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Real-Time Object Tracking via Meta-Learning: Efficient Model Adaptation and One-Shot Channel Pruning

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 Added by Ilchae Jung
 Publication date 2019
and research's language is English




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We propose a novel meta-learning framework for real-time object tracking with efficient model adaptation and channel pruning. Given an object tracker, our framework learns to fine-tune its model parameters in only a few iterations of gradient-descent during tracking while pruning its network channels using the target ground-truth at the first frame. Such a learning problem is formulated as a meta-learning task, where a meta-tracker is trained by updating its meta-parameters for initial weights, learning rates, and pruning masks through carefully designed tracking simulations. The integrated meta-tracker greatly improves tracking performance by accelerating the convergence of online learning and reducing the cost of feature computation. Experimental evaluation on the standard datasets demonstrates its outstanding accuracy and speed compared to the state-of-the-art methods.

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Modern multiple object tracking (MOT) systems usually follow the emph{tracking-by-detection} paradigm. It has 1) a detection model for target localization and 2) an appearance embedding model for data association. Having the two models separately executed might lead to efficiency problems, as the running time is simply a sum of the two steps without investigating potential structures that can be shared between them. Existing research efforts on real-time MOT usually focus on the association step, so they are essentially real-time association methods but not real-time MOT system. In this paper, we propose an MOT system that allows target detection and appearance embedding to be learned in a shared model. Specifically, we incorporate the appearance embedding model into a single-shot detector, such that the model can simultaneously output detections and the corresponding embeddings. We further propose a simple and fast association method that works in conjunction with the joint model. In both components the computation cost is significantly reduced compared with former MOT systems, resulting in a neat and fast baseline for future follow-ups on real-time MOT algorithm design. To our knowledge, this work reports the first (near) real-time MOT system, with a running speed of 22 to 40 FPS depending on the input resolution. Meanwhile, its tracking accuracy is comparable to the state-of-the-art trackers embodying separate detection and embedding (SDE) learning ($64.4%$ MOTA vs $66.1%$ MOTA on MOT-16 challenge). Code and models are available at url{https://github.com/Zhongdao/Towards-Realtime-MOT}.
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