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HDR Video Reconstruction with Tri-Exposure Quad-Bayer Sensors

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 Added by Inchang Choi
 Publication date 2021
and research's language is English




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We propose a novel high dynamic range (HDR) video reconstruction method with new tri-exposure quad-bayer sensors. Thanks to the larger number of exposure sets and their spatially uniform deployment over a frame, they are more robust to noise and spatial artifacts than previous spatially varying exposure (SVE) HDR video methods. Nonetheless, the motion blur from longer exposures, the noise from short exposures, and inherent spatial artifacts of the SVE methods remain huge obstacles. Additionally, temporal coherence must be taken into account for the stability of video reconstruction. To tackle these challenges, we introduce a novel network architecture that divides-and-conquers these problems. In order to better adapt the network to the large dynamic range, we also propose LDR-reconstruction loss that takes equal contributions from both the highlighted and the shaded pixels of HDR frames. Through a series of comparisons and ablation studies, we show that the tri-exposure quad-bayer with our solution is more optimal to capture than previous reconstruction methods, particularly for the scenes with larger dynamic range and objects with motion.



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High dynamic range (HDR) video reconstruction from sequences captured with alternating exposures is a very challenging problem. Existing methods often align low dynamic range (LDR) input sequence in the image space using optical flow, and then merge the aligned images to produce HDR output. However, accurate alignment and fusion in the image space are difficult due to the missing details in the over-exposed regions and noise in the under-exposed regions, resulting in unpleasing ghosting artifacts. To enable more accurate alignment and HDR fusion, we introduce a coarse-to-fine deep learning framework for HDR video reconstruction. Firstly, we perform coarse alignment and pixel blending in the image space to estimate the coarse HDR video. Secondly, we conduct more sophisticated alignment and temporal fusion in the feature space of the coarse HDR video to produce better reconstruction. Considering the fact that there is no publicly available dataset for quantitative and comprehensive evaluation of HDR video reconstruction methods, we collect such a benchmark dataset, which contains $97$ sequences of static scenes and 184 testing pairs of dynamic scenes. Extensive experiments show that our method outperforms previous state-of-the-art methods. Our dataset, code and model will be made publicly available.
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