To understand human behavior we must not just recognize individual actions but model possibly complex group activity and interactions. Hierarchical models obtain the best results in group activity recognition but require fine grained individual action annotations at the actor level. In this paper we show that using only skeletal data we can train a state-of-the art end-to-end system using only group activity labels at the sequence level. Our experiments show that models trained without individual action supervision perform poorly. On the other hand we show that pseudo-labels can be computed from any pre-trained feature extractor with comparable final performance. Finally our carefully designed lean pose only architecture shows highly competitive results versus more complex multimodal approaches even in the self-supervised variant.
Simulation can be a powerful tool for understanding machine learning systems and designing methods to solve real-world problems. Training and evaluating methods purely in simulation is often doomed to succeed at the desired task in a simulated environment, but the resulting models are incapable of operation in the real world. Here we present and evaluate a method for transferring a vision-based lane following driving policy from simulation to operation on a rural road without any real-world labels. Our approach leverages recent advances in image-to-image translation to achieve domain transfer while jointly learning a single-camera control policy from simulation control labels. We assess the driving performance of this method using both open-loop regression metrics, and closed-loop performance operating an autonomous vehicle on rural and urban roads.
The state-of-the art solutions for human activity understanding from a video stream formulate the task as a spatio-temporal problem which requires joint localization of all individuals in the scene and classification of their actions or group activity over time. Who is interacting with whom, e.g. not everyone in a queue is interacting with each other, is often not predicted. There are scenarios where people are best to be split into sub-groups, which we call social groups, and each social group may be engaged in a different social activity. In this paper, we solve the problem of simultaneously grouping people by their social interactions, predicting their individual actions and the social activity of each social group, which we call the social task. Our main contributions are: i) we propose an end-to-end trainable framework for the social task; ii) our proposed method also sets the state-of-the-art results on two widely adopted benchmarks for the traditional group activity recognition task (assuming individuals of the scene form a single group and predicting a single group activity label for the scene); iii) we introduce new annotations on an existing group activity dataset, re-purposing it for the social task.
In this work we present a novel unsupervised framework for hard training example mining. The only input to the method is a collection of images relevant to the target application and a meaningful initial representation, provided e.g. by pre-trained CNN. Positive examples are distant points on a single manifold, while negative examples are nearby points on different manifolds. Both types of examples are revealed by disagreements between Euclidean and manifold similarities. The discovered examples can be used in training with any discriminative loss. The method is applied to unsupervised fine-tuning of pre-trained networks for fine-grained classification and particular object retrieval. Our models are on par or are outperforming prior models that are fully or partially supervised.
Action recognition and detection in the context of long untrimmed video sequences has seen an increased attention from the research community. However, annotation of complex activities is usually time consuming and challenging in practice. Therefore, recent works started to tackle the problem of unsupervised learning of sub-actions in complex activities. This paper proposes a novel approach for unsupervised sub-action learning in complex activities. The proposed method maps both visual and temporal representations to a latent space where the sub-actions are learnt discriminatively in an end-to-end fashion. To this end, we propose to learn sub-actions as latent concepts and a novel discriminative latent concept learning (DLCL) module aids in learning sub-actions. The proposed DLCL module lends on the idea of latent concepts to learn compact representations in the latent embedding space in an unsupervised way. The result is a set of latent vectors that can be interpreted as cluster centers in the embedding space. The latent space itself is formed by a joint visual and temporal embedding capturing the visual similarity and temporal ordering of the data. Our joint learning with discriminative latent concept module is novel which eliminates the need for explicit clustering. We validate our approach on three benchmark datasets and show that the proposed combination of visual-temporal embedding and discriminative latent concepts allow to learn robust action representations in an unsupervised setting.
The training of deep-learning-based 3D object detectors requires large datasets with 3D bounding box labels for supervision that have to be generated by hand-labeling. We propose a network architecture and training procedure for learning monocular 3D object detection without 3D bounding box labels. By representing the objects as triangular meshes and employing differentiable shape rendering, we define loss functions based on depth maps, segmentation masks, and ego- and object-motion, which are generated by pre-trained, off-the-shelf networks. We evaluate the proposed algorithm on the real-world KITTI dataset and achieve promising performance in comparison to state-of-the-art methods requiring 3D bounding box labels for training and superior performance to conventional baseline methods.
Fabio Zappardino
,Tiberio Uricchio
,Lorenzo Seidenari andn Alberto Del Bimbo
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(2021)
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"Learning Group Activities from Skeletons without Individual Action Labels"
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Lorenzo Seidenari
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