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Quantum Computing as a High School Module

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 Added by Ciaran Hughes Dr.
 Publication date 2019
  fields Physics
and research's language is English




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Quantum computing is a growing field at the intersection of physics and computer science. This module introduces three of the key principles that govern how quantum computers work: superposition, quantum measurement, and entanglement. The goal of this module is to bridge the gap between popular science articles and advanced undergraduate texts by making some of the more technical aspects accessible to motivated high school students. Problem sets and simulation based labs of various levels are included to reinforce the conceptual ideas described in the text. This is intended as a one week course for high school students between the ages of 15-18 years. The course begins by introducing basic concepts in quantum mechanics which are needed to understand quantum computing.



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Quantum computing is a growing field at the intersection of physics and computer science. The goal of this article is to highlight a successfully trialled quantum computing course for high school students between the ages of 15 and 18 years old. This course bridges the gap between popular science articles and advanced undergraduate textbooks. Conceptual ideas in the text are reinforced with active learning techniques, such as interactive problem sets and simulation-based labs at various levels. The course is freely available for use and download under the Creative Commons Attribution- NonCommercial-ShareAlike 4.0 International license.
It has become increasingly common for high-school students to see media reports on the importance of quantum mechanics in the development of next-generation industries such as drug development and secure communication, but few of them have been exposed to fundamental quantum mechanical concepts in a meaningful classroom activity. In order to bridge this gap, we design and test a low-cost 20-minute demonstration of the Bell test, which is used in several entanglement-based quantum key distribution protocols. The demonstration introduces ideas such as the quantum state, quantum measurement, spin quantization, cryptography, and entanglement; all without using concepts beyond the 9th grade of the Chilean high-school curriculum. The demonstration can serve to promote early exposure of the future adopters and developers of quantum technology with its conceptual building blocks, and also to educate the general public about the importance of quantum mechanics in modern industry
The milq approach to quantum physics for high schools focuses on the conceptual questions of quantum physics. Students should be given the opportunity to engage with the world view of modern physics. The aim is to achieve a conceptually clear formulation of quantum physics with a minimum of formulas. In order to provide students with verbal tools they can use in discussions and argumentations we formulated four reasoning tools. They help to facilitate qualitative discussions of quantum physics, allow students to predict quantum mechanical effects, and help to avoid learning difficulties. They form a beginners axiomatic system for quantum physics.
Quantum computing is a technology that promises to offer significant advantages during the coming decades. Though the technology is still in a prototype stage, the last few years have seen many of these prototype devices become accessible to the public. This has been accompanied by the open-source development of the software required to use and test quantum hardware in increasingly sophisticated ways. Such tools provide new education opportunities, not just for quantum computing specifically, but also more broadly for quantum information science and even quantum physics as a whole. In this paper we present a case study of one education resource which aims to take advantage of the opportunities: the open-source online textbook `Learn Quantum Computation using Qiskit. An overview of the topics covered is given, as well as an explanation of the approach taken for each.
378 - John M. Aiken 2013
The Engage to Excel (PCAST) report, the National Research Councils Framework for K-12 Science Education, and the Next Generation Science Standards all call for transforming the physics classroom into an environment that teaches students real scientific practices. This work describes the early stages of one such attempt to transform a high school physics classroom. Specifically, a series of model-building and computational modeling exercises were piloted in a ninth grade Physics First classroom. Student use of computation was assessed using a proctored programming assignment, where the students produced and discussed a computational model of a baseball in motion via a high-level programming environment (VPython). Student views on computation and its link to mechanics was assessed with a written essay and a series of think-aloud interviews. This pilot study shows computations ability for connecting scientific practice to the high school science classroom.
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