No Arabic abstract
In this paper, we introduce a game that allows one to assess the potential loss of efficiency induced by a decentralized control or local management of a global epidemic. Each player typically represents a region or a country which is assumed to choose its control action to implement a tradeoff between socioeconomic aspects and the health aspect. We conduct the Nash equilibrium analysis of this game. Since the analysis is not trivial in general, sufficient conditions for existence and uniqueness are provided. Then we quantify through numerical results the loss induced by decentralization, measured in terms of price of anarchy (PoA) and price of connectedness (PoC). These results allow one to clearly identify scenarios where decentralization is acceptable or not regarding to the retained global efficiency measures.
In this paper we propose a novel SEIR stochastic epidemic model. A distinguishing feature of this new model is that it allows us to consider a set up under general latency and infectious period distributions. To some extent, queuing systems with infinitely many servers and a Markov chain with time-varying transition rate are the very technical underpinning of the paper. Although more general, the Markov chain is as tractable as previous models for exponentially distributed latency and infection periods. It is also significantly simpler and more tractable than semi-Markov models with a similar level of generality. Based on the notion of stochastic stability, we derive a sufficient condition for a shrinking epidemic in terms of the queuing systems occupation rate that drives the dynamics. Relying on this condition, we propose a class of ad-hoc stabilising mitigation strategies that seek to keep a balanced occupation rate after a prescribed mitigation-free period. We validate the approach in the light of recent data on the COVID-19 epidemic and assess the effect of different stabilising strategies. The results suggest that it is possible to curb the epidemic with various occupation rate levels, as long as the mitigation is not excessively procrastinated.
We analyze an epidemic model on a network consisting of susceptible-infected-recovered equations at the nodes coupled by diffusion using a graph Laplacian. We introduce an epidemic criterion and examine different vaccination/containment strategies: we prove that it is most effective to vaccinate a node of highest degree. The model is also useful to evaluate deconfinement scenarios and prevent a so-called second wave. The model has few parameters enabling fitting to the data and the essential ingredient of importation of infected; these features are particularly important for the current COVID-19 epidemic.
In this early draft, we describe a decentralized, app-based approach to COVID-19 vaccine distribution that facilitates zero knowledge verification, dynamic vaccine scheduling, continuous symptoms reporting, access to aggregate analytics based on population trends and more. To ensure equity, our solution is developed to work with limited internet access as well. In addition, we describe the six critical functions that we believe last mile vaccination management platforms must perform, examine existing vaccine management systems, and present a model for privacy-focused, individual-centric solutions.
Since the recent introduction of several viable vaccines for SARS-CoV-2, vaccination uptake has become the key factor that will determine our success in containing the COVID-19 pandemic. We argue that game theory and social network models should be used to guide decisions pertaining to vaccination programmes for the best possible results. In the months following the introduction of vaccines, their availability and the human resources needed to run the vaccination programmes have been scarce in many countries. Vaccine hesitancy is also being encountered from some sections of the general public. We emphasize that decision-making under uncertainty and imperfect information, and with only conditionally optimal outcomes, is a unique forte of established game-theoretic modelling. Therefore, we can use this approach to obtain the best framework for modelling and simulating vaccination prioritization and uptake that will be readily available to inform important policy decisions for the optimal control of the COVID-19 pandemic.
Currently, drones represent a promising technology for combating Coronavirus disease 2019 (COVID-19) due to the transport of goods, medical supplies to a given target location in the quarantine areas experiencing an epidemic outbreak. Drone missions will increasingly rely on drone collaboration, which requires the drones to reduce communication complexity and be controlled in a decentralized fashion. Blockchain technology becomes a must in industrial applications because it provides decentralized data, accessibility, immutability, and irreversibility. Therefore, Blockchain makes data public for all drones and enables drones to log information concerning world states, time, location, resources, delivery data, and drone relation to all neighbors drones. This paper introduces decentralized independent multi-drones to accomplish the task collaboratively. Improving blockchain with a consensus algorithm can improve network partitioning and scalability in order to combat COVID-19. The multi-drones task is to combat COVID-19 via monitoring and detecting, social distancing, sanitization, data analysis, delivering goods and medical supplies, and announcement while avoiding collisions with one another. We discuss End to End (E2E) delivery application of combination blockchain and multi-drone in combating COVID-19 and beyond future pandemics. Furthermore, the challenges and opportunities of our proposed framework are highlighted.