No Arabic abstract
Sampling based probabilistic roadmap planners (PRM) have been successful in motion planning of robots with higher degrees of freedom, but may fail to capture the connectivity of the configuration space in scenarios with a critical narrow passage. In this paper, we show a novel technique based on Levy Flights to generate key samples in the narrow regions of configuration space, which, when combined with a PRM, improves the completeness of the planner. The technique substantially improves sample quality at the expense of a minimal additional computation, when compared with pure random walk based methods, however, still outperforms state of the art random bridge building method, in terms of number of collision calls, computational overhead and sample quality. The method is robust to the changes in the parameters related to the structure of the narrow passage, thus giving an additional generality. A number of 2D & 3D motion planning simulations are presented which shows the effectiveness of the method.
Autonomous exploration requires robots to generate informative trajectories iteratively. Although sampling-based methods are highly efficient in unmanned aerial vehicle exploration, many of these methods do not effectively utilize the sampled information from the previous planning iterations, leading to redundant computation and longer exploration time. Also, few have explicitly shown their exploration ability in dynamic environments even though they can run real-time. To overcome these limitations, we propose a novel dynamic exploration planner (DEP) for exploring unknown environments using incremental sampling and Probabilistic Roadmap (PRM). In our sampling strategy, nodes are added incrementally and distributed evenly in the explored region, yielding the best viewpoints. To further shortening exploration time and ensuring safety, our planner optimizes paths locally and refine them based on the Euclidean Signed Distance Function (ESDF) map. Meanwhile, as the multi-query planner, PRM allows the proposed planner to quickly search alternative paths to avoid dynamic obstacles for safe exploration. Simulation experiments show that our method safely explores dynamic environments and outperforms the benchmark planners in terms of exploration time, path length, and computational time.
Trajectory planning is a key piece in the algorithmic architecture of a robot. Trajectory planners typically use iterative optimization schemes for generating smooth trajectories that avoid collisions and are optimal for tracking given the robots physical specifications. Starting from an initial estimate, the planners iteratively refine the solution so as to satisfy the desired constraints. In this paper, we show that such iterative optimization based planners can be vulnerable to adversarial attacks that force the planner either to fail completely, or significantly increase the time required to find a solution. The key insight here is that an adversary in the environment can directly affect the optimization cost function of a planner. We demonstrate how the adversary can adjust its own state configurations to result in poorly conditioned eigenstructure of the objective leading to failures. We apply our method against two state of the art trajectory planners and demonstrate that an adversary can consistently exploit certain weaknesses of an iterative optimization scheme.
For real-time multirotor kinodynamic motion planning, the efficiency of sampling-based methods is usually hindered by difficult-to-sample homotopy classes like narrow passages. In this paper, we address this issue by a hybrid scheme. We firstly propose a fast regional optimizer exploiting the information of local environments and then integrate it into a global sampling process to ensure faster convergence. The incorporation of local optimization on different sampling-based methods shows significantly improved success rates and less planning time in various types of challenging environments. We also present a refinement module that fully investigates the resulting trajectory of the global sampling and greatly improves its smoothness with negligible computation effort. Benchmark results illustrate that compared to the state-of-the-art ones, our proposed method can better exploit a previous trajectory. The planning methods are applied to generate trajectories for a simulated quadrotor system, and its capability is validated in real-time applications.
We study optimal Multi-robot Path Planning (MPP) on graphs, in order to improve the efficiency of multi-robot system (MRS) in the warehouse-like environment. We propose a novel algorithm, OMRPP (One-way Multi-robot Path Planning) based on Integer programming (IP) method. We focus on reducing the cost caused by a set of robots moving from their initial configuration to goal configuration in the warehouse-like environment. The novelty of this work includes: (1) proposing a topological map extraction based on the property of warehouse-like environment to reduce the scale of constructed IP model; (2) proposing one-way passage constraint to prevent the robots from having unsolvable collisions in the passage. (3) developing a heuristic architecture that IP model can always have feasible initial solution to ensure its solvability. Numerous simulations demonstrate the efficiency and performance of the proposed algorithm.
In this paper, a novel and innovative methodology for feasible motion planning in the multi-agent system is developed. On the basis of velocity obstacles characteristics, the chance constraints are formulated in the receding horizon control (RHC) problem, and geometric information of collision cones is used to generate the feasible regions of velocities for the host agent. By this approach, the motion planning is conducted at the velocity level instead of the position level. Thus, it guarantees a safer collision-free trajectory for the multi-agent system, especially for the systems with high-speed moving agents. Moreover, a probability threshold of potential collisions can be satisfied during the motion planning process. In order to validate the effectiveness of the methodology, different scenarios for multiple agents are investigated, and the simulation results clearly show that the proposed approach can effectively avoid potential collisions with a collision probability less than a specific threshold.