No Arabic abstract
User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a multi-channel cellular network leads to a non-convex problem. Utilizing a combinatorial structure in this problem, we first propose a polynomial time joint admission control and channel allocation algorithm which is provably (almost) optimal. This scheme assumes that the base station (BS) knows the frame statistics of the streams. In a more practical setting, where these statistics are not available a priori at the BS, a learning based scheme with provable guarantees is developed. This learning based scheme has relation to regret minimization in multi-armed bandits with non-i.i.d. and delayed reward (cost). All these algorithms require none to minimal feedback from the user equipment to the base station regarding the states of the media player buffer at the application layer, and hence, are of practical interest.
We consider the problem of sequentially allocating resources in a censored semi-bandits setup, where the learner allocates resources at each step to the arms and observes loss. The loss depends on two hidden parameters, one specific to the arm but independent of the resource allocation, and the other depends on the allocated resource. More specifically, the loss equals zero for an arm if the resource allocated to it exceeds a constant (but unknown) arm dependent threshold. The goal is to learn a resource allocation that minimizes the expected loss. The problem is challenging because the loss distribution and threshold value of each arm are unknown. We study this setting by establishing its `equivalence to Multiple-Play Multi-Armed Bandits (MP-MAB) and Combinatorial Semi-Bandits. Exploiting these equivalences, we derive optimal algorithms for our problem setting using known algorithms for MP-MAB and Combinatorial Semi-Bandits. The experiments on synthetically generated data validate the performance guarantees of the proposed algorithms.
Due to the high bandwidth requirements and stringent delay constraints of multi-user wireless video transmission applications, ensuring that all video senders have sufficient transmission opportunities to use before their delay deadlines expire is a longstanding research problem. We propose a novel solution that addresses this problem without assuming detailed packet-level knowledge, which is unavailable at resource allocation time. Instead, we translate the transmission delay deadlines of each senders video packets into a monotonically-decreasing weight distribution within the considered time horizon. Higher weights are assigned to the slots that have higher probability for deadline-abiding delivery. Given the sets of weights of the senders video streams, we propose the low-complexity Delay-Aware Resource Allocation (DARA) approach to compute the optimal slot allocation policy that maximizes the deadline-abiding delivery of all senders. A unique characteristic of the DARA approach is that it yields a non-stationary slot allocation policy that depends on the allocation of previous slots. We prove that the DARA approach is optimal for weight distributions that are exponentially decreasing in time. We further implement our framework for real-time video streaming in wireless personal area networks that are gaining significant traction within the new Internet-of-Things (IoT) paradigm. For multiple surveillance videos encoded with H.264/AVC and streamed via the 6tisch framework that simulates the IoT-oriented IEEE 802.15.4e TSCH medium access control, our solution is shown to be the only one that ensures all video bitstreams are delivered with acceptable quality in a deadline-abiding manner.
Network slicing has been considered as one of the key enablers for 5G to support diversified services and application scenarios. This paper studies the distributed network slicing utilizing both the spectrum resource offered by communication network and computational resources of a coexisting fog computing network. We propose a novel distributed framework based on a new control plane entity, regional orchestrator (RO), which can be deployed between base stations (BSs) and fog nodes to coordinate and control their bandwidth and computational resources. We propose a distributed resource allocation algorithm based on Alternating Direction Method of Multipliers with Partial Variable Splitting (DistADMM-PVS). We prove that the proposed algorithm can minimize the average latency of the entire network and at the same time guarantee satisfactory latency performance for every supported type of service. Simulation results show that the proposed algorithm converges much faster than some other existing algorithms. The joint network slicing with both bandwidth and computational resources can offer around 15% overall latency reduction compared to network slicing with only a single resource.
We study online resource allocation in a cloud computing platform, through a posted pricing mechanism: The cloud provider publishes a unit price for each resource type, which may vary over time; upon arrival at the cloud system, a cloud user either takes the current prices, renting resources to execute its job, or refuses the prices without running its job there. We design pricing functions based on the current resource utilization ratios, in a wide array of demand-supply relationships and resource occupation durations, and prove worst-case competitive ratios of the pricing functions in terms of social welfare. In the basic case of a single-type, non-recycled resource (i.e., allocated resources are not later released for reuse), we prove that our pricing function design is optimal, in that any other pricing function can only lead to a worse competitive ratio. Insights obtained from the basic cases are then used to generalize the pricing functions to more realistic cloud systems with multiple types of resources, where a job occupies allocated resources for a number of time slots till completion, upon which time the resources are returned back to the cloud resource pool.
The $alpha$-fair resource allocation problem has received remarkable attention and has been studied in numerous application fields. Several algorithms have been proposed in the context of $alpha$-fair resource sharing to distributively compute its value. However, little work has been done on its structural properties. In this work, we present a lower bound for the optimal solution of the weighted $alpha$-fair resource allocation problem and compare it with existing propositions in the literature. Our derivations rely on a localization property verified by optimization problems with separable objective that permit one to better exploit their local structures. We give a local version of the well-known midpoint domination axiom used to axiomatically build the Nash Bargaining Solution (or proportionally fair resource allocation problem). Moreover, we show how our lower bound can improve the performances of a distributed algorithm based on the Alternating Directions Method of Multipliers (ADMM). The evaluation of the algorithm shows that our lower bound can considerably reduce its convergence time up to two orders of magnitude compared to when the bound is not used at all or is simply looser.