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In this paper we present our preliminary work on model-based behavioral analysis of horse motion. Our approach is based on the SMAL model, a 3D articulated statistical model of animal shape. We define a novel SMAL model for horses based on a new template, skeleton and shape space learned from $37$ horse toys. We test the accuracy of our hSMAL model in reconstructing a horse from 3D mocap data and images. We apply the hSMAL model to the problem of lameness detection from video, where we fit the model to images to recover 3D pose and train an ST-GCN network on pose data. A comparison with the same network trained on mocap points illustrates the benefit of our approach.
In this project, we leverage a trained single-letter classifier to predict the written word from a continuously written word sequence, by designing a word reconstruction pipeline consisting of a dynamic-programming algorithm and an auto-correction model. We conduct experiments to optimize models in this pipeline, then employ domain adaptation to explore using this pipeline on unseen data distributions.
Monocular 3D human pose and shape estimation is challenging due to the many degrees of freedom of the human body and thedifficulty to acquire training data for large-scale supervised learning in complex visual scenes. In this paper we present practical semi-supervised and self-supervised models that support training and good generalization in real-world images and video. Our formulation is based on kinematic latent normalizing flow representations and dynamics, as well as differentiable, semantic body part alignment loss functions that support self-supervised learning. In extensive experiments using 3D motion capture datasets like CMU, Human3.6M, 3DPW, or AMASS, as well as image repositories like COCO, we show that the proposed methods outperform the state of the art, supporting the practical construction of an accurate family of models based on large-scale training with diverse and incompletely labeled image and video data.
We present a novel end-to-end framework named as GSNet (Geometric and Scene-aware Network), which jointly estimates 6DoF poses and reconstructs detailed 3D car shapes from single urban street view. GSNet utilizes a unique four-way feature extraction and fusion scheme and directly regresses 6DoF poses and shapes in a single forward pass. Extensive experiments show that our diverse feature extraction and fusion scheme can greatly improve model performance. Based on a divide-and-conquer 3D shape representation strategy, GSNet reconstructs 3D vehicle shape with great detail (1352 vertices and 2700 faces). This dense mesh representation further leads us to consider geometrical consistency and scene context, and inspires a new multi-objective loss function to regularize network training, which in turn improves the accuracy of 6D pose estimation and validates the merit of jointly performing both tasks. We evaluate GSNet on the largest multi-task ApolloCar3D benchmark and achieve state-of-the-art performance both quantitatively and qualitatively. Project page is available at https://lkeab.github.io/gsnet/.
6D pose estimation of rigid objects from a single RGB image has seen tremendous improvements recently by using deep learning to combat complex real-world variations, but a majority of methods build models on the per-object level, failing to scale to multiple objects simultaneously. In this paper, we present a novel approach for scalable 6D pose estimation, by self-supervised learning on synthetic data of multiple objects using a single autoencoder. To handle multiple objects and generalize to unseen objects, we disentangle the latent object shape and pose representations, so that the latent shape space models shape similarities, and the latent pose code is used for rotation retrieval by comparison with canonical rotations. To encourage shape space construction, we apply contrastive metric learning and enable the processing of unseen objects by referring to similar training objects. The different symmetries across objects induce inconsistent latent pose spaces, which we capture with a conditioned block producing shape-dependent pose codebooks by re-entangling shape and pose representations. We test our method on two multi-object benchmarks with real data, T-LESS and NOCS REAL275, and show it outperforms existing RGB-based methods in terms of pose estimation accuracy and generalization.
Despite the great success achieved by deep learning methods in face recognition, severe performance drops are observed for large pose variations in unconstrained environments (e.g., in cases of surveillance and photo-tagging). To address it, current methods either deploy pose-specific models or frontalize faces by additional modules. Still, they ignore the fact that identity information should be consistent across poses and are not realizing the data imbalance between frontal and profile face images during training. In this paper, we propose an efficient PoseFace framework which utilizes the facial landmarks to disentangle the pose-invariant features and exploits a pose-adaptive loss to handle the imbalance issue adaptively. Extensive experimental results on the benchmarks of Multi-PIE, CFP, CPLFW and IJB have demonstrated the superiority of our method over the state-of-the-arts.