No Arabic abstract
Digital watermarking is widely used for copyright protection. Traditional 3D watermarking approaches or commercial software are typically designed to embed messages into 3D meshes, and later retrieve the messages directly from distorted/undistorted watermarked 3D meshes. Retrieving messages from 2D renderings of such meshes, however, is still challenging and underexplored. We introduce a novel end-to-end learning framework to solve this problem through: 1) an encoder to covertly embed messages in both mesh geometry and textures; 2) a differentiable renderer to render watermarked 3D objects from different camera angles and under varied lighting conditions; 3) a decoder to recover the messages from 2D rendered images. From extensive experiments, we show that our models learn to embed information visually imperceptible to humans, and to reconstruct the embedded information from 2D renderings robust to 3D distortions. In addition, we demonstrate that our method can be generalized to work with different renderers, such as ray tracers and real-time renderers.
A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in augmented images in which the target garment has been retextured by using the texture of the source garment. We divide the problem into garment boundary matching based on Gaussian mixture models and then interpolate inner points using surface topology extracted through geodesic paths, which leads to a more realistic result than standard approaches. We evaluated and compared our system quantitatively by mean square error (MSE) and qualitatively using the mean opinion score (MOS), showing the benefits of the proposed methodology on our gathered dataset.
Visual semantic correspondence is an important topic in computer vision and could help machine understand objects in our daily life. However, most previous methods directly train on correspondences in 2D images, which is end-to-end but loses plenty of information in 3D spaces. In this paper, we propose a new method on predicting semantic correspondences by leveraging it to 3D domain and then project corresponding 3D models back to 2D domain, with their semantic labels. Our method leverages the advantages in 3D vision and can explicitly reason about objects self-occlusion and visibility. We show that our method gives comparative and even superior results on standard semantic benchmarks. We also conduct thorough and detailed experiments to analyze our network components. The code and experiments are publicly available at https://github.com/qq456cvb/SemanticTransfer.
In this paper we discuss $3d$ ${cal N}=2$ supersymmetric gauge theories and their IR dualities when they are compactified on a circle of radius $r$, and when we take the $2d$ limit in which $rto 0$. The $2d$ limit depends on how the mass parameters are scaled as $rto 0$, and often vacua become infinitely distant in the $2d$ limit, leading to a direct sum of different $2d$ theories. For generic mass parameters, when we take the same limit on both sides of a duality, we obtain $2d$ dualities (between gauge theories and/or Landau-Ginzburg theories) that pass all the usual tests. However, when there are non-compact branches the discussion is subtle because the metric on the moduli space, which is not controlled by supersymmetry, plays an important role in the low-energy dynamics after compactification. Generally speaking, for IR dualities of gauge theories, we conjecture that dualities involving non-compact Higgs branches survive. On the other hand when there is a non-compact Coulomb branch on at least one side of the duality, the duality fails already when the $3d$ theories are compactified on a circle. Using the valid reductions we reproduce many known $2d$ IR dualities, giving further evidence for their validity, and we also find new $2d$ dualities.
In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive 3D representations, the dependency between the output and number of model parameters or the lack of a suitable computing operation. We propose to overcome these by deforming a random point cloud to the object shape through two steps: feature blending and deformation. In the first step, the global and point-specific shape features extracted from a 2D object image are blended with the encoded feature of a randomly generated point cloud, and then this mixture is sent to the deformation step to produce the final representative point set of the object. In the deformation process, we introduce a new layer termed as GraphX that considers the inter-relationship between points like common graph convolutions but operates on unordered sets. Moreover, with a simple trick, the proposed model can generate an arbitrary-sized point cloud, which is the first deep method to do so. Extensive experiments verify that we outperform existing models and halve the state-of-the-art distance score in single image 3D reconstruction.
While deep convolutional neural networks (CNN) have been successfully applied for 2D image analysis, it is still challenging to apply them to 3D anisotropic volumes, especially when the within-slice resolution is much higher than the between-slice resolution and when the amount of 3D volumes is relatively small. On one hand, direct learning of CNN with 3D convolution kernels suffers from the lack of data and likely ends up with poor generalization; insufficient GPU memory limits the model size or representational power. On the other hand, applying 2D CNN with generalizable features to 2D slices ignores between-slice information. Coupling 2D network with LSTM to further handle the between-slice information is not optimal due to the difficulty in LSTM learning. To overcome the above challenges, we propose a 3D Anisotropic Hybrid Network (AH-Net) that transfers convolutional features learned from 2D images to 3D anisotropic volumes. Such a transfer inherits the desired strong generalization capability for within-slice information while naturally exploiting between-slice information for more effective modelling. The focal loss is further utilized for more effective end-to-end learning. We experiment with the proposed 3D AH-Net on two different medical image analysis tasks, namely lesion detection from a Digital Breast Tomosynthesis volume, and liver and liver tumor segmentation from a Computed Tomography volume and obtain the state-of-the-art results.