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Lighting, Reflectance and Geometry Estimation from 360$^{circ}$ Panoramic Stereo

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 Added by Junxuan Li
 Publication date 2021
and research's language is English




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We propose a method for estimating high-definition spatially-varying lighting, reflectance, and geometry of a scene from 360$^{circ}$ stereo images. Our model takes advantage of the 360$^{circ}$ input to observe the entire scene with geometric detail, then jointly estimates the scenes properties with physical constraints. We first reconstruct a near-field environment light for predicting the lighting at any 3D location within the scene. Then we present a deep learning model that leverages the stereo information to infer the reflectance and surface normal. Lastly, we incorporate the physical constraints between lighting and geometry to refine the reflectance of the scene. Both quantitative and qualitative experiments show that our method, benefiting from the 360$^{circ}$ observation of the scene, outperforms prior state-of-the-art methods and enables more augmented reality applications such as mirror-objects insertion.

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Recently, end-to-end trainable deep neural networks have significantly improved stereo depth estimation for perspective images. However, 360{deg} images captured under equirectangular projection cannot benefit from directly adopting existing methods due to distortion introduced (i.e., lines in 3D are not projected onto lines in 2D). To tackle this issue, we present a novel architecture specifically designed for spherical disparity using the setting of top-bottom 360{deg} camera pairs. Moreover, we propose to mitigate the distortion issue by (1) an additional input branch capturing the position and relation of each pixel in the spherical coordinate, and (2) a cost volume built upon a learnable shifting filter. Due to the lack of 360{deg} stereo data, we collect two 360{deg} stereo datasets from Matterport3D and Stanford3D for training and evaluation. Extensive experiments and ablation study are provided to validate our method against existing algorithms. Finally, we show promising results on real-world environments capturing images with two consumer-level cameras.
85 - Yongjie Zhu , Yinda Zhang , Si Li 2021
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