No Arabic abstract
We characterize the triples of interior angles that are possible in non-self-crossing triangles with circular-arc sides, and we prove that a given cyclic sequence of angles can be realized by a non-self-crossing polygon with circular-arc sides whenever all angles are at most pi. As a consequence of these results, we prove that every cactus has a planar Lombardi drawing (a drawing with edges depicted as circular arcs, meeting at equal angles at each vertex) for its natural embedding in which every cycle of the cactus is a face of the drawing. However, there exist planar embeddings of cacti that do not have planar Lombardi drawings.
We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(alpha_0,ldots, alpha_{n-1})$, $alpha_iin (-pi,pi)$, for $iin{0,ldots, n-1}$. The problem of realizing $A$ by a polygon can be seen as that of constructing a straight-line drawing of a graph with prescribed angles at vertices, and hence, it is a special case of the well studied problem of constructing an emph{angle graph}. In 2D, we characterize sequences $A$ for which every generic polygon $Psubset mathbb{R}^2$ realizing $A$ has at least $c$ crossings, for every $cin mathbb{N}$, and describe an efficient algorithm that constructs, for a given sequence $A$, a generic polygon $Psubset mathbb{R}^2$ that realizes $A$ with the minimum number of crossings. In 3D, we describe an efficient algorithm that tests whether a given sequence $A$ can be realized by a (not necessarily generic) polygon $Psubset mathbb{R}^3$, and for every realizable sequence the algorithm finds a realization.
A fixed-mobile bigraph G is a bipartite graph such that the vertices of one partition set are given with fixed positions in the plane and the mobile vertices of the other part, together with the edges, must be added to the drawing. We assume that G is planar and study the problem of finding, for a given k >= 0, a planar poly-line drawing of G with at most k bends per edge. In the most general case, we show NP-hardness. For k=0 and under additional constraints on the positions of the fixed or mobile vertices, we either prove that the problem is polynomial-time solvable or prove that it belongs to NP. Finally, we present a polynomial-time testing algorithm for a certain type of layered 1-bend drawings.
Symmetry is an important factor in human perception in general, as well as in the visualization of graphs in particular. There are three main types of symmetry: reflective, translational, and rotational. We report the results of a human subjects experiment to determine what types of symmetries are more salient in drawings of graphs. We found statistically significant evidence that vertical reflective symmetry is the most dominant (when selecting among vertical reflective, horizontal reflective, and translational). We also found statistically significant evidence that rotational symmetry is affected by the number of radial axes (the more, the better), with a notable exception at four axes.
We provide exact and approximation methods for solving a geometric relaxation of the Traveling Salesman Problem (TSP) that occurs in curve reconstruction: for a given set of vertices in the plane, the problem Minimum Perimeter Polygon (MPP) asks for a (not necessarily simply connected) polygon with shortest possible boundary length. Even though the closely related problem of finding a minimum cycle cover is polynomially solvable by matching techniques, we prove how the topological structure of a polygon leads to NP-hardness of the MPP. On the positive side, we show how to achieve a constant-factor approximation. When trying to solve MPP instances to provable optimality by means of integer programming, an additional difficulty compared to the TSP is the fact that only a subset of subtour constraints is valid, depending not on combinatorics, but on geometry. We overcome this difficulty by establishing and exploiting additional geometric properties. This allows us to reliably solve a wide range of benchmark instances with up to 600 vertices within reasonable time on a standard machine. We also show that using a natural geometry-based sparsification yields results that are on average within 0.5% of the optimum.
We study numerical conformal mappings of planar Jordan domains with boundaries consisting of finitely many circular arcs and compute the moduli of quadrilaterals for these domains. Experimental error estimates are provided and, when possible, comparison to exact values or other methods are given. The main ingredients of the computation are boundary integral equations combined with the fast multipole method.