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Efficient Stepping Algorithms and Implementations for Parallel Shortest Paths

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 Added by Xiaojun Dong
 Publication date 2021
and research's language is English




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In this paper, we study the single-source shortest-path (SSSP) problem with positive edge weights, which is a notoriously hard problem in the parallel context. In practice, the $Delta$-stepping algorithm proposed by Meyer and Sanders has been widely adopted. However, $Delta$-stepping has no known worst-case bounds for general graphs. The performance of $Delta$-stepping also highly relies on the parameter $Delta$. There have also been lots of algorithms with theoretical bounds, such as Radius-stepping, but they either have no implementations available or are much slower than $Delta$-stepping in practice. We propose a stepping algorithm framework that generalizes existing algorithms such as $Delta$-stepping and Radius-stepping. The framework allows for similar analysis and implementations of all stepping algorithms. We also propose a new ADT, lazy-batched priority queue (LaB-PQ), that abstracts the semantics of the priority queue needed by the stepping algorithms. We provide two data structures for LaB-PQ, focusing on theoretical and practical efficiency, respectively. Based on the new framework and LaB-PQ, we show two new stepping algorithms, $rho$-stepping and $Delta^*$-stepping, that are simple, with non-trivial worst-case bounds, and fast in practice. The stepping algorithm framework also provides almost identical implementations for three algorithms: Bellman-Ford, $Delta^*$-stepping, and $rho$-stepping. We compare our code with four state-of-the-art implementations. On five social and web graphs, $rho$-stepping is 1.3--2.5x faster than all the existing implementations. On two road graphs, our $Delta^*$-stepping is at least 14% faster than existing implementations, while $rho$-stepping is also competitive. The almost identical implementations for stepping algorithms also allow for in-depth analyses and comparisons among the stepping algorithms in practice.



