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Multi-Drone based Single Object Tracking with Agent Sharing Network

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 Added by Pengfei Zhu
 Publication date 2020
and research's language is English




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Drone equipped with cameras can dynamically track the target in the air from a broader view compared with static cameras or moving sensors over the ground. However, it is still challenging to accurately track the target using a single drone due to several factors such as appearance variations and severe occlusions. In this paper, we collect a new Multi-Drone single Object Tracking (MDOT) dataset that consists of 92 groups of video clips with 113,918 high resolution frames taken by two drones and 63 groups of video clips with 145,875 high resolution frames taken by three drones. Besides, two evaluation metrics are specially designed for multi-drone single object tracking, i.e. automatic fusion score (AFS) and ideal fusion score (IFS). Moreover, an agent sharing network (ASNet) is proposed by self-supervised template sharing and view-aware fusion of the target from multiple drones, which can improve the tracking accuracy significantly compared with single drone tracking. Extensive experiments on MDOT show that our ASNet significantly outperforms recent state-of-the-art trackers.

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This paper proposes a space-time multi-scale attention network (STANet) to solve density map estimation, localization and tracking in dense crowds of video clips captured by drones with arbitrary crowd density, perspective, and flight altitude. Our STANet method aggregates multi-scale feature maps in sequential frames to exploit the temporal coherency, and then predict the density maps, localize the targets, and associate them in crowds simultaneously. A coarse-to-fine process is designed to gradually apply the attention module on the aggregated multi-scale feature maps to enforce the network to exploit the discriminative space-time features for better performance. The whole network is trained in an end-to-end manner with the multi-task loss, formed by three terms, i.e., the density map loss, localization loss and association loss. The non-maximal suppression followed by the min-cost flow framework is used to generate the trajectories of targets in scenarios. Since existing crowd counting datasets merely focus on crowd counting in static cameras rather than density map estimation, counting and tracking in crowds on drones, we have collected a new large-scale drone-based dataset, DroneCrowd, formed by 112 video clips with 33,600 high resolution frames (i.e., 1920x1080) captured in 70 different scenarios. With intensive amount of effort, our dataset provides 20,800 people trajectories with 4.8 million head annotations and several video-level attributes in sequences. Extensive experiments are conducted on two challenging public datasets, i.e., Shanghaitech and UCF-QNRF, and our DroneCrowd, to demonstrate that STANet achieves favorable performance against the state-of-the-arts. The datasets and codes can be found at https://github.com/VisDrone.
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Single object tracking (SOT) is currently one of the most important tasks in computer vision. With the development of the deep network and the release for a series of large scale datasets for single object tracking, siamese networks have been proposed and perform better than most of the traditional methods. However, recent siamese networks get deeper and slower to obtain better performance. Most of these methods could only meet the needs of real-time object tracking in ideal environments. In order to achieve a better balance between efficiency and accuracy, we propose a simpler siamese network for single object tracking, which runs fast in poor hardware configurations while remaining an excellent accuracy. We use a more efficient regression method to compute the location of the tracked object in a shorter time without losing much precision. For improving the accuracy and speeding up the training progress, we introduce the Squeeze-and-excitation (SE) network into the feature extractor. In this paper, we compare the proposed method with some state-of-the-art trackers and analysis their performances. Using our method, a siamese network could be trained with shorter time and less data. The fast processing speed enables combining object tracking with object detection or other tasks in real time.
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An effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are indispensable for intelligent mobile systems (e.g. autonomous vehicles and social robots) to achieve safe and high-quality planning when they navigate in highly interactive and crowded scenarios. Due to the existence of frequent interactions and uncertainty in the scene evolution, it is desired for the prediction system to enable relational reasoning on different entities and provide a distribution of future trajectories for each agent. In this paper, we propose a generic generative neural system (called STG-DAT) for multi-agent trajectory prediction involving heterogeneous agents. The system takes a step forward to explicit interaction modeling by incorporating relational inductive biases with a dynamic graph representation and leverages both trajectory and scene context information. We also employ an efficient kinematic constraint layer applied to vehicle trajectory prediction. The constraint not only ensures physical feasibility but also enhances model performance. Moreover, the proposed prediction model can be easily adopted by multi-target tracking frameworks. The tracking accuracy proves to be improved by empirical results. The proposed system is evaluated on three public benchmark datasets for trajectory prediction, where the agents cover pedestrians, cyclists and on-road vehicles. The experimental results demonstrate that our model achieves better performance than various baseline approaches in terms of prediction and tracking accuracy.
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