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Using Adaptive Gradient for Texture Learning in Single-View 3D Reconstruction

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 Added by Luoyang Lin
 Publication date 2021
and research's language is English




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Recently, learning-based approaches for 3D model reconstruction have attracted attention owing to its modern applications such as Extended Reality(XR), robotics and self-driving cars. Several approaches presented good performance on reconstructing 3D shapes by learning solely from images, i.e., without using 3D models in training. Challenges, however, remain in texture generation due to the gap between 2D and 3D modals. In previous work, the grid sampling mechanism from Spatial Transformer Networks was adopted to sample color from an input image to formulate texture. Despite its success, the existing framework has limitations on searching scope in sampling, resulting in flaws in generated texture and consequentially on rendered 3D models. In this paper, to solve that issue, we present a novel sampling algorithm by optimizing the gradient of predicted coordinates based on the variance on the sampling image. Taking into account the semantics of the image, we adopt Frechet Inception Distance (FID) to form a loss function in learning, which helps bridging the gap between rendered images and input images. As a result, we greatly improve generated texture. Furthermore, to optimize 3D shape reconstruction and to accelerate convergence at training, we adopt part segmentation and template learning in our model. Without any 3D supervision in learning, and with only a collection of single-view 2D images, the shape and texture learned by our model outperform those from previous work. We demonstrate the performance with experimental results on a publically available dataset.

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551 - Yichao Zhou , Shichen Liu , Yi Ma 2020
3D reconstruction from a single RGB image is a challenging problem in computer vision. Previous methods are usually solely data-driven, which lead to inaccurate 3D shape recovery and limited generalization capability. In this work, we focus on object-level 3D reconstruction and present a geometry-based end-to-end deep learning framework that first detects the mirror plane of reflection symmetry that commonly exists in man-made objects and then predicts depth maps by finding the intra-image pixel-wise correspondence of the symmetry. Our method fully utilizes the geometric cues from symmetry during the test time by building plane-sweep cost volumes, a powerful tool that has been used in multi-view stereopsis. To our knowledge, this is the first work that uses the concept of cost volumes in the setting of single-image 3D reconstruction. We conduct extensive experiments on the ShapeNet dataset and find that our reconstruction method significantly outperforms the previous state-of-the-art single-view 3D reconstruction networks in term of the accuracy of camera poses and depth maps, without requiring objects being completely symmetric. Code is available at https://github.com/zhou13/symmetrynet.
Deep learning-based object reconstruction algorithms have shown remarkable improvements over classical methods. However, supervised learning based methods perform poorly when the training data and the test data have different distributions. Indeed, most current works perform satisfactorily on the synthetic ShapeNet dataset, but dramatically fail in when presented with real world images. To address this issue, unsupervised domain adaptation can be used transfer knowledge from the labeled synthetic source domain and learn a classifier for the unlabeled real target domain. To tackle this challenge of single view 3D reconstruction in the real domain, we experiment with a variety of domain adaptation techniques inspired by the maximum mean discrepancy (MMD) loss, Deep CORAL, and the domain adversarial neural network (DANN). From these findings, we additionally propose a novel architecture which takes advantage of the fact that in this setting, target domain data is unsupervised with regards to the 3D model but supervised for class labels. We base our framework off a recent network called pix2vox. Results are performed with ShapeNet as the source domain and domains within the Object Dataset Domain Suite (ODDS) dataset as the target, which is a real world multiview, multidomain image dataset. The domains in ODDS vary in difficulty, allowing us to assess notions of domain gap size. Our results are the first in the multiview reconstruction literature using this dataset.
While single-view 3D reconstruction has made significant progress benefiting from deep shape representations in recent years, garment reconstruction is still not solved well due to open surfaces, diverse topologies and complex geometric details. In this paper, we propose a novel learnable Anchored Unsigned Distance Function (AnchorUDF) representation for 3D garment reconstruction from a single image. AnchorUDF represents 3D shapes by predicting unsigned distance fields (UDFs) to enable open garment surface modeling at arbitrary resolution. To capture diverse garment topologies, AnchorUDF not only computes pixel-aligned local image features of query points, but also leverages a set of anchor points located around the surface to enrich 3D position features for query points, which provides stronger 3D space context for the distance function. Furthermore, in order to obtain more accurate point projection direction at inference, we explicitly align the spatial gradient direction of AnchorUDF with the ground-truth direction to the surface during training. Extensive experiments on two public 3D garment datasets, i.e., MGN and Deep Fashion3D, demonstrate that AnchorUDF achieves the state-of-the-art performance on single-view garment reconstruction.
Convolutional networks for single-view object reconstruction have shown impressive performance and have become a popular subject of research. All existing techniques are united by the idea of having an encoder-decoder network that performs non-trivial reasoning about the 3D structure of the output space. In this work, we set up two alternative approaches that perform image classification and retrieval respectively. These simple baselines yield better results than state-of-the-art methods, both qualitatively and quantitatively. We show that encoder-decoder methods are statistically indistinguishable from these baselines, thus indicating that the current state of the art in single-view object reconstruction does not actually perform reconstruction but image classification. We identify aspects of popular experimental procedures that elicit this behavior and discuss ways to improve the current state of research.
Recovering the 3D structure of an object from a single image is a challenging task due to its ill-posed nature. One approach is to utilize the plentiful photos of the same object category to learn a strong 3D shape prior for the object. This approach has successfully been demonstrated by a recent work of Wu et al. (2020), which obtained impressive 3D reconstruction networks with unsupervised learning. However, their algorithm is only applicable to symmetric objects. In this paper, we eliminate the symmetry requirement with a novel unsupervised algorithm that can learn a 3D reconstruction network from a multi-image dataset. Our algorithm is more general and covers the symmetry-required scenario as a special case. Besides, we employ a novel albedo loss that improves the reconstructed details and realisticity. Our method surpasses the previous work in both quality and robustness, as shown in experiments on datasets of various structures, including single-view, multi-view, image-collection, and video sets.
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