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We consider the parameterized complexity of the problem of tracking shortest s-t paths in graphs, motivated by applications in security and wireless networks. Given an undirected and unweighted graph with a source s and a destination t, Tracking Shortest Paths asks if there exists a k-sized subset of vertices (referred to as tracking set) that intersects each shortest s-t path in a distinct set of vertices. We first generalize this problem for set systems, namely Tracking Set System, where given a family of subsets of a universe, we are required to find a subset of elements from the universe that has a unique intersection with each set in the family. Tracking Set System is shown to be fixed-parameter tractable due to its relation with a known problem, Test Cover. By a reduction to the well-studied d-hitting set problem, we give a polynomial (with respect to k) kernel for the case when the set sizes are bounded by d. This also helps solving Tracking Shortest Paths when the input graph diameter is bounded by d. While the results for Tracking Set System help to show that Tracking Shortest Paths is fixed-parameter tractable, we also give an independent algorithm by using some preprocessing rules, resulting in an improved running time.
In the decremental $(1+epsilon)$-approximate Single-Source Shortest Path (SSSP) problem, we are given a graph $G=(V,E)$ with $n = |V|, m = |E|$, undergoing edge deletions, and a distinguished source $s in V$, and we are asked to process edge deletions efficiently and answer queries for distance estimates $widetilde{mathbf{dist}}_G(s,v)$ for each $v in V$, at any stage, such that $mathbf{dist}_G(s,v) leq widetilde{mathbf{dist}}_G(s,v) leq (1+ epsilon)mathbf{dist}_G(s,v)$. In the decremental $(1+epsilon)$-approximate All-Pairs Shortest Path (APSP) problem, we are asked to answer queries for distance estimates $widetilde{mathbf{dist}}_G(u,v)$ for every $u,v in V$. In this article, we consider the problems for undirected, unweighted graphs. We present a new emph{deterministic} algorithm for the decremental $(1+epsilon)$-approximate SSSP problem that takes total update time $O(mn^{0.5 + o(1)})$. Our algorithm improves on the currently best algorithm for dense graphs by Chechik and Bernstein [STOC 2016] with total update time $tilde{O}(n^2)$ and the best existing algorithm for sparse graphs with running time $tilde{O}(n^{1.25}sqrt{m})$ [SODA 2017] whenever $m = O(n^{1.5 - o(1)})$. In order to obtain this new algorithm, we develop several new techniques including improved decremental cover data structures for graphs, a more efficient notion of the heavy/light decomposition framework introduced by Chechik and Bernstein and the first clustering technique to maintain a dynamic emph{sparse} emulator in the deterministic setting. As a by-product, we also obtain a new simple deterministic algorithm for the decremental $(1+epsilon)$-approximate APSP problem with near-optimal total running time $tilde{O}(mn /epsilon)$ matching the time complexity of the sophisticated but rather involved algorithm by Henzinger, Forster and Nanongkai [FOCS 2013].
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $sin V$. The goal is to maintain a data structure that supports shortest-path queries: given a vertex $vin V$, quickly return an (approximate) shortest path from $s$ to $v$. The decremental all-pairs shortest paths (APSP) problem is defined similarly, but now the shortest-path queries are allowed between any pair of vertices of $V$. Both problems have been studied extensively since the 80s, and algorithms with near-optimal total update time and query time have been discovered for them. Unfortunately, all these algorithms are randomized and, more importantly, they need to assume an oblivious adversary. Our first result is a deterministic algorithm for the decremental SSSP problem on weighted graphs with $O(n^{2+o(1)})$ total update time, that supports $(1+epsilon)$-approximate shortest-path queries, with query time $O(|P|cdot n^{o(1)})$, where $P$ is the returned path. This is the first $(1+epsilon)$-approximation algorithm against an adaptive adversary that supports shortest-path queries in time below $O(n)$, that breaks the $O(mn)$ total update time bound of the classical algorithm of Even and Shiloah from 1981. Our second result is a deterministic algorithm for the decremental APSP problem on unweighted graphs that achieves total update time $O(n^{2.5+delta})$, for any constant $delta>0$, supports approximate distance queries in $O(loglog n)$ time; the algorithm achieves an $O(1)$-multiplicative and $n^{o(1)}$-additive approximation on the path length. All previous algorithms for APSP either assume an oblivious adversary or have an $Omega(n^{3})$ total update time when $m=Omega(n^{2})$.
Over the past decade, there has been increasing interest in distributed/parallel algorithms for processing large-scale graphs. By now, we have quite fast algorithms -- usually sublogarithmic-time and often $poly(loglog n)$-time, or even faster -- for a number of fundamental graph problems in the massively parallel computation (MPC) model. This model is a widely-adopted theoretical abstraction of MapReduce style settings, where a number of machines communicate in an all-to-all manner to process large-scale data. Contributing to this line of work on MPC graph algorithms, we present $poly(log k) in poly(loglog n)$ round MPC algorithms for computing $O(k^{1+{o(1)}})$-spanners in the strongly sublinear regime of local memory. To the best of our knowledge, these are the first sublogarithmic-time MPC algorithms for spanner construction. As primary applications of our spanners, we get two important implications, as follows: -For the MPC setting, we get an $O(log^2log n)$-round algorithm for $O(log^{1+o(1)} n)$ approximation of all pairs shortest paths (APSP) in the near-linear regime of local memory. To the best of our knowledge, this is the first sublogarithmic-time MPC algorithm for distance approximations. -Our result above also extends to the Congested Clique model of distributed computing, with the same round complexity and approximation guarantee. This gives the first sub-logarithmic algorithm for approximating APSP in weighted graphs in the Congested Clique model.
Subgraph counting is a fundamental problem in analyzing massive graphs, often studied in the context of social and complex networks. There is a rich literature on designing efficient, accurate, and scalable algorithms for this problem. In this work, we tackle this challenge and design several new algorithms for subgraph counting in the Massively Parallel Computation (MPC) model: Given a graph $G$ over $n$ vertices, $m$ edges and $T$ triangles, our first main result is an algorithm that, with high probability, outputs a $(1+varepsilon)$-approximation to $T$, with optimal round and space complexity provided any $S geq max{(sqrt m, n^2/m)}$ space per machine, assuming $T=Omega(sqrt{m/n})$. Our second main result is an $tilde{O}_{delta}(log log n)$-rounds algorithm for exactly counting the number of triangles, parametrized by the arboricity $alpha$ of the input graph. The space per machine is $O(n^{delta})$ for any constant $delta$, and the total space is $O(malpha)$, which matches the time complexity of (combinatorial) triangle counting in the sequential model. We also prove that this result can be extended to exactly counting $k$-cliques for any constant $k$, with the same round complexity and total space $O(malpha^{k-2})$. Alternatively, allowing $O(alpha^2)$ space per machine, the total space requirement reduces to $O(nalpha^2)$. Finally, we prove that a recent result of Bera, Pashanasangi and Seshadhri (ITCS 2020) for exactly counting all subgraphs of size at most $5$, can be implemented in the MPC model in $tilde{O}_{delta}(sqrt{log n})$ rounds, $O(n^{delta})$ space per machine and $O(malpha^3)$ total space. Therefore, this result also exhibits the phenomenon that a time bound in the sequential model translates to a space bound in the MPC model.
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