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We translate a closed text that is known in advance and available in many languages into a new and severely low resource language. Most human translation efforts adopt a portion-based approach to translate consecutive pages/chapters in order, which may not suit machine translation. We compare the portion-based approach that optimizes coherence of the text locally with the random sampling approach that increases coverage of the text globally. Our results show that the random sampling approach performs better. When training on a seed corpus of ~1,000 lines from the Bible and testing on the rest of the Bible (~30,000 lines), random sampling gives a performance gain of +11.0 BLEU using English as a simulated low resource language, and +4.9 BLEU using Eastern Pokomchi, a Mayan language. Furthermore, we compare three ways of updating machine translation models with increasing amount of human post-edited data through iterations. We find that adding newly post-edited data to training after vocabulary update without self-supervision performs the best. We propose an algorithm for human and machine to work together seamlessly to translate a closed text into a severely low resource language.
For most language combinations, parallel data is either scarce or simply unavailable. To address this, unsupervised machine translation (UMT) exploits large amounts of monolingual data by using synthetic data generation techniques such as back-translation and noising, while self-supervised NMT (SSNMT) identifies parallel sentences in smaller comparable data and trains on them. To date, the inclusion of UMT data generation techniques in SSNMT has not been investigated. We show that including UMT techniques into SSNMT significantly outperforms SSNMT and UMT on all tested language pairs, with improvements of up to +4.3 BLEU, +50.8 BLEU, +51.5 over SSNMT, statistical UMT and hybrid UMT, respectively, on Afrikaans to English. We further show that the combination of multilingual denoising autoencoding, SSNMT with backtranslation and bilingual finetuning enables us to learn machine translation even for distant language pairs for which only small amounts of monolingual data are available, e.g. yielding BLEU scores of 11.6 (English to Swahili).
Generating the English transliteration of a name written in a foreign script is an important and challenging step in multilingual knowledge acquisition and information extraction. Existing approaches to transliteration generation require a large (>5000) number of training examples. This difficulty contrasts with transliteration discovery, a somewhat easier task that involves picking a plausible transliteration from a given list. In this work, we present a bootstrapping algorithm that uses constrained discovery to improve generation, and can be used with as few as 500 training examples, which we show can be sourced from annotators in a matter of hours. This opens the task to languages for which large number of training examples are unavailable. We evaluate transliteration generation performance itself, as well the improvement it brings to cross-lingual candidate generation for entity linking, a typical downstream task. We present a comprehensive evaluation of our approach on nine languages, each written in a unique script.
We translate a closed text that is known in advance into a severely low resource language by leveraging massive source parallelism. In other words, given a text in 124 source languages, we translate it into a severely low resource language using only ~1,000 lines of low resource data without any external help. Firstly, we propose a systematic method to rank and choose source languages that are close to the low resource language. We call the linguistic definition of language family Family of Origin (FAMO), and we call the empirical definition of higher-ranked languages using our metrics Family of Choice (FAMC). Secondly, we build an Iteratively Pretrained Multilingual Order-preserving Lexiconized Transformer (IPML) to train on ~1,000 lines (~3.5%) of low resource data. To translate named entities correctly, we build a massive lexicon table for 2,939 Bible named entities in 124 source languages, and include many that occur once and covers more than 66 severely low resource languages. Moreover, we also build a novel method of combining translations from different source languages into one. Using English as a hypothetical low resource language, we get a +23.9 BLEU increase over a multilingual baseline, and a +10.3 BLEU increase over our asymmetric baseline in the Bible dataset. We get a 42.8 BLEU score for Portuguese-English translation on the medical EMEA dataset. We also have good results for a real severely low resource Mayan language, Eastern Pokomchi.
We propose a new approach for learning contextualised cross-lingual word embeddings based only on a small parallel corpus (e.g. a few hundred sentence pairs). Our method obtains word embeddings via an LSTM-based encoder-decoder model that performs bidirectional translation and reconstruction of the input sentence. Through sharing model parameters among different languages, our model jointly trains the word embeddings in a common multilingual space. We also propose a simple method to combine word and subword embeddings to make use of orthographic similarities across different languages. We base our experiments on real-world data from endangered languages, namely Yongning Na, Shipibo-Konibo and Griko. Our experiments on bilingual lexicon induction and word alignment tasks show that our model outperforms existing methods by a large margin for most language pairs. These results demonstrate that, contrary to common belief, an encoder-decoder translation model is beneficial for learning cross-lingual representations, even in extremely low-resource scenarios.
End-to-end text-to-speech (TTS) has shown great success on large quantities of paired text plus speech data. However, laborious data collection remains difficult for at least 95% of the languages over the world, which hinders the development of TTS in different languages. In this paper, we aim to build TTS systems for such low-resource (target) languages where only very limited paired data are available. We show such TTS can be effectively constructed by transferring knowledge from a high-resource (source) language. Since the model trained on source language cannot be directly applied to target language due to input space mismatch, we propose a method to learn a mapping between source and target linguistic symbols. Benefiting from this learned mapping, pronunciation information can be preserved throughout the transferring procedure. Preliminary experiments show that we only need around 15 minutes of paired data to obtain a relatively good TTS system. Furthermore, analytic studies demonstrated that the automatically discovered mapping correlate well with the phonetic expertise.