No Arabic abstract
The development of many highly dynamic environments, like pervasive environments, introduces the possibility to use geographically close-related services. Dynamically integrating and unintegrating these services in running applications is a key challenge for this use. In this article, we classify service integration issues according to interfaces exported by services and internal combining techniques. We also propose a contextual integration service, IntegServ, and an interface, Integrable, for developing services.
A new style of temporal debugging is proposed. The new URDB debugger can employ such techniques as temporal search for finding an underlying fault that is causing a bug. This improves on the standard iterative debugging style, which iteratively re-executes a program under debugger control in the search for the underlying fault. URDB acts as a meta-debugger, with current support for four widely used debuggers: gdb, MATLAB, python, and perl. Support for a new debugger can be added in a few hours. Among its points of novelty are: (i) the first reversible debuggers for MATLAB, python, and perl; (ii) support for todays multi-core architectures; (iii) reversible debugging of multi-process and distributed computations; and (iv) temporal search on changes in program expressions. URDB gains its reversibility and temporal abilities through the fast checkpoint-restart capability of DMTCP (Distributed MultiThreaded CheckPointing). The recently enhanced DMTCP also adds ptrace support, enabling one to freeze, migrate, and replicate debugging sessions.
We develop a practical solution to the problem of automatic verification of the interface between device drivers and the OS. Our solution relies on a combination of improved driver architecture and verification tools. It supports drivers written in C and can be implemented in any existing OS, which sets it apart from previous proposals for verification-friendly drivers. Our Linux-based evaluation shows that this methodology amplifies the power of existing verification tools in detecting driver bugs, making it possible to verify properties beyond the reach of traditional techniques.
Evolution behaves like a tinkerer (Francois Jacob, Science, 1977). Software systems provide a unique opportunity to understand biological processes using concepts from network theory. The Debian GNU/Linux operating system allows us to explore the evolution of a complex network in a novel way. The modular design detected during its growth is based on the reuse of existing code in order to minimize costs during programming. The increase of modularity experienced by the system over time has not counterbalanced the increase in incompatibilities between software packages within modules. This negative effect is far from being a failure of design. A random process of package installation shows that the higher the modularity the larger the fraction of packages working properly in a local computer. The decrease in the relative number of conflicts between packages from different modules avoids a failure in the functionality of one package spreading throughout the entire system. Some potential analogies with the evolutionary and ecological processes determining the structure of ecological networks of interacting species are discussed.
We outline the approach being developed in the neuGRID project to use provenance management techniques for the purposes of capturing and preserving the provenance data that emerges in the specification and execution of workflows in biomedical analyses. In the neuGRID project a provenance service has been designed and implemented that is intended to capture, store, retrieve and reconstruct the workflow information needed to facilitate users in conducting user analyses. We describe the architecture of the neuGRID provenance service and discuss how the CRISTAL system from CERN is being adapted to address the requirements of the project and then consider how a generalised approach for provenance management could emerge for more generic application to the (Health)Grid community.
This paper presents novel ultrareliable and low-latency communication (URLLC) techniques for URLLC services, such as Tactile Internet services. Among typical use-cases of URLLC services are tele-operation, immersive virtual reality, cooperative automated driving, and so on. In such URLLC services, new kinds of traffic such as haptic information including kinesthetic information and tactile information need to be delivered in addition to high-quality video and audio traffic in traditional multimedia services. Further, such a variety of traffic has various characteristics in terms of packet sizes and data rates with a variety of requirements of latency and reliability. Furthermore, some traffic may occur in a sporadic manner but require reliable delivery of packets of medium to large sizes within a low latency, which is not supported by current state-of-the-art wireless communication systems and is very challenging for future wireless communication systems. Thus, to meet such a variety of tight traffic requirements in a wireless communication system, novel technologies from the physical layer to the network layer need to be devised. In this paper, some novel physical layer technologies such as waveform multiplexing, multiple access scheme, channel code design, synchronization, and full-duplex transmission for spectrally-efficient URLLC are introduced. In addition, a novel performance evaluation approach, which combines a ray-tracing tool and system-level simulation, is suggested for evaluating the performance of the proposed schemes. Simulation results show the feasibility of the proposed schemes providing realistic URLLC services in realistic geographical environments, which encourages further efforts to substantiate the proposed work.