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On the Transferability of Knowledge among Vehicle Routing Problems by using Cellular Evolutionary Multitasking

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 Added by Eneko Osaba
 Publication date 2020
and research's language is English




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Multitasking optimization is a recently introduced paradigm, focused on the simultaneous solving of multiple optimization problem instances (tasks). The goal of multitasking environments is to dynamically exploit existing complementarities and synergies among tasks, helping each other through the transfer of genetic material. More concretely, Evolutionary Multitasking (EM) regards to the resolution of multitasking scenarios using concepts inherited from Evolutionary Computation. EM approaches such as the well-known Multifactorial Evolutionary Algorithm (MFEA) are lately gaining a notable research momentum when facing with multiple optimization problems. This work is focused on the application of the recently proposed Multifactorial Cellular Genetic Algorithm (MFCGA) to the well-known Capacitated Vehicle Routing Problem (CVRP). In overall, 11 different multitasking setups have been built using 12 datasets. The contribution of this research is twofold. On the one hand, it is the first application of the MFCGA to the Vehicle Routing Problem family of problems. On the other hand, equally interesting is the second contribution, which is focused on the quantitative analysis of the positive genetic transferability among the problem instances. To do that, we provide an empirical demonstration of the synergies arisen between the different optimization tasks.



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This paper deals with generating of an optimized route for multiple Vehicle routing Problems (mVRP). We used a methodology of clustering the given cities depending upon the number of vehicles and each cluster is allotted to a vehicle. k- Means clustering algorithm has been used for easy clustering of the cities. In this way the mVRP has been converted into VRP which is simple in computation compared to mVRP. After clustering, an optimized route is generated for each vehicle in its allotted cluster. Once the clustering had been done and after the cities were allocated to the various vehicles, each cluster/tour was taken as an individual Vehicle Routing problem and the steps of Genetic Algorithm were applied to the cluster and iterated to obtain the most optimal value of the distance after convergence takes place. After the application of the various heuristic techniques, it was found that the Genetic algorithm gave a better result and a more optimal tour for mVRPs in short computational time than other Algorithms due to the extensive search and constructive nature of the algorithm.
Experimental studies are prevalent in Evolutionary Computation (EC), and concerns about the reproducibility and replicability of such studies have increased in recent times, reflecting similar concerns in other scientific fields. In this article, we discuss, within the context of EC, the different types of reproducibility and suggest a classification that refines the badge system of the Association of Computing Machinery (ACM) adopted by ACM Transactions on Evolutionary Learning and Optimization (https://dlnext.acm.org/journal/telo). We identify cultural and technical obstacles to reproducibility in the EC field. Finally, we provide guidelines and suggest tools that may help to overcome some of these reproducibility obstacles.
Routing problems are a class of combinatorial problems with many practical applications. Recently, end-to-end deep learning methods have been proposed to learn approximate solution heuristics for such problems. In contrast, classical dynamic programming (DP) algorithms can find optimal solutions, but scale badly with the problem size. We propose Deep Policy Dynamic Programming (DPDP), which aims to combine the strengths of learned neural heuristics with those of DP algorithms. DPDP prioritizes and restricts the DP state space using a policy derived from a deep neural network, which is trained to predict edges from example solutions. We evaluate our framework on the travelling salesman problem (TSP) and the vehicle routing problem (VRP) and show that the neural policy improves the performance of (restricted) DP algorithms, making them competitive to strong alternatives such as LKH, while also outperforming other `neural approaches for solving TSPs and VRPs with 100 nodes.
Transfer Optimization is an incipient research area dedicated to solving multiple optimization tasks simultaneously. Among the different approaches that can address this problem effectively, Evolutionary Multitasking resorts to concepts from Evolutionary Computation to solve multiple problems within a single search process. In this paper we introduce a novel adaptive metaheuristic algorithm to deal with Evolutionary Multitasking environments coined as Adaptive Transfer-guided Multifactorial Cellular Genetic Algorithm (AT-MFCGA). AT-MFCGA relies on cellular automata to implement mechanisms in order to exchange knowledge among the optimization problems under consideration. Furthermore, our approach is able to explain by itself the synergies among tasks that were encountered and exploited during the search, which helps us to understand interactions between related optimization tasks. A comprehensive experimental setup is designed to assess and compare the performance of AT-MFCGA to that of other renowned evolutionary multitasking alternatives (MFEA and MFEA-II). Experiments comprise 11 multitasking scenarios composed of 20 instances of 4 combinatorial optimization problems, yielding the largest discrete multitasking environment solved to date. Results are conclusive in regard to the superior quality of solutions provided by AT-MFCGA with respect to the rest of the methods, which are complemented by a quantitative examination of the genetic transferability among tasks throughout the search process.
Recent researches show that machine learning has the potential to learn better heuristics than the one designed by human for solving combinatorial optimization problems. The deep neural network is used to characterize the input instance for constructing a feasible solution incrementally. Recently, an attention model is proposed to solve routing problems. In this model, the state of an instance is represented by node features that are fixed over time. However, the fact is, the state of an instance is changed according to the decision that the model made at different construction steps, and the node features should be updated correspondingly. Therefore, this paper presents a dynamic attention model with dynamic encoder-decoder architecture, which enables the model to explore node features dynamically and exploit hidden structure information effectively at different construction steps. This paper focuses on a challenging NP-hard problem, vehicle routing problem. The experiments indicate that our model outperforms the previous methods and also shows a good generalization performance.

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