No Arabic abstract
Most existing Vision-and-Language (V&L) models rely on pre-trained visual encoders, using a relatively small set of manually-annotated data (as compared to web-crawled data), to perceive the visual world. However, it has been observed that large-scale pretraining usually can result in better generalization performance, e.g., CLIP (Contrastive Language-Image Pre-training), trained on a massive amount of image-caption pairs, has shown a strong zero-shot capability on various vision tasks. To further study the advantage brought by CLIP, we propose to use CLIP as the visual encoder in various V&L models in two typical scenarios: 1) plugging CLIP into task-specific fine-tuning; 2) combining CLIP with V&L pre-training and transferring to downstream tasks. We show that CLIP significantly outperforms widely-used visual encoders trained with in-domain annotated data, such as BottomUp-TopDown. We achieve competitive or better results on diverse V&L tasks, while establishing new state-of-the-art results on Visual Question Answering, Visual Entailment, and V&L Navigation tasks. We release our code at https://github.com/clip-vil/CLIP-ViL.
Vision-and-language navigation (VLN) aims to enable embodied agents to navigate in realistic environments using natural language instructions. Given the scarcity of domain-specific training data and the high diversity of image and language inputs, the generalization of VLN agents to unseen environments remains challenging. Recent methods explore pretraining to improve generalization, however, the use of generic image-caption datasets or existing small-scale VLN environments is suboptimal and results in limited improvements. In this work, we introduce BnB, a large-scale and diverse in-domain VLN dataset. We first collect image-caption (IC) pairs from hundreds of thousands of listings from online rental marketplaces. Using IC pairs we next propose automatic strategies to generate millions of VLN path-instruction (PI) pairs. We further propose a shuffling loss that improves the learning of temporal order inside PI pairs. We use BnB pretrain our Airbert model that can be adapted to discriminative and generative settings and show that it outperforms state of the art for Room-to-Room (R2R) navigation and Remote Referring Expression (REVERIE) benchmarks. Moreover, our in-domain pretraining significantly increases performance on a challenging few-shot VLN evaluation, where we train the model only on VLN instructions from a few houses.
We address the problem of text-based activity retrieval in video. Given a sentence describing an activity, our task is to retrieve matching clips from an untrimmed video. To capture the inherent structures present in both text and video, we introduce a multilevel model that integrates vision and language features earlier and more tightly than prior work. First, we inject text features early on when generating clip proposals, to help eliminate unlikely clips and thus speed up processing and boost performance. Second, to learn a fine-grained similarity metric for retrieval, we use visual features to modulate the processing of query sentences at the word level in a recurrent neural network. A multi-task loss is also employed by adding query re-generation as an auxiliary task. Our approach significantly outperforms prior work on two challenging benchmarks: Charades-STA and ActivityNet Captions.
This paper presents a detailed study of improving visual representations for vision language (VL) tasks and develops an improved object detection model to provide object-centric representations of images. Compared to the most widely used emph{bottom-up and top-down} model cite{anderson2018bottom}, the new model is bigger, better-designed for VL tasks, and pre-trained on much larger training corpora that combine multiple public annotated object detection datasets. Therefore, it can generate representations of a richer collection of visual objects and concepts. While previous VL research focuses mainly on improving the vision-language fusion model and leaves the object detection model improvement untouched, we show that visual features matter significantly in VL models. In our experiments we feed the visual features generated by the new object detection model into a Transformer-based VL fusion model oscar cite{li2020oscar}, and utilize an improved approach short to pre-train the VL model and fine-tune it on a wide range of downstream VL tasks. Our results show that the new visual features significantly improve the performance across all VL tasks, creating new state-of-the-art results on seven public benchmarks. We will release the new object detection model to public.
We present a novel attention mechanism: Causal Attention (CATT), to remove the ever-elusive confounding effect in existing attention-based vision-language models. This effect causes harmful bias that misleads the attention module to focus on the spurious correlations in training data, damaging the model generalization. As the confounder is unobserved in general, we use the front-door adjustment to realize the causal intervention, which does not require any knowledge on the confounder. Specifically, CATT is implemented as a combination of 1) In-Sample Attention (IS-ATT) and 2) Cross-Sample Attention (CS-ATT), where the latter forcibly brings other samples into every IS-ATT, mimicking the causal intervention. CATT abides by the Q-K-V convention and hence can replace any attention module such as top-down attention and self-attention in Transformers. CATT improves various popular attention-based vision-language models by considerable margins. In particular, we show that CATT has great potential in large-scale pre-training, e.g., it can promote the lighter LXMERT~cite{tan2019lxmert}, which uses fewer data and less computational power, comparable to the heavier UNITER~cite{chen2020uniter}. Code is published in url{https://github.com/yangxuntu/catt}.
Language instruction plays an essential role in the natural language grounded navigation tasks. However, navigators trained with limited human-annotated instructions may have difficulties in accurately capturing key information from the complicated instruction at different timesteps, leading to poor navigation performance. In this paper, we exploit to train a more robust navigator which is capable of dynamically extracting crucial factors from the long instruction, by using an adversarial attacking paradigm. Specifically, we propose a Dynamic Reinforced Instruction Attacker (DR-Attacker), which learns to mislead the navigator to move to the wrong target by destroying the most instructive information in instructions at different timesteps. By formulating the perturbation generation as a Markov Decision Process, DR-Attacker is optimized by the reinforcement learning algorithm to generate perturbed instructions sequentially during the navigation, according to a learnable attack score. Then, the perturbed instructions, which serve as hard samples, are used for improving the robustness of the navigator with an effective adversarial training strategy and an auxiliary self-supervised reasoning task. Experimental results on both Vision-and-Language Navigation (VLN) and Navigation from Dialog History (NDH) tasks show the superiority of our proposed method over state-of-the-art methods. Moreover, the visualization analysis shows the effectiveness of the proposed DR-Attacker, which can successfully attack crucial information in the instructions at different timesteps. Code is available at https://github.com/expectorlin/DR-Attacker.