Bellwether effect refers to the existence of exemplary projects (called the Bellwether) within a historical dataset to be used for improved prediction performance. Recent studies have shown an implicit assumption of using recently completed projects (referred to as moving window) for improved prediction accuracy. In this paper, we investigate the Bellwether effect on software effort estimation accuracy using moving windows. The existence of the Bellwether was empirically proven based on six postulations. We apply statistical stratification and Markov chain methodology to select the Bellwether moving window. The resulting Bellwether moving window is used to predict the software effort of a new project. Empirical results show that Bellwether effect exist in chronological datasets with a set of exemplary and recently completed projects representing the Bellwether moving window. Result from this study has shown that the use of Bellwether moving window with the Gaussian weighting function significantly improve the prediction accuracy.
Reliable effort estimation remains an ongoing challenge to software engineers. Accurate effort estimation is the state of art of software engineering, effort estimation of software is the preliminary phase between the client and the business enterprise. The relationship between the client and the business enterprise begins with the estimation of the software. The credibility of the client to the business enterprise increases with the accurate estimation. Effort estimation often requires generalizing from a small number of historical projects. Generalization from such limited experience is an inherently under constrained problem. Accurate estimation is a complex process because it can be visualized as software effort prediction, as the term indicates prediction never becomes an actual. This work follows the basics of the empirical software effort estimation models. The goal of this paper is to study the empirical software effort estimation. The primary conclusion is that no single technique is best for all situations, and that a careful comparison of the results of several approaches is most likely to produce realistic estimates.
Software effort estimation models are typically developed based on an underlying assumption that all data points are equally relevant to the prediction of effort for future projects. The dynamic nature of several aspects of the software engineering process could mean that this assumption does not hold in at least some cases. This study employs three kernel estimator functions to test the stationarity assumption in five software engineering datasets that have been used in the construction of software effort estimation models. The kernel estimators are used in the generation of nonuniform weights which are subsequently employed in weighted linear regression modeling. In each model, older projects are assigned smaller weights while the more recently completed projects are assigned larger weights, to reflect their potentially greater relevance to present or future projects that need to be estimated. Prediction errors are compared to those obtained from uniform models. Our results indicate that, for the datasets that exhibit underlying nonstationary processes, uniform models are more accurate than the nonuniform models; that is, models based on kernel estimator functions are worse than the models where no weighting was applied. In contrast, the accuracies of uniform and nonuniform models for datasets that exhibited stationary processes were essentially equivalent. Our analysis indicates that as the heterogeneity of a dataset increases, the effect of stationarity is overridden. The results of our study also confirm prior findings that the accuracy of effort estimation models is independent of the type of kernel estimator function used in model development.
A Software Engineering project depends significantly on team performance, as does any activity that involves human interaction. In the last years, the traditional perspective on software development is changing and agile methods have received considerable attention. Among other attributes, the ageists claim that fostering creativity is one of the keys to response to common problems and challenges of software development today. The development of new software products requires the generation of novel and useful ideas. It is a conceptual framework introduced in the Agile Manifesto in 2001. This paper is written in support of agile practices in terms of significance of teamwork for the success of software projects. Survey is used as a research method to know the significance of teamwork.
A key goal of empirical research in software engineering is to assess practical significance, which answers whether the observed effects of some compared treatments show a relevant difference in practice in realistic scenarios. Even though plenty of standard techniques exist to assess statistical significance, connecting it to practical significance is not straightforward or routinely done; indeed, only a few empirical studies in software engineering assess practical significance in a principled and systematic way. In this paper, we argue that Bayesian data analysis provides suitable tools to assess practical significance rigorously. We demonstrate our claims in a case study comparing different test techniques. The case studys data was previously analyzed (Afzal et al., 2015) using standard techniques focusing on statistical significance. Here, we build a multilevel model of the same data, which we fit and validate using Bayesian techniques. Our method is to apply cumulative prospect theory on top of the statistical model to quantitatively connect our statistical analysis output to a practically meaningful context. This is then the basis both for assessing and arguing for practical significance. Our study demonstrates that Bayesian analysis provides a technically rigorous yet practical framework for empirical software engineering. A substantial side effect is that any uncertainty in the underlying data will be propagated through the statistical model, and its effects on practical significance are made clear. Thus, in combination with cumulative prospect theory, Bayesian analysis supports seamlessly assessing practical significance in an empirical software engineering context, thus potentially clarifying and extending the relevance of research for practitioners.
A growing number of empirical software engineering researchers suggest that a complementary focus on theory is required if the discipline is to mature. A first step in theory-building involves the establishment of suitable theoretical constructs. For researchers studying software projects, the lack of a theoretical construct for context is problematic for both experimentation and effort estimation. For experiments, insufficiently understood contextual factors confound results, and for estimation, unstated contextual factors affect estimation reliability. We have earlier proposed a framework that we suggest may be suitable as a construct for context i.e. represents a minimal, spanning set for the space of software contexts. The framework has six dimensions, described as Who, Where, What, When, How and Why. In this paper, we report the outcomes of a pilot study to test its suitability by categorising contextual factors from the software engineering literature into the framework. We found that one of the dimensions, Why, does not represent context, but rather is associated with objectives. We also identified some factors that do not clearly fit into the framework and require further investigation. Our contributions are the pursuing of a theoretical approach to understanding software context, the initial establishment and evaluation of a construct for context and the exposure of a lack of clarity of meaning in many contexts currently applied as factors for estimating project outcomes.
Solomon Mensah
,Jacky Keung
,Stephen G. MacDonell
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(2021)
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"Investigating the Significance of Bellwether Effect to Improve Software Effort Estimation"
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Stephen MacDonell
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