We conducted a field study to investigate whether public windshield displays are applicable as an additional interactive digital road safety warning sign. We focused on investigating the acceptance and usability of our novel public windshield display and its potential use for future applications. The study has shown that users are open-minded to the idea of an extraverted windshield display regardless the use case, whether it is used for safety purposes or different content. Contrary to our hypothesis most people assumed they would mistrust the system if it were as well established as traffic lights and primarily rely on their own perception.
Evaluating employee performance in organizations with varying workloads and tasks is challenging. Specifically, it is important to understand how quantitative measurements of employee achievements relate to supervisor expectations, what the main drivers of good performance are, and how to combine these complex and flexible performance evaluation metrics into an accurate portrayal of organizational performance in order to identify shortcomings and improve overall productivity. To facilitate this process, we summarize common organizational performance analyses into four visual exploration task categories. Additionally, we develop MetricsVis, a visual analytics system composed of multiple coordinated views to support the dynamic evaluation and comparison of individual, team, and organizational performance in public safety organizations. MetricsVis provides four primary visual components to expedite performance evaluation: (1) a priority adjustment view to support direct manipulation on evaluation metrics; (2) a reorderable performance matrix to demonstrate the details of individual employees; (3) a group performance view that highlights aggregate performance and individual contributions for each group; and (4) a projection view illustrating employees with similar specialties to facilitate shift assignments and training. We demonstrate the usability of our framework with two case studies from medium-sized law enforcement agencies and highlight its broader applicability to other domains.
A brain-computer interface (BCI) based on electroencephalography (EEG) is a promising technology for enhancing virtual reality (VR) applications-in particular, for gaming. We focus on the so-called P300-BCI, a stable and accurate BCI paradigm relying on the recognition of a positive event-related potential (ERP) occurring in the EEG about 300 ms post-stimulation. We implemented a basic version of such a BCI displayed on an ordinary and affordable smartphone-based head-mounted VR device: that is, a mobile and passive VR system (with no electronic components beyond the smartphone). The mobile phone performed the stimuli presentation, EEG synchronization (tagging) and feedback display. We compared the ERPs and the accuracy of the BCI on the VR device with a traditional BCI running on a personal computer (PC). We also evaluated the impact of subjective factors on the accuracy. The study was within-subjects, with 21 participants and one session in each modality. No significant difference in BCI accuracy was found between the PC and VR systems, although the P200 ERP was significantly wider and larger in the VR system as compared to the PC system.
Recent research has proposed teleoperation of robotic and aerial vehicles using head motion tracked by a head-mounted display (HMD). First-person views of the vehicles are usually captured by onboard cameras and presented to users through the display panels of HMDs. This provides users with a direct, immersive and intuitive interface for viewing and control. However, a typically overlooked factor in such designs is the latency introduced by the vehicle dynamics. As head motion is coupled with visual updates in such applications, visual and control latency always exists between the issue of control commands by head movements and the visual feedback received at the completion of the attitude adjustment. This causes a discrepancy between the intended motion, the vestibular cue and the visual cue and may potentially result in simulator sickness. No research has been conducted on how various levels of visual and control latency introduced by dynamics in robots or aerial vehicles affect users performance and the degree of simulator sickness elicited. Thus, it is uncertain how much performance is degraded by latency and whether such designs are comfortable from the perspective of users. To address these issues, we studied a prototyped scenario of a head motion controlled quadcopter using an HMD. We present a virtual reality (VR) paradigm to systematically assess the effects of visual and control latency in simulated drone control scenarios.
Thanks to rapid technological advances in the Internet of Things (IoT), a smart public safety (SPS) system has become feasible by integrating heterogeneous computing devices to collaboratively provide public protection services. While a service oriented architecture (SOA) has been adopted by IoT and cyber-physical systems (CPS), it is difficult for a monolithic architecture to provide scalable and extensible services for a distributed IoT based SPS system. Furthermore, traditional security solutions rely on a centralized authority, which can be a performance bottleneck or single point failure. Inspired by microservices architecture and blockchain technology, this paper proposes a BLockchain-ENabled Decentralized Microservices Architecture for Smart public safety (BlendMAS). Within a permissioned blockchain network, a microservices based security mechanism is introduced to secure data access control in an SPS system. The functionality of security services are decoupled into separate containerized microservices that are built using a smart contract, and deployed on edge and fog computing nodes. An extensive experimental study verified that the proposed BlendMAS is able to offer a decentralized, scalable and secured data sharing and access control to distributed IoT based SPS system.
In this article, we explore the availability of head-mounted display (HMD) devices which can be coupled in a seamless way with P300-based brain-computer interfaces (BCI) using electroencephalography (EEG). The P300 is an event-related potential appearing about 300ms after the onset of a stimulation. The recognition of this potential on the ongoing EEG requires the knowledge of the exact onset of the stimuli. In other words, the stimulations presented in the HMD must be perfectly synced with the acquisition of the EEG signal. This is done through a process called tagging. The tagging must be performed in a reliable and robust way so as to guarantee the recognition of the P300 and thus the performance of the BCI. An HMD device should also be able to render images fast enough to allow an accurate perception of the stimulations, and equally to not perturb the acquisition of the EEG signal. In addition, an affordable HMD device is needed for both research and entertainment purposes. In this study, we selected and tested two HMD configurations.
Matthias Geiger
,Changkun Ou
,Cedric Quintes
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(2019)
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"WatchOut: A Road Safety Extension for Pedestrians on a Public Windshield Display"
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Changkun Ou
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