No Arabic abstract
Meta-learning, or learning to learn, offers a principled framework for few-shot learning. It leverages data from multiple related learning tasks to infer an inductive bias that enables fast adaptation on a new task. The application of meta-learning was recently proposed for learning how to demodulate from few pilots. The idea is to use pilots received and stored for offline use from multiple devices in order to meta-learn an adaptation procedure with the aim of speeding up online training on new devices. Standard frequentist learning, which can yield relatively accurate hard classification decisions, is known to be poorly calibrated, particularly in the small-data regime. Poor calibration implies that the soft scores output by the demodulator are inaccurate estimates of the true probability of correct demodulation. In this work, we introduce the use of Bayesian meta-learning via variational inference for the purpose of obtaining well-calibrated few-pilot demodulators. In a Bayesian framework, each neural network weight is represented by a distribution, capturing epistemic uncertainty. Bayesian meta-learning optimizes over the prior distribution of the weights. The resulting Bayesian ensembles offer better calibrated soft decisions, at the computational cost of running multiple instances of the neural network for demodulation. Numerical results for single-input single-output Rayleigh fading channels with transmitters non-linearities are provided that compare symbol error rate and expected calibration error for both frequentist and Bayesian meta-learning, illustrating how the latter is both more accurate and better-calibrated.
Meta-learning optimizes the hyperparameters of a training procedure, such as its initialization, kernel, or learning rate, based on data sampled from a number of auxiliary tasks. A key underlying assumption is that the auxiliary tasks, known as meta-training tasks, share the same generating distribution as the tasks to be encountered at deployment time, known as meta-test tasks. This may, however, not be the case when the test environment differ from the meta-training conditions. To address shifts in task generating distribution between meta-training and meta-testing phases, this paper introduces weighted free energy minimization (WFEM) for transfer meta-learning. We instantiate the proposed approach for non-parametric Bayesian regression and classification via Gaussian Processes (GPs). The method is validated on a toy sinusoidal regression problem, as well as on classification using miniImagenet and CUB data sets, through comparison with standard meta-learning of GP priors as implemented by PACOH.
Agents that interact with other agents often do not know a priori what the other agents strategies are, but have to maximise their own online return while interacting with and learning about others. The optimal adaptive behaviour under uncertainty over the other agents strategies w.r.t. some prior can in principle be computed using the Interactive Bayesian Reinforcement Learning framework. Unfortunately, doing so is intractable in most settings, and existing approximation methods are restricted to small tasks. To overcome this, we propose to meta-learn approximate belief inference and Bayes-optimal behaviour for a given prior. To model beliefs over other agents, we combine sequential and hierarchical Variational Auto-Encoders, and meta-train this inference model alongside the policy. We show empirically that our approach outperforms existing methods that use a model-free approach, sample from the approximate posterior, maintain memory-free models of others, or do not fully utilise the known structure of the environment.
Learning is an inherently continuous phenomenon. When humans learn a new task there is no explicit distinction between training and inference. As we learn a task, we keep learning about it while performing the task. What we learn and how we learn it varies during different stages of learning. Learning how to learn and adapt is a key property that enables us to generalize effortlessly to new settings. This is in contrast with conventional settings in machine learning where a trained model is frozen during inference. In this paper we study the problem of learning to learn at both training and test time in the context of visual navigation. A fundamental challenge in navigation is generalization to unseen scenes. In this paper we propose a self-adaptive visual navigation method (SAVN) which learns to adapt to new environments without any explicit supervision. Our solution is a meta-reinforcement learning approach where an agent learns a self-supervised interaction loss that encourages effective navigation. Our experiments, performed in the AI2-THOR framework, show major improvements in both success rate and SPL for visual navigation in novel scenes. Our code and data are available at: https://github.com/allenai/savn .
Continual lifelong learning requires an agent or model to learn many sequentially ordered tasks, building on previous knowledge without catastrophically forgetting it. Much work has gone towards preventing the default tendency of machine learning models to catastrophically forget, yet virtually all such work involves manually-designed solutions to the problem. We instead advocate meta-learning a solution to catastrophic forgetting, allowing AI to learn to continually learn. Inspired by neuromodulatory processes in the brain, we propose A Neuromodulated Meta-Learning Algorithm (ANML). It differentiates through a sequential learning process to meta-learn an activation-gating function that enables context-dependent selective activation within a deep neural network. Specifically, a neuromodulatory (NM) neural network gates the forward pass of another (otherwise normal) neural network called the prediction learning network (PLN). The NM network also thus indirectly controls selective plasticity (i.e. the backward pass of) the PLN. ANML enables continual learning without catastrophic forgetting at scale: it produces state-of-the-art continual learning performance, sequentially learning as many as 600 classes (over 9,000 SGD updates).
In recent years deep reinforcement learning (RL) systems have attained superhuman performance in a number of challenging task domains. However, a major limitation of such applications is their demand for massive amounts of training data. A critical present objective is thus to develop deep RL methods that can adapt rapidly to new tasks. In the present work we introduce a novel approach to this challenge, which we refer to as deep meta-reinforcement learning. Previous work has shown that recurrent networks can support meta-learning in a fully supervised context. We extend this approach to the RL setting. What emerges is a system that is trained using one RL algorithm, but whose recurrent dynamics implement a second, quite separate RL procedure. This second, learned RL algorithm can differ from the original one in arbitrary ways. Importantly, because it is learned, it is configured to exploit structure in the training domain. We unpack these points in a series of seven proof-of-concept experiments, each of which examines a key aspect of deep meta-RL. We consider prospects for extending and scaling up the approach, and also point out some potentially important implications for neuroscience.