The UW Mobile Planetarium Project is a student driven effort to bring astronomy to high schools and the Seattle community. We designed and built an optics solution to project WorldWide Telescope in an inflatable planetarium from a laptop and off-the-shelf HD projector. In our first six months of operation, undergraduates at the UW gave planetarium shows to over 1500 people and 150 high school students created and presented their own astronomy projects in our dome, at their school. This document aims to share the technical aspects behind the project in order for others to replicate or adapt our model to their needs. This UW Mobile Planetarium was made possible thanks to a Hubble Space Telescope Education/Public Outreach Grant.
Astronomers have played many roles in their engagement with the larger astronomy education ecosystem. Their activities have served both the formal and informal education communities worldwide, with levels of involvement from the occasional participant to the full-time professional. We discuss these many diverse roles, giving background, context, and perspective on their value in encouraging and improving astronomy education. This review covers the large amounts of new research on best practices for diverse learning environments. For the formal education learning environment, we cover pre-university roles and engagement activities. This evidence-based perspective can support astronomers in contributing to the broad astronomy education ecosystem in more productive and efficient ways and in identifying new niches and approaches for developing the science capital necessary for a science literate society and for greater involvement of underrepresented groups in the science enterprise.
Welcome to the wonderful world of scientific inquiry! On this journey youll be reading many$times 10^N$ papers in your discipline. Therefore, efficiency in digesting and relaying this information is paramount. In this guide, well review how you can participate in your local astronomy seminars. Participation takes many forms, from contributing a recently discovered article to the discussion of a published paper. In this guide, well begin by providing some suggested introductory activities for beginner scientists. Then we discuss how to locate papers and assimilate their results. Finally we conclude with a discussion on paper presentation and note storage. This guide is intended for an undergraduate and graduate student audience, and we encourage faculty to read and distribute this guide to students.
A simple experiment for the electron charge $q_e$ measurement is described. The experimental set-up contains standard electronic equipment only and can be built in every high-school lab all around the world with pocket money budget for several days. It is concluded that it is time such a practice to be included in the regular high-school education. The achieved 13% accuracy is comparable to the best student university labs. The measurement is based on Schottky noise generated by a photodiode. Using the criterion dollar per accuracy for the electron charge $q_e$ measurement, this definitely is the worlds best educational experiment. An industrial replica can be easily sold across the globe.
We describe our experiment with an alternate approach to presenting cosmic ray research. The goal was to more widely promote cosmic ray research and attract diverse audiences, especially those from groups that are underrepresented in science or that do not have experience attending science outreach events. The IceCube Neutrino Observatory education and outreach team brought together local teenagers, internationally accomplished artists, science communicators, and scientists to produce an interactive gallery exhibit, Messages, that explores the cosmic ray community and science. The artists collaborated with the scientists and students to create two original installations that will be displayed at the UW-Madison Memorial Union Gallery for six weeks, from mid-June, 2019, through the end of the International Cosmic Ray Conference 2019. Event Horizon by AbduAllah with Ladoni features portraits of cosmic ray researchers and high school students who are learning more about the field. This installation will examine the science community as it is and as it could be. Messages from the Horizon by Hosale with Madsen is inspired by previous immersive works. It combines sound and light to explore what we know and how we know it.
The Decodoku project seeks to let users get hands-on with cutting-edge quantum research through a set of simple puzzle games. The design of these games is explicitly based on the problem of decoding qudit variants of surface codes. This problem is presented such that it can be tackled by players with no prior knowledge of quantum information theory, or any other high-level physics or mathematics. Methods devised by the players to solve the puzzles can then directly be incorporated into decoding algorithms for quantum computation. In this paper we give a brief overview of the novel decoding methods devised by players, and provide short postmortem for Decodoku v1.0-v4.1.