination can help to exclude significant pathology, and reduce time and cost of diagnosis by eliminating the need for unnecessary medical imaging. Medical palpation is used regularly as an effective preliminary diagnosis method all around the world but years of training are required currently to achieve competency. This paper focuses on a multimodal palpation training system to teach and improve clinical examination skills in relation to the abdomen. It is our aim to shorten significantly the palpation training duration by increasing the frequency of rehearsals as well as providing essential augmented feedback on how to perform various abdominal palpation techniques which has been captured and modelled from medical experts. Twenty three first year medical students divided into a control group (n=8), a semi-visually trained group (n=8), and a fully visually trained group (n=7) were invited to perform three palpation tasks (superficial, deep and liver). The medical students performances were assessed using both computer-based and human-based methods where a positive correlation was shown between the generated scores, r=.62, p(one-tailed)<.05. The visually-trained group significantly outperformed the control group in which abstract visualisation of applied forces and their palmar locations were provided to the students during each palpation examination (p<.05). Moreover, a positive trend was observed between groups when visual feedback was presented, J=132, z=2.62, r=0.55.
Human action recognition is used in many applications such as video surveillance, human computer interaction, assistive living, and gaming. Many papers have appeared in the literature showing that the fusion of vision and inertial sensing improves recognition accuracies compared to the situations when each sensing modality is used individually. This paper provides a survey of the papers in which vision and inertial sensing are used simultaneously within a fusion framework in order to perform human action recognition. The surveyed papers are categorized in terms of fusion approaches, features, classifiers, as well as multimodality datasets considered. Challenges as well as possible future directions are also stated for deploying the fusion of these two sensing modalities under realistic conditions.
Semantic learning and understanding of multi-vehicle interaction patterns in a cluttered driving environment are essential but challenging for autonomous vehicles to make proper decisions. This paper presents a general framework to gain insights into intricate multi-vehicle interaction patterns from birds-eye view traffic videos. We adopt a Gaussian velocity field to describe the time-varying multi-vehicle interaction behaviors and then use deep autoencoders to learn associated latent representations for each temporal frame. Then, we utilize a hidden semi-Markov model with a hierarchical Dirichlet process as a prior to segment these sequential representations into granular components, also called traffic primitives, corresponding to interaction patterns. Experimental results demonstrate that our proposed framework can extract traffic primitives from videos, thus providing a semantic way to analyze multi-vehicle interaction patterns, even for cluttered driving scenarios that are far messier than human beings can cope with.