No Arabic abstract
Estimating ocean flow fields in 3D is a critical step in enabling the reliable operation of underwater gliders and other small, low-powered autonomous marine vehicles. Existing methods produce depth-averaged 2D layers arranged at discrete vertical intervals, but this type of estimation can lead to severe navigation errors. Based on the observation that real-world ocean currents exhibit relatively low velocity vertical components, we propose an accurate 3D estimator that extends our previous work in estimating 2D flow fields as a linear combination of basis flows. The proposed algorithm uses data from ensemble forecasting to build a set of 3D basis flows, and then iteratively updates basis coefficients using point measurements of underwater currents. We report results from experiments using actual ensemble forecasts and synthetic measurements to compare the performance of our method to the direct 3D extension of the previous work. These results show that our method produces estimates with dramatically lower error metrics, with and without measurement noise.
Autonomous Underwater Vehicle-Manipulator systems (AUVMS) is a new tool for ocean exploration, the AUVMS path planning problem is addressed in this paper. AUVMS is a high dimension system with a large difference in inertia distribution, also it works in a complex environment with obstacles. By integrating the rapidly-exploring random tree(RRT) algorithm with the AUVMS kinematics model, the proposed RRTAUVMS algorithm could randomly sample in the configuration space(C-Space), and also grow the tree directly towards the workspace goal in the task space. The RRTAUVMS can also deal with the redundant mapping of workspace planning goal and configuration space goal. Compared with the traditional RRT algorithm, the efficiency of the AUVMS path planning can be significantly improved.
Motion planning for vehicles under the influence of flow fields can benefit from the idea of streamline-based planning, which exploits ideas from fluid dynamics to achieve computational efficiency. Important to such planners is an efficient means of computing the travel distance and direction between two points in free space, but this is difficult to achieve in strong incompressible flows such as ocean currents. We propose two useful distance functions in analytical form that combine Euclidean distance with values of the stream function associated with a flow field, and with an estimation of the strength of the opposing flow between two points. Further, we propose steering heuristics that are useful for steering towards a sampled point. We evaluate these ideas by integrating them with RRT* and comparing the algorithms performance with state-of-the-art methods in an artificial flow field and in actual ocean prediction data in the region of the dominant East Australian Current between Sydney and Brisbane. Results demonstrate the methods computational efficiency and ability to find high-quality paths outperforming state-of-the-art methods, and show promise for practical use with autonomous marine robots.
The AUV three-dimension path planning in complex turbulent underwater environment is investigated in this research, in which static current map data and uncertain static-moving time variant obstacles are taken into account. Robustness of AUVs path planning to this strong variability is known as a complex NP-hard problem and is considered a critical issue to ensure vehicles safe deployment. Efficient evolutionary techniques have substantial potential of handling NP hard complexity of path planning problem as more powerful and fast algorithms among other approaches for mentioned problem. For the purpose of this research Differential Evolution (DE) technique is conducted to solve the AUV path planning problem in a realistic underwater environment. The path planners designed in this paper are capable of extracting feasible areas of a real map to determine the allowed spaces for deployment, where coastal area, islands, static/dynamic obstacles and ocean current is taken into account and provides the efficient path with a small computation time. The results obtained from analyze of experimental demonstrate the inherent robustness and drastic efficiency of the proposed scheme in enhancement of the vehicles path planning capability in coping undesired current, using useful current flow, and avoid colliding collision boundaries in a real-time manner. The proposed approach is also flexible and strictly respects to vehicles kinematic constraints resisting current instabilities.
Underwater robots are subject to position drift due to the effect of ocean currents and the lack of accurate localisation while submerged. We are interested in exploiting such position drift to estimate the ocean current in the surrounding area, thereby assisting navigation and planning. We present a Gaussian process~(GP)-based expectation-maximisation~(EM) algorithm that estimates the underlying ocean current using sparse GPS data obtained on the surface and dead-reckoned position estimates. We first develop a specialised GP regression scheme that exploits the incompressibility of ocean currents to counteract the underdetermined nature of the problem. We then use the proposed regression scheme in an EM algorithm that estimates the best-fitting ocean current in between each GPS fix. The proposed algorithm is validated in simulation and on a real dataset, and is shown to be capable of reconstructing the underlying ocean current field. We expect to use this algorithm to close the loop between planning and estimation for underwater navigation in unknown ocean currents.
This paper presents a novel algorithm, called $epsilon^*$+, for online coverage path planning of unknown environments using energy-constrained autonomous vehicles. Due to limited battery size, the energy-constrained vehicles have limited duration of operation time. Therefore, while executing a coverage trajectory, the vehicle has to return to the charging station for a recharge before the battery runs out. In this regard, the $epsilon^*$+ algorithm enables the vehicle to retreat back to the charging station based on the remaining energy which is monitored throughout the coverage process. This is followed by an advance trajectory that takes the vehicle to a near by unexplored waypoint to restart the coverage process, instead of taking it back to the previous left over point of the retreat trajectory; thus reducing the overall coverage time. The proposed $epsilon^*$+ algorithm is an extension of the $epsilon^*$ algorithm, which utilizes an Exploratory Turing Machine (ETM) as a supervisor to navigate the vehicle with back and forth trajectory for complete coverage. The performance of the $epsilon^*$+ algorithm is validated on complex scenarios using Player/Stage which is a high-fidelity robotic simulator.