No Arabic abstract
The annotation for large-scale point clouds is still time-consuming and unavailable for many real-world tasks. Point cloud pre-training is one potential solution for obtaining a scalable model for fast adaptation. Therefore, in this paper, we investigate a new self-supervised learning approach, called Mixing and Disentangling (MD), for point cloud pre-training. As the name implies, we explore how to separate the original point cloud from the mixed point cloud, and leverage this challenging task as a pretext optimization objective for model training. Considering the limited training data in the original dataset, which is much less than prevailing ImageNet, the mixing process can efficiently generate more high-quality samples. We build one baseline network to verify our intuition, which simply contains two modules, encoder and decoder. Given a mixed point cloud, the encoder is first pre-trained to extract the semantic embedding. Then an instance-adaptive decoder is harnessed to disentangle the point clouds according to the embedding. Albeit simple, the encoder is inherently able to capture the point cloud keypoints after training and can be fast adapted to downstream tasks including classification and segmentation by the pre-training and fine-tuning paradigm. Extensive experiments on two datasets show that the encoder + ours (MD) significantly surpasses that of the encoder trained from scratch and converges quickly. In ablation studies, we further study the effect of each component and discuss the advantages of the proposed self-supervised learning strategy. We hope this self-supervised learning attempt on point clouds can pave the way for reducing the deeply-learned model dependence on large-scale labeled data and saving a lot of annotation costs in the future.
We describe a simple pre-training approach for point clouds. It works in three steps: 1. Mask all points occluded in a camera view; 2. Learn an encoder-decoder model to reconstruct the occluded points; 3. Use the encoder weights as initialisation for downstream point cloud tasks. We find that even when we construct a single pre-training dataset (from ModelNet40), this pre-training method improves accuracy across different datasets and encoders, on a wide range of downstream tasks. Specifically, we show that our method outperforms previous pre-training methods in object classification, and both part-based and semantic segmentation tasks. We study the pre-trained features and find that they lead to wide downstream minima, have high transformation invariance, and have activations that are highly correlated with part labels. Code and data are available at: https://github.com/hansen7/OcCo
Arguably one of the top success stories of deep learning is transfer learning. The finding that pre-training a network on a rich source set (eg., ImageNet) can help boost performance once fine-tuned on a usually much smaller target set, has been instrumental to many applications in language and vision. Yet, very little is known about its usefulness in 3D point cloud understanding. We see this as an opportunity considering the effort required for annotating data in 3D. In this work, we aim at facilitating research on 3D representation learning. Different from previous works, we focus on high-level scene understanding tasks. To this end, we select a suite of diverse datasets and tasks to measure the effect of unsupervised pre-training on a large source set of 3D scenes. Our findings are extremely encouraging: using a unified triplet of architecture, source dataset, and contrastive loss for pre-training, we achieve improvement over recent best results in segmentation and detection across 6 different benchmarks for indoor and outdoor, real and synthetic datasets -- demonstrating that the learned representation can generalize across domains. Furthermore, the improvement was similar to supervised pre-training, suggesting that future efforts should favor scaling data collection over more detailed annotation. We hope these findings will encourage more research on unsupervised pretext task design for 3D deep learning.
Pre-training is a dominant paradigm in computer vision. For example, supervised ImageNet pre-training is commonly used to initialize the backbones of object detection and segmentation models. He et al., however, show a surprising result that ImageNet pre-training has limited impact on COCO object detection. Here we investigate self-training as another method to utilize additional data on the same setup and contrast it against ImageNet pre-training. Our study reveals the generality and flexibility of self-training with three additional insights: 1) stronger data augmentation and more labeled data further diminish the value of pre-training, 2) unlike pre-training, self-training is always helpful when using stronger data augmentation, in both low-data and high-data regimes, and 3) in the case that pre-training is helpful, self-training improves upon pre-training. For example, on the COCO object detection dataset, pre-training benefits when we use one fifth of the labeled data, and hurts accuracy when we use all labeled data. Self-training, on the other hand, shows positive improvements from +1.3 to +3.4AP across all dataset sizes. In other words, self-training works well exactly on the same setup that pre-training does not work (using ImageNet to help COCO). On the PASCAL segmentation dataset, which is a much smaller dataset than COCO, though pre-training does help significantly, self-training improves upon the pre-trained model. On COCO object detection, we achieve 54.3AP, an improvement of +1.5AP over the strongest SpineNet model. On PASCAL segmentation, we achieve 90.5 mIOU, an improvement of +1.5% mIOU over the previous state-of-the-art result by DeepLabv3+.
Recent work has shown that, when integrated with adversarial training, self-supervised pre-training can lead to state-of-the-art robustness In this work, we improve robustness-aware self-supervised pre-training by learning representations that are consistent under both data augmentations and adversarial perturbations. Our approach leverages a recent contrastive learning framework, which learns representations by maximizing feature consistency under differently augmented views. This fits particularly well with the goal of adversarial robustness, as one cause of adversarial fragility is the lack of feature invariance, i.e., small input perturbations can result in undesirable large changes in features or even predicted labels. We explore various options to formulate the contrastive task, and demonstrate that by injecting adversarial perturbations, contrastive pre-training can lead to models that are both label-efficient and robust. We empirically evaluate the proposed Adversarial Contrastive Learning (ACL) and show it can consistently outperform existing methods. For example on the CIFAR-10 dataset, ACL outperforms the previous state-of-the-art unsupervised robust pre-training approach by 2.99% on robust accuracy and 2.14% on standard accuracy. We further demonstrate that ACL pre-training can improve semi-supervised adversarial training, even when only a few labeled examples are available. Our codes and pre-trained models have been released at: https://github.com/VITA-Group/Adversarial-Contrastive-Learning.
As 3D scanning solutions become increasingly popular, several deep learning setups have been developed geared towards that task of scan completion, i.e., plausibly filling in regions there were missed in the raw scans. These methods, however, largely rely on supervision in the form of paired training data, i.e., partial scans with corresponding desired completed scans. While these methods have been successfully demonstrated on synthetic data, the approaches cannot be directly used on real scans in absence of suitable paired training data. We develop a first approach that works directly on input point clouds, does not require paired training data, and hence can directly be applied to real scans for scan completion. We evaluate the approach qualitatively on several real-world datasets (ScanNet, Matterport, KITTI), quantitatively on 3D-EPN shape completion benchmark dataset, and demonstrate realistic completions under varying levels of incompleteness.