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Increasing Faithfulness in Knowledge-Grounded Dialogue with Controllable Features

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 Added by Hannah Rashkin
 Publication date 2021
and research's language is English




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Knowledge-grounded dialogue systems are intended to convey information that is based on evidence provided in a given source text. We discuss the challenges of training a generative neural dialogue model for such systems that is controlled to stay faithful to the evidence. Existing datasets contain a mix of conversational responses that are faithful to selected evidence as well as more subjective or chit-chat style responses. We propose different evaluation measures to disentangle these different styles of responses by quantifying the informativeness and objectivity. At training time, additional inputs based on these evaluation measures are given to the dialogue model. At generation time, these additional inputs act as stylistic controls that encourage the model to generate responses that are faithful to the provided evidence. We also investigate the usage of additional controls at decoding time using resampling techniques. In addition to automatic metrics, we perform a human evaluation study where raters judge the output of these controlled generation models to be generally more objective and faithful to the evidence compared to baseline dialogue systems.



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Knowledge-grounded dialogue is a task of generating a fluent and informative response based on both conversation context and a collection of external knowledge, in which knowledge selection plays an important role and attracts more and more research interest. However, most existing models either select only one knowledge or use all knowledge for responses generation. The former may lose valuable information in discarded knowledge, while the latter may bring a lot of noise. At the same time, many approaches need to train the knowledge selector with knowledge labels that indicate ground-truth knowledge, but these labels are difficult to obtain and require a large number of manual annotations. Motivated by these issues, we propose Knoformer, a dialogue response generation model based on reinforcement learning, which can automatically select one or more related knowledge from the knowledge pool and does not need knowledge labels during training. Knoformer is evaluated on two knowledge-guided conversation datasets, and achieves state-of-the-art performance.
To diversify and enrich generated dialogue responses, knowledge-grounded dialogue has been investigated in recent years. The existing methods tackle the knowledge grounding challenge by retrieving the relevant sentences over a large corpus and augmenting the dialogues with explicit extra information. Despite their success, however, the existing works have drawbacks on the inference efficiency. This paper proposes KnowExpert, an end-to-end framework to bypass the explicit retrieval process and inject knowledge into the pre-trained language models with lightweight adapters and adapt to the knowledge-grounded dialogue task. To the best of our knowledge, this is the first attempt to tackle this challenge without retrieval in this task under an open-domain chit-chat scenario. The experimental results show that KknowExpert performs comparably with some retrieval-based baselines while being time-efficient in inference, demonstrating the potential of our proposed direction.
414 - Wenya Zhu , Kaixiang Mo , Yu Zhang 2017
In knowledge grounded conversation, domain knowledge plays an important role in a special domain such as Music. The response of knowledge grounded conversation might contain multiple answer entities or no entity at all. Although existing generative question answering (QA) systems can be applied to knowledge grounded conversation, they either have at most one entity in a response or cannot deal with out-of-vocabulary entities. We propose a fully data-driven generative dialogue system GenDS that is capable of generating responses based on input message and related knowledge base (KB). To generate arbitrary number of answer entities even when these entities never appear in the training set, we design a dynamic knowledge enquirer which selects different answer entities at different positions in a single response, according to different local context. It does not rely on the representations of entities, enabling our model deal with out-of-vocabulary entities. We collect a human-human conversation data (ConversMusic) with knowledge annotations. The proposed method is evaluated on CoversMusic and a public question answering dataset. Our proposed GenDS system outperforms baseline methods significantly in terms of the BLEU, entity accuracy, entity recall and human evaluation. Moreover,the experiments also demonstrate that GenDS works better even on small datasets.
We introduce dodecaDialogue: a set of 12 tasks that measures if a conversational agent can communicate engagingly with personality and empathy, ask questions, answer questions by utilizing knowledge resources, discuss topics and situations, and perceive and converse about images. By multi-tasking on such a broad large-scale set of data, we hope to both move towards and measure progress in producing a single unified agent that can perceive, reason and converse with humans in an open-domain setting. We show that such multi-tasking improves over a BERT pre-trained baseline, largely due to multi-tasking with very large dialogue datasets in a similar domain, and that the multi-tasking in general provides gains to both text and image-based tasks using several metrics in both the fine-tune and task transfer settings. We obtain state-of-the-art results on many of the tasks, providing a strong baseline for this challenge.
Neural conversation models have shown great potentials towards generating fluent and informative responses by introducing external background knowledge. Nevertheless, it is laborious to construct such knowledge-grounded dialogues, and existing models usually perform poorly when transfer to new domains with limited training samples. Therefore, building a knowledge-grounded dialogue system under the low-resource setting is a still crucial issue. In this paper, we propose a novel three-stage learning framework based on weakly supervised learning which benefits from large scale ungrounded dialogues and unstructured knowledge base. To better cooperate with this framework, we devise a variant of Transformer with decoupled decoder which facilitates the disentangled learning of response generation and knowledge incorporation. Evaluation results on two benchmarks indicate that our approach can outperform other state-of-the-art methods with less training data, and even in zero-resource scenario, our approach still performs well.
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