No Arabic abstract
Point clouds captured in real-world applications are often incomplete due to the limited sensor resolution, single viewpoint, and occlusion. Therefore, recovering the complete point clouds from partial ones becomes an indispensable task in many practical applications. In this paper, we present a new method that reformulates point cloud completion as a set-to-set translation problem and design a new model, called PoinTr that adopts a transformer encoder-decoder architecture for point cloud completion. By representing the point cloud as a set of unordered groups of points with position embeddings, we convert the point cloud to a sequence of point proxies and employ the transformers for point cloud generation. To facilitate transformers to better leverage the inductive bias about 3D geometric structures of point clouds, we further devise a geometry-aware block that models the local geometric relationships explicitly. The migration of transformers enables our model to better learn structural knowledge and preserve detailed information for point cloud completion. Furthermore, we propose two more challenging benchmarks with more diverse incomplete point clouds that can better reflect the real-world scenarios to promote future research. Experimental results show that our method outperforms state-of-the-art methods by a large margin on both the new benchmarks and the existing ones. Code is available at https://github.com/yuxumin/PoinTr
Face completion is a challenging generation task because it requires generating visually pleasing new pixels that are semantically consistent with the unmasked face region. This paper proposes a geometry-aware Face Completion and Editing NETwork (FCENet) by systematically studying facial geometry from the unmasked region. Firstly, a facial geometry estimator is learned to estimate facial landmark heatmaps and parsing maps from the unmasked face image. Then, an encoder-decoder structure generator serves to complete a face image and disentangle its mask areas conditioned on both the masked face image and the estimated facial geometry images. Besides, since low-rank property exists in manually labeled masks, a low-rank regularization term is imposed on the disentangled masks, enforcing our completion network to manage occlusion area with various shape and size. Furthermore, our network can generate diverse results from the same masked input by modifying estimated facial geometry, which provides a flexible mean to edit the completed face appearance. Extensive experimental results qualitatively and quantitatively demonstrate that our network is able to generate visually pleasing face completion results and edit face attributes as well.
Scanning real-life scenes with modern registration devices typically give incomplete point cloud representations, mostly due to the limitations of the scanning process and 3D occlusions. Therefore, completing such partial representations remains a fundamental challenge of many computer vision applications. Most of the existing approaches aim to solve this problem by learning to reconstruct individual 3D objects in a synthetic setup of an uncluttered environment, which is far from a real-life scenario. In this work, we reformulate the problem of point cloud completion into an object hallucination task. Thus, we introduce a novel autoencoder-based architecture called HyperPocket that disentangles latent representations and, as a result, enables the generation of multiple variants of the completed 3D point clouds. We split point cloud processing into two disjoint data streams and leverage a hypernetwork paradigm to fill the spaces, dubbed pockets, that are left by the missing object parts. As a result, the generated point clouds are not only smooth but also plausible and geometrically consistent with the scene. Our method offers competitive performances to the other state-of-the-art models, and it enables a~plethora of novel applications.
In this paper, we proposed a novel Style-based Point Generator with Adversarial Rendering (SpareNet) for point cloud completion. Firstly, we present the channel-attentive EdgeConv to fully exploit the local structures as well as the global shape in point features. Secondly, we observe that the concatenation manner used by vanilla foldings limits its potential of generating a complex and faithful shape. Enlightened by the success of StyleGAN, we regard the shape feature as style code that modulates the normalization layers during the folding, which considerably enhances its capability. Thirdly, we realize that existing point supervisions, e.g., Chamfer Distance or Earth Movers Distance, cannot faithfully reflect the perceptual quality of the reconstructed points. To address this, we propose to project the completed points to depth maps with a differentiable renderer and apply adversarial training to advocate the perceptual realism under different viewpoints. Comprehensive experiments on ShapeNet and KITTI prove the effectiveness of our method, which achieves state-of-the-art quantitative performance while offering superior visual quality.
Point cloud completion aims to predict a complete shape in high accuracy from its partial observation. However, previous methods usually suffered from discrete nature of point cloud and unstructured prediction of points in local regions, which makes it hard to reveal fine local geometric details on the complete shape. To resolve this issue, we propose SnowflakeNet with Snowflake Point Deconvolution (SPD) to generate the complete point clouds. The SnowflakeNet models the generation of complete point clouds as the snowflake-like growth of points in 3D space, where the child points are progressively generated by splitting their parent points after each SPD. Our insight of revealing detailed geometry is to introduce skip-transformer in SPD to learn point splitting patterns which can fit local regions the best. Skip-transformer leverages attention mechanism to summarize the splitting patterns used in the previous SPD layer to produce the splitting in the current SPD layer. The locally compact and structured point cloud generated by SPD is able to precisely capture the structure characteristic of 3D shape in local patches, which enables the network to predict highly detailed geometries, such as smooth regions, sharp edges and corners. Our experimental results outperform the state-of-the-art point cloud completion methods under widely used benchmarks. Code will be available at https://github.com/AllenXiangX/SnowflakeNet.
We present a new versatile building block for deep point cloud processing architectures that is equally suited for diverse tasks. This building block combines the ideas of spatial transformers and multi-view convolutional networks with the efficiency of standard convolutional layers in two and three-dimensional dense grids. The new block operates via multiple parallel heads, whereas each head differentiably rasterizes feature representations of individual points into a low-dimensional space, and then uses dense convolution to propagate information across points. The results of the processing of individual heads are then combined together resulting in the update of point features. Using the new block, we build architectures for both discriminative (point cloud segmentation, point cloud classification) and generative (point cloud inpainting and image-based point cloud reconstruction) tasks. The resulting architectures achieve state-of-the-art performance for these tasks, demonstrating the versatility and universality of the new block for point cloud processing.