Do you want to publish a course? Click here

Goal-Oriented Script Construction

83   0   0.0 ( 0 )
 Added by Qing Lyu
 Publication date 2021
and research's language is English




Ask ChatGPT about the research

The knowledge of scripts, common chains of events in stereotypical scenarios, is a valuable asset for task-oriented natural language understanding systems. We propose the Goal-Oriented Script Construction task, where a model produces a sequence of steps to accomplish a given goal. We pilot our task on the first multilingual script learning dataset supporting 18 languages collected from wikiHow, a website containing half a million how-to articles. For baselines, we consider both a generation-based approach using a language model and a retrieval-based approach by first retrieving the relevant steps from a large candidate pool and then ordering them. We show that our task is practical, feasible but challenging for state-of-the-art Transformer models, and that our methods can be readily deployed for various other datasets and domains with decent zero-shot performance.



rate research

Read More

We introduce doc2dial, a new dataset of goal-oriented dialogues that are grounded in the associated documents. Inspired by how the authors compose documents for guiding end users, we first construct dialogue flows based on the content elements that corresponds to higher-level relations across text sections as well as lower-level relations between discourse units within a section. Then we present these dialogue flows to crowd contributors to create conversational utterances. The dataset includes about 4800 annotated conversations with an average of 14 turns that are grounded in over 480 documents from four domains. Compared to the prior document-grounded dialogue datasets, this dataset covers a variety of dialogue scenes in information-seeking conversations. For evaluating the versatility of the dataset, we introduce multiple dialogue modeling tasks and present baseline approaches.
Existing benchmarks used to evaluate the performance of end-to-end neural dialog systems lack a key component: natural variation present in human conversations. Most datasets are constructed through crowdsourcing, where the crowd workers follow a fixed template of instructions while enacting the role of a user/agent. This results in straight-forward, somewhat routine, and mostly trouble-free conversations, as crowd workers do not think to represent the full range of actions that occur naturally with real users. In this work, we investigate the impact of naturalistic variation on two goal-oriented datasets: bAbI dialog task and Stanford Multi-Domain Dataset (SMD). We also propose new and more effective testbeds for both datasets, by introducing naturalistic variation by the user. We observe that there is a significant drop in performance (more than 60% in Ent. F1 on SMD and 85% in per-dialog accuracy on bAbI task) of recent state-of-the-art end-to-end neural methods such as BossNet and GLMP on both datasets.
Prior approaches to realizing mixed-initiative human--computer referential communication have adopted information-state or collaborative problem-solving approaches. In this paper, we argue for a new approach, inspired by coherence-based models of discourse such as SDRT cite{asher-lascarides:2003a}, in which utterances attach to an evolving discourse structure and the associated knowledge graph of speaker commitments serves as an interface to real-world reasoning and conversational strategy. As first steps towards implementing the approach, we describe a simple dialogue system in a referential communication domain that accumulates constraints across discourse, interprets them using a learned probabilistic model, and plans clarification using reinforcement learning.
We propose a novel methodology to address dialog learning in the context of goal-oriented conversational systems. The key idea is to quantize the dialog space into clusters and create a language model across the clusters, thus allowing for an accurate choice of the next utterance in the conversation. The language model relies on n-grams associated with clusters of utterances. This quantized-dialog language model methodology has been applied to the end-to-end goal-oriented track of the latest Dialog System Technology Challenges (DSTC6). The objective is to find the correct system utterance from a pool of candidates in order to complete a dialog between a user and an automated restaurant-reservation system. Our results show that the technique proposed in this paper achieves high accuracy regarding selection of the correct candidate utterance, and outperforms other state-of-the-art approaches based on neural networks.
Most existing approaches for goal-oriented dialogue policy learning used reinforcement learning, which focuses on the target agent policy and simply treat the opposite agent policy as part of the environment. While in real-world scenarios, the behavior of an opposite agent often exhibits certain patterns or underlies hidden policies, which can be inferred and utilized by the target agent to facilitate its own decision making. This strategy is common in human mental simulation by first imaging a specific action and the probable results before really acting it. We therefore propose an opposite behavior aware framework for policy learning in goal-oriented dialogues. We estimate the opposite agents policy from its behavior and use this estimation to improve the target agent by regarding it as part of the target policy. We evaluate our model on both cooperative and competitive dialogue tasks, showing superior performance over state-of-the-art baselines.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا