No Arabic abstract
Non-invasive cortical neural interfaces have only achieved modest performance in cortical decoding of limb movements and their forces, compared to invasive brain-computer interfaces (BCIs). While non-invasive methodologies are safer, cheaper and vastly more accessible technologies, signals suffer from either poor resolution in the space domain (EEG) or the temporal domain (BOLD signal of functional Near Infrared Spectroscopy, fNIRS). The non-invasive BCI decoding of bimanual force generation and the continuous force signal has not been realised before and so we introduce an isometric grip force tracking task to evaluate the decoding. We find that combining EEG and fNIRS using deep neural networks works better than linear models to decode continuous grip force modulations produced by the left and the right hand. Our multi-modal deep learning decoder achieves 55.2 FVAF[%] in force reconstruction and improves the decoding performance by at least 15% over each individual modality. Our results show a way to achieve continuous hand force decoding using cortical signals obtained with non-invasive mobile brain imaging has immediate impact for rehabilitation, restoration and consumer applications.
We solve the fNIRS left/right hand force decoding problem using a data-driven approach by using a convolutional neural network architecture, the HemCNN. We test HemCNNs decoding capabilities to decode in a streaming way the hand, left or right, from fNIRS data. HemCNN learned to detect which hand executed a grasp at a naturalistic hand action speed of $~1,$Hz, outperforming standard methods. