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Flow Guided Transformable Bottleneck Networks for Motion Retargeting

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 Added by Jian Ren
 Publication date 2021
and research's language is English




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Human motion retargeting aims to transfer the motion of one person in a driving video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer model. However, the scalability of such methods is limited, as each model can only generate videos for the given target subject, and such training videos are labor-intensive to acquire and process. Few-shot motion transfer techniques, which only require one or a few images from a target, have recently drawn considerable attention. Methods addressing this task generally use either 2D or explicit 3D representations to transfer motion, and in doing so, sacrifice either accurate geometric modeling or the flexibility of an end-to-end learned representation. Inspired by the Transformable Bottleneck Network, which renders novel views and manipulations of rigid objects, we propose an approach based on an implicit volumetric representation of the image content, which can then be spatially manipulated using volumetric flow fields. We address the challenging question of how to aggregate information across different body poses, learning flow fields that allow for combining content from the appropriate regions of input images of highly non-rigid human subjects performing complex motions into a single implicit volumetric representation. This allows us to learn our 3D representation solely from videos of moving people. Armed with both 3D object understanding and end-to-end learned rendering, this categorically novel representation delivers state-of-the-art image generation quality, as shown by our quantitative and qualitative evaluations.



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This paper introduces a motion retargeting method that preserves self-contacts and prevents interpenetration. Self-contacts, such as when hands touch each other or the torso or the head, are important attributes of human body language and dynamics, yet existing methods do not model or preserve these contacts. Likewise, interpenetration, such as a hand passing into the torso, are a typical artifact of motion estimation methods. The input to our method is a human motion sequence and a target skeleton and character geometry. The method identifies self-contacts and ground contacts in the input motion, and optimizes the motion to apply to the output skeleton, while preserving these contacts and reducing interpenetration. We introduce a novel geometry-conditioned recurrent network with an encoder-space optimization strategy that achieves efficient retargeting while satisfying contact constraints. In experiments, our results quantitatively outperform previous methods and we conduct a user study where our retargeted motions are rated as higher-quality than those produced by recent works. We also show our method generalizes to motion estimated from human videos where we improve over previous works that produce noticeable interpenetration.
Human hand actions are quite complex, especially when they involve object manipulation, mainly due to the high dimensionality of the hand and the vast action space that entails. Imitating those actions with dexterous hand models involves different important and challenging steps: acquiring human hand information, retargeting it to a hand model, and learning a policy from acquired data. In this work, we capture the hand information by using a state-of-the-art hand pose estimator. We tackle the retargeting problem from the hand pose to a 29 DoF hand model by combining inverse kinematics and PSO with a task objective optimisation. This objective encourages the virtual hand to accomplish the manipulation task, relieving the effect of the estimators noise and the domain gap. Our approach leads to a better success rate in the grasping task compared to our inverse kinematics baseline, allowing us to record successful human demonstrations. Furthermore, we used these demonstrations to learn a policy network using generative adversarial imitation learning (GAIL) that is able to autonomously grasp an object in the virtual space.
The task of unsupervised motion retargeting in videos has seen substantial advancements through the use of deep neural networks. While early works concentrated on specific object priors such as a human face or body, recent work considered the unsupervised case. When the source and target videos, however, are of different shapes, current methods fail. To alleviate this problem, we introduce JOKR - a JOint Keypoint Representation that captures the motion common to both the source and target videos, without requiring any object prior or data collection. By employing a domain confusion term, we enforce the unsupervised keypoint representations of both videos to be indistinguishable. This encourages disentanglement between the parts of the motion that are common to the two domains, and their distinctive appearance and motion, enabling the generation of videos that capture the motion of the one while depicting the style of the other. To enable cases where the objects are of different proportions or orientations, we apply a learned affine transformation between the JOKRs. This augments the representation to be affine invariant, and in practice broadens the variety of possible retargeting pairs. This geometry-driven representation enables further intuitive control, such as temporal coherence and manual editing. Through comprehensive experimentation, we demonstrate the applicability of our method to different challenging cross-domain video pairs. We evaluate our method both qualitatively and quantitatively, and demonstrate that our method handles various cross-domain scenarios, such as different animals, different flowers, and humans. We also demonstrate superior temporal coherency and visual quality compared to state-of-the-art alternatives, through statistical metrics and a user study. Source code and videos can be found at https://rmokady.github.io/JOKR/ .
Image retargeting is the task of making images capable of being displayed on screens with different sizes. This work should be done so that high-level visual information and low-level features such as texture remain as intact as possible to the human visual system, while the output image may have different dimensions. Thus, simple methods such as scaling and cropping are not adequate for this purpose. In recent years, researchers have tried to improve the existing retargeting methods and introduce new ones. However, a specific method cannot be utilized to retarget all types of images. In other words, different images require different retargeting methods. Image retargeting has a close relationship to image saliency detection, which is relatively a new image processing task. Earlier saliency detection methods were based on local and global but low-level image information. These methods are called bottom-up methods. On the other hand, newer approaches are top-down and mixed methods that consider the high level and semantic information of the image too. In this paper, we introduce the proposed methods in both saliency detection and retargeting. For the saliency detection, the use of image context and semantic segmentation are examined, and a novel mixed bottom-up, and top-down saliency detection method is introduced. After saliency detection, a modified version of an existing retargeting method is utilized for retargeting the images. The results suggest that the proposed image retargeting pipeline has excellent performance compared to other tested methods. Also, the subjective evaluations on the Pascal dataset can be used as a retargeting quality assessment dataset for further research.
Objective: Accurate evaluation of the root canal filling result in X-ray image is a significant step for the root canal therapy, which is based on the relative position between the apical area boundary of tooth root and the top of filled gutta-percha in root canal as well as the shape of the tooth root and so on to classify the result as correct-filling, under-filling or over-filling. Methods: We propose a novel anatomy-guided Transformer diagnosis network. For obtaining accurate anatomy-guided features, a polynomial curve fitting segmentation is proposed to segment the fuzzy boundary. And a Parallel Bottleneck Transformer network (PBT-Net) is introduced as the classification network for the final evaluation. Results, and conclusion: Our numerical experiments show that our anatomy-guided PBT-Net improves the accuracy from 40% to 85% relative to the baseline classification network. Comparing with the SOTA segmentation network indicates that the ASD is significantly reduced by 30.3% through our fitting segmentation. Significance: Polynomial curve fitting segmentation has a great segmentation effect for extremely fuzzy boundaries. The prior knowledge guided classification network is suitable for the evaluation of root canal therapy greatly. And the new proposed Parallel Bottleneck Transformer for realizing self-attention is general in design, facilitating a broad use in most backbone networks.
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