No Arabic abstract
We introduce a model of competing agents in a prophet setting, where rewards arrive online, and decisions are made immediately and irrevocably. The rewards are unknown from the outset, but they are drawn from a known probability distribution. In the standard prophet setting, a single agent makes selection decisions in an attempt to maximize her expected reward. The novelty of our model is the introduction of a competition setting, where multiple agents compete over the arriving rewards, and make online selection decisions simultaneously, as rewards arrive. If a given reward is selected by more than a single agent, ties are broken either randomly or by a fixed ranking of the agents. The consideration of competition turns the prophet setting from an online decision making scenario to a multi-agent game. For both random and ranked tie-breaking rules, we present simple threshold strategies for the agents that give them high guarantees, independent of the strategies taken by others. In particular, for random tie-breaking, every agent can guarantee herself at least $frac{1}{k+1}$ of the highest reward, and at least $frac{1}{2k}$ of the optimal social welfare. For ranked tie-breaking, the $i$th ranked agent can guarantee herself at least a half of the $i$th highest reward. We complement these results by matching upper bounds, even with respect to equilibrium profiles. For ranked tie-breaking rule, we also show a correspondence between the equilibrium of the $k$-agent game and the optimal strategy of a single decision maker who can select up to $k$ rewards.
We study a continuous and infinite time horizon counterpart to the classic prophet inequality, which we term the stationary prophet inequality problem. Here, copies of a good arrive and perish according to Poisson point processes. Buyers arrive similarly and make take-it-or-leave-it offers for unsold items. The objective is to maximize the (infinite) time average revenue of the seller. Our main results are pricing-based policies which (i) achieve a $1/2$-approximation of the optimal offline policy, which is best possible, and (ii) achieve a better than $(1-1/e)$-approximation of the optimal online policy. Result (i) improves upon bounds implied by recent work of Collina et al. (WINE20), and is the first optimal prophet inequality for a stationary problem. Result (ii) improves upon a $1-1/e$ bound implied by recent work of Aouad and Saritac{c} (EC20), and shows that this prevalent bound in online algorithms is not optimal for this problem.
We consider the problem of selling perishable items to a stream of buyers in order to maximize social welfare. A seller starts with a set of identical items, and each arriving buyer wants any one item, and has a valuation drawn i.i.d. from a known distribution. Each item, however, disappears after an a priori unknown amount of time that we term the horizon for that item. The seller knows the (possibly different) distribution of the horizon for each item, but not its realization till the item actually disappears. As with the classic prophet inequalities, the goal is to design an online pricing scheme that competes with the prophet that knows the horizon and extracts full social surplus (or welfare). Our main results are for the setting where items have independent horizon distributions satisfying the monotone-hazard-rate (MHR) condition. Here, for any number of items, we achieve a constant-competitive bound via a conceptually simple policy that balances the rate at which buyers are accepted with the rate at which items are removed from the system. We implement this policy via a novel technique of matching via probabilistically simulating departures of the items at future times. Moreover, for a single item and MHR horizon distribution with mean $mu$, we show a tight result: There is a fixed pricing scheme that has competitive ratio at most $2 - 1/mu$, and this is the best achievable in this class. We further show that our results are best possible. First, we show that the competitive ratio is unbounded without the MHR assumption even for one item. Further, even when the horizon distributions are i.i.d. MHR and the number of items becomes large, the competitive ratio of any policy is lower bounded by a constant greater than $1$, which is in sharp contrast to the setting with identical deterministic horizons.
We design novel mechanisms for welfare-maximization in two-sided markets. That is, there are buyers willing to purchase items and sellers holding items initially, both acting rationally and strategically in order to maximize utility. Our mechanisms are designed based on a powerful correspondence between two-sided markets and prophet inequalities. They satisfy individual rationality, dominant-strategy incentive compatibility, budget-balance constraints and give constant-factor approximations to the optimal social welfare. We improve previous results in several settings: Our main focus is on matroid double auctions, where the set of buyers who obtain an item needs to be independent in a matroid. We construct two mechanisms, the first being a $1/3$-approximation of the optimal social welfare satisfying strong budget-balance and requiring the agents to trade in a customized order, the second being a $1/2$-approximation, weakly budget-balanced and able to deal with online arrival determined by an adversary. In addition, we construct constant-factor approximations in two-sided markets when buyers need to fulfill a knapsack constraint. Also, in combinatorial double auctions, where buyers have valuation functions over item bundles instead of being interested in only one item, using similar techniques, we design a mechanism which is a $1/2$-approximation of the optimal social welfare, strongly budget-balanced and can deal with online arrival of agents in an adversarial order.
Present bias, the tendency to weigh costs and benefits incurred in the present too heavily, is one of the most widespread human behavioral biases. It has also been the subject of extensive study in the behavioral economics literature. While the simplest models assume that the agents are naive, reasoning about the future without taking their bias into account, there is considerable evidence that people often behave in ways that are sophisticated with respect to present bias, making plans based on the belief that they will be present-biased in the future. For example, committing to a course of action to reduce future opportunities for procrastination or overconsumption are instances of sophisticated behavior in everyday life. Models of sophisticated behavior have lacked an underlying formalism that allows one to reason over the full space of multi-step tasks that a sophisticated agent might face. This has made it correspondingly difficult to make comparative or worst-case statements about the performance of sophisticated agents in arbitrary scenarios. In this paper, we incorporate the notion of sophistication into a graph-theoretic model that we used in recent work for modeling naive agents. This new synthesis of two formalisms - sophistication and graph-theoretic planning - uncovers a rich structure that wasnt apparent in the earlier behavioral economics work on this problem. In particular, our graph-theoretic model makes two kinds of new results possible. First, we give tight worst-case bounds on the performance of sophisticated agents in arbitrary multi-step tasks relative to the optimal plan. Second, the flexibility of our formalism makes it possible to identify new phenomena that had not been seen in prior literature: these include a surprising non-monotonic property in the use of rewards to motivate sophisticated agents and a framework for reasoning about commitment devices.
We consider the problem of fair allocation of indivisible goods to $n$ agents, with no transfers. When agents have equal entitlements, the well established notion of the maximin share (MMS) serves as an attractive fairness criterion, where to qualify as fair, an allocation needs to give every agent at least a substantial fraction of her MMS. In this paper we consider the case of arbitrary (unequal) entitlements. We explain shortcomings in previous attempts that extend the MMS to unequal entitlements. Our conceptual contribution is the introduction of a new notion of a share, the AnyPrice share (APS), that is appropriate for settings with arbitrary entitlements. Even for the equal entitlements case, this notion is new, and satisfies $APS ge MMS$, where the inequality is sometimes strict. We present two equivalent definitions for the APS (one as a minimization problem, the other as a maximization problem), and provide comparisons between the APS and previous notions of fairness. Our main result concerns additive valuations and arbitrary entitlements, for which we provide a polynomial-time algorithm that gives every agent at least a $frac{3}{5}$-fraction of her APS. This algorithm can also be viewed as providing strategies in a certain natural bidding game, and these strategies secure each agent at least a $frac{3}{5}$-fraction of her APS.