Do you want to publish a course? Click here

On the Integration of Optical Flow and Action Recognition

57   0   0.0 ( 0 )
 Added by Laura Sevilla-Lara
 Publication date 2017
and research's language is English




Ask ChatGPT about the research

Most of the top performing action recognition methods use optical flow as a black box input. Here we take a deeper look at the combination of flow and action recognition, and investigate why optical flow is helpful, what makes a flow method good for action recognition, and how we can make it better. In particular, we investigate the impact of different flow algorithms and input transformations to better understand how these affect a state-of-the-art action recognition method. Furthermore, we fine tune two neural-network flow methods end-to-end on the most widely used action recognition dataset (UCF101). Based on these experiments, we make the following five observations: 1) optical flow is useful for action recognition because it is invariant to appearance, 2) optical flow methods are optimized to minimize end-point-error (EPE), but the EPE of current methods is not well correlated with action recognition performance, 3) for the flow methods tested, accuracy at boundaries and at small displacements is most correlated with action recognition performance, 4) training optical flow to minimize classification error instead of minimizing EPE improves recognition performance, and 5) optical flow learned for the task of action recognition differs from traditional optical flow especially inside the human body and at the boundary of the body. These observations may encourage optical flow researchers to look beyond EPE as a goal and guide action recognition researchers to seek better motion cues, leading to a tighter integration of the optical flow and action recognition communities.



rate research

Read More

In this work, we propose Knowledge Integration Networks (referred as KINet) for video action recognition. KINet is capable of aggregating meaningful context features which are of great importance to identifying an action, such as human information and scene context. We design a three-branch architecture consisting of a main branch for action recognition, and two auxiliary branches for human parsing and scene recognition which allow the model to encode the knowledge of human and scene for action recognition. We explore two pre-trained models as teacher networks to distill the knowledge of human and scene for training the auxiliary tasks of KINet. Furthermore, we propose a two-level knowledge encoding mechanism which contains a Cross Branch Integration (CBI) module for encoding the auxiliary knowledge into medium-level convolutional features, and an Action Knowledge Graph (AKG) for effectively fusing high-level context information. This results in an end-to-end trainable framework where the three tasks can be trained collaboratively, allowing the model to compute strong context knowledge efficiently. The proposed KINet achieves the state-of-the-art performance on a large-scale action recognition benchmark Kinetics-400, with a top-1 accuracy of 77.8%. We further demonstrate that our KINet has strong capability by transferring the Kinetics-trained model to UCF-101, where it obtains 97.8% top-1 accuracy.
Efficient spatiotemporal modeling is an important yet challenging problem for video action recognition. Existing state-of-the-art methods exploit motion clues to assist in short-term temporal modeling through temporal difference over consecutive frames. However, insignificant noises will be inevitably introduced due to the camera movement. Besides, movements of different actions can vary greatly. In this paper, we propose a Temporal Saliency Integration (TSI) block, which mainly contains a Salient Motion Excitation (SME) module and a Cross-scale Temporal Integration (CTI) module. Specifically, SME aims to highlight the motion-sensitive area through local-global motion modeling, where the saliency alignment and pyramidal feature difference are conducted successively between neighboring frames to capture motion dynamics with less noises caused by misaligned background. CTI is designed to perform multi-scale temporal modeling through a group of separate 1D convolutions respectively. Meanwhile, temporal interactions across different scales are integrated with attention mechanism. Through these two modules, long short-term temporal relationships can be encoded efficiently by introducing limited additional parameters. Extensive experiments are conducted on several popular benchmarks (i.e., Something-Something V1 & V2, Kinetics-400, UCF-101, and HMDB-51), which demonstrate the effectiveness and superiority of our proposed method.
Two-stream networks have achieved great success in video recognition. A two-stream network combines a spatial stream of RGB frames and a temporal stream of Optical Flow to make predictions. However, the temporal redundancy of RGB frames as well as the high-cost of optical flow computation creates challenges for both the performance and efficiency. Recent works instead use modern compressed video modalities as an alternative to the RGB spatial stream and improve the inference speed by orders of magnitudes. Previous works create one stream for each modality which are combined with an additional temporal stream through late fusion. This is redundant since some modalities like motion vectors already contain temporal information. Based on this observation, we propose a compressed domain two-stream network IP TSN for compressed video recognition, where the two streams are represented by the two types of frames (I and P frames) in compressed videos, without needing a separate temporal stream. With this goal, we propose to fully exploit the motion information of P-stream through generalized distillation from optical flow, which largely improves the efficiency and accuracy. Our P-stream runs 60 times faster than using optical flow while achieving higher accuracy. Our full IP TSN, evaluated over public action recognition benchmarks (UCF101, HMDB51 and a subset of Kinetics), outperforms other compressed domain methods by large margins while improving the total inference speed by 20%.
Most human action recognition systems typically consider static appearances and motion as independent streams of information. In this paper, we consider the evolution of human pose and propose a method to better capture interdependence among skeleton joints. Our model extracts motion information from each joint independently, reweighs the information and finally performs inter-joint reasoning. The effectiveness of pose and joint-based representations is strengthened using a geometry-aware data augmentation technique which jitters pose heatmaps while retaining the dynamics of the action. Our best model gives an absolute improvement of 8.19% on JHMDB, 4.31% on HMDB and 1.55 mAP on Charades datasets over state-of-the-art methods using pose heat-maps alone. Fusing with RGB and flow streams leads to improvement over state-of-the-art. Our model also outperforms the baseline on Mimetics, a dataset with out-of-context videos by 1.14% while using only pose heatmaps. Further, to filter out clips irrelevant for action recognition, we re-purpose our model for clip selection guided by pose information and show improved performance using fewer clips.
93 - Yuqi Huo , Xiaoli Xu , Yao Lu 2019
Video action recognition, which is topical in computer vision and video analysis, aims to allocate a short video clip to a pre-defined category such as brushing hair or climbing stairs. Recent works focus on action recognition with deep neural networks that achieve state-of-the-art results in need of high-performance platforms. Despite the fast development of mobile computing, video action recognition on mobile devices has not been fully discussed. In this paper, we focus on the novel mobile video action recognition task, where only the computational capabilities of mobile devices are accessible. Instead of raw videos with huge storage, we choose to extract multiple modalities (including I-frames, motion vectors, and residuals) directly from compressed videos. By employing MobileNetV2 as backbone, we propose a novel Temporal Trilinear Pooling (TTP) module to fuse the multiple modalities for mobile video action recognition. In addition to motion vectors, we also provide a temporal fusion method to explicitly induce the temporal context. The efficiency test on a mobile device indicates that our model can perform mobile video action recognition at about 40FPS. The comparative results on two benchmarks show that our model outperforms existing action recognition methods in model size and time consuming, but with competitive accuracy.
comments
Fetching comments Fetching comments
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا