Do you want to publish a course? Click here

Survey of Artificial Intelligence for Card Games and Its Application to the Swiss Game Jass

63   0   0.0 ( 0 )
 Added by Michele Alberti
 Publication date 2019
and research's language is English




Ask ChatGPT about the research

In the last decades we have witnessed the success of applications of Artificial Intelligence to playing games. In this work we address the challenging field of games with hidden information and card games in particular. Jass is a very popular card game in Switzerland and is closely connected with Swiss culture. To the best of our knowledge, performances of Artificial Intelligence agents in the game of Jass do not outperform top players yet. Our contribution to the community is two-fold. First, we provide an overview of the current state-of-the-art of Artificial Intelligence methods for card games in general. Second, we discuss their application to the use-case of the Swiss card game Jass. This paper aims to be an entry point for both seasoned researchers and new practitioners who want to join in the Jass challenge.

rate research

Read More

Along with the development of modern computing technology and social sciences, both theoretical research and practical applications of social computing have been continuously extended. In particular with the boom of artificial intelligence (AI), social computing is significantly influenced by AI. However, the conventional technologies of AI have drawbacks in dealing with more complicated and dynamic problems. Such deficiency can be rectified by hybrid human-artificial intelligence (H-AI) which integrates both human intelligence and AI into one unity, forming a new enhanced intelligence. H-AI in dealing with social problems shows the advantages that AI can not surpass. This paper firstly introduces the concept of H-AI. AI is the intelligence in the transition stage of H-AI, so the latest research progresses of AI in social computing are reviewed. Secondly, it summarizes typical challenges faced by AI in social computing, and makes it possible to introduce H-AI to solve these challenges. Finally, the paper proposes a holistic framework of social computing combining with H-AI, which consists of four layers: object layer, base layer, analysis layer, and application layer. It represents H-AI has significant advantages over AI in solving social problems.
Live Action Role-Playing (LARP) games and similar experiences are becoming a popular game genre. Here, we discuss how artificial intelligence techniques, particularly those commonly used in AI for Games, could be applied to LARP. We discuss the specific properties of LARP that make it a surprisingly suitable application field, and provide a brief overview of some existing approaches. We then outline several directions where utilizing AI seems beneficial, by both making LARPs easier to organize, and by enhancing the player experience with elements not possible without AI.
This article reviews the Once learning mechanism that was proposed 23 years ago and the subsequent successes of One-shot learning in image classification and You Only Look Once - YOLO in objective detection. Analyzing the current development of Artificial Intelligence (AI), the proposal is that AI should be clearly divided into the following categories: Artificial Human Intelligence (AHI), Artificial Machine Intelligence (AMI), and Artificial Biological Intelligence (ABI), which will also be the main directions of theory and application development for AI. As a watershed for the branches of AI, some classification standards and methods are discussed: 1) Human-oriented, machine-oriented, and biological-oriented AI R&D; 2) Information input processed by Dimensionality-up or Dimensionality-reduction; 3) The use of one/few or large samples for knowledge learning.
540 - Amir Husain 2017
This paper covers a number of approaches that leverage Artificial Intelligence algorithms and techniques to aid Unmanned Combat Aerial Vehicle (UCAV) autonomy. An analysis of current approaches to autonomous control is provided followed by an exploration of how these techniques can be extended and enriched with AI techniques including Artificial Neural Networks (ANN), Ensembling and Reinforcement Learning (RL) to evolve control strategies for UCAVs.
Climate change has become one of the biggest global problems increasingly compromising the Earths habitability. Recent developments such as the extraordinary heat waves in California & Canada, and the devastating floods in Germany point to the role of climate change in the ever-increasing frequency of extreme weather. Numerical modelling of the weather and climate have seen tremendous improvements in the last five decades, yet stringent limitations remain to be overcome. Spatially and temporally localized forecasting is the need of the hour for effective adaptation measures towards minimizing the loss of life and property. Artificial Intelligence-based methods are demonstrating promising results in improving predictions, but are still limited by the availability of requisite hardware and software required to process the vast deluge of data at a scale of the planet Earth. Quantum computing is an emerging paradigm that has found potential applicability in several fields. In this opinion piece, we argue that new developments in Artificial Intelligence algorithms designed for quantum computers - also known as Quantum Artificial Intelligence (QAI) - may provide the key breakthroughs necessary to furthering the science of climate change. The resultant improvements in weather and climate forecasts are expected to cascade to numerous societal benefits.

suggested questions

comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا