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Epistemic Modality and Coordination under Uncertainty

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 Added by EPTCS
 Publication date 2021
and research's language is English




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Communication facilitates coordination, but coordination might fail if theres too much uncertainty. I discuss a scenario in which vagueness-driven uncertainty undermines the possibility of publicly sharing a belief. I then show that asserting an epistemic modal sentence, Might p, can reveal the speakers uncertainty, and that this may improve the chances of coordination despite the lack of a common epistemic ground. This provides a game-theoretic rationale for epistemic modality. The account draws on a standard relational semantics for epistemic modality, Stalnakers theory of assertion as informative update, and a Bayesian framework for reasoning under uncertainty.



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183 - Dong Hao , Zhihai Rong , Tao Zhou 2014
Repeated game theory has been one of the most prevailing tools for understanding the long-run relationships, which are footstones in building human society. Recent works have revealed a new set of zero-determinant (ZD) strategies, which is an important advance in repeated games. A ZD strategy player can exert a unilaterally control on two players payoffs. In particular he can deterministically set the opponents payoff, or enforce an unfair linear relationship between the players payoffs, thereby always seizing an advantageous share of payoffs. One of the limitations of the original ZD strategy, however, is that it does not capture the notion of robustness when the game is subjected to stochastic errors. In this paper, we propose a general model of ZD strategies for noisy repeated games, and find that ZD strategies have high robustness against errors. We further derive the pinning strategy under noise, by which the ZD strategy player coercively set the opponents expected payoff to his desired level, although his payoff control ability declines with the increase of noise strength. Due to the uncertainty caused by noise, the ZD strategy player cannot secure his payoff to be higher than the opponents, which implies strong extortions do not exist even under low noise. While we show that the ZD strategy player can still establish a novel kind of extortions, named weak extortions, where any increase of his own payoff always exceeds that of the opponents by a fixed percentage, and the conditions under which the weak extortions can be realized are more stringent as the noise becomes stronger.
158 - Moshe Babaioff , Sigal Oren 2018
We study a variant of Vickreys classic bottleneck model. In our model there are $n$ agents and each agent strategically chooses when to join a first-come-first-served observable queue. Agents dislike standing in line and they take actions in discrete time steps: we assume that each agent has a cost of $1$ for every time step he waits before joining the queue and a cost of $w>1$ for every time step he waits in the queue. At each time step a single agent can be processed. Before each time step, every agent observes the queue and strategically decides whether or not to join, with the goal of minimizing his expected cost. In this paper we focus on symmetric strategies which are arguably more natural as they require less coordination. This brings up the following twist to the usual price of anarchy question: what is the main source for the inefficiency of symmetric equilibria? is it the players strategic behavior or the lack of coordination? We present results for two different parameter regimes that are qualitatively very different: (i) when $w$ is fixed and $n$ grows, we prove a tight bound of $2$ and show that the entire loss is due to the players selfish behavior (ii) when $n$ is fixed and $w$ grows, we prove a tight bound of $Theta left(sqrt{frac{w}{n}}right)$ and show that it is mainly due to lack of coordination: the same order of magnitude of loss is suffered by any symmetric profile.
We introduce natural strategic games on graphs, which capture the idea of coordination in a local setting. We study the existence of equilibria that are resilient to coalitional deviations of unbounded and bounded size (i.e., strong equilibria and k-equilibria respectively). We show that pure Nash equilibria and 2-equilibria exist, and give an example in which no 3-equilibrium exists. Moreover, we prove that strong equilibria exist for various special cases. We also study the price of anarchy (PoA) and price of stability (PoS) for these solution concepts. We show that the PoS for strong equilibria is 1 in almost all of the special cases for which we have proven strong equilibria to exist. The PoA for pure Nash equilbria turns out to be unbounded, even when we fix the graph on which the coordination game is to be played. For the PoA for k-equilibria, we show that the price of anarchy is between 2(n-1)/(k-1) - 1 and 2(n-1)/(k-1). The latter upper bound is tight for $k=n$ (i.e., strong equilibria). Finally, we consider the problems of computing strong equilibria and of determining whether a joint strategy is a k-equilibrium or strong equilibrium. We prove that, given a coordination game, a joint strategy s, and a number k as input, it is co-NP complete to determine whether s is a k-equilibrium. On the positive side, we give polynomial time algorithms to compute strong equilibria for various special cases.
We study natural strategic games on directed graphs, which capture the idea of coordination in the absence of globally common strategies. We show that these games do not need to have a pure Nash equilibrium and that the problem of determining their existence is NP-complete. The same holds for strong equilibria. We also exhibit some classes of games for which strong equilibria exist and prove that a strong equilibrium can then be found in linear time.
A set of novel approaches for estimating epistemic uncertainty in deep neural networks with a single forward pass has recently emerged as a valid alternative to Bayesian Neural Networks. On the premise of informative representations, these deterministic uncertainty methods (DUMs) achieve strong performance on detecting out-of-distribution (OOD) data while adding negligible computational costs at inference time. However, it remains unclear whether DUMs are well calibrated and can seamlessly scale to real-world applications - both prerequisites for their practical deployment. To this end, we first provide a taxonomy of DUMs, evaluate their calibration under continuous distributional shifts and their performance on OOD detection for image classification tasks. Then, we extend the most promising approaches to semantic segmentation. We find that, while DUMs scale to realistic vision tasks and perform well on OOD detection, the practicality of current methods is undermined by poor calibration under realistic distributional shifts.
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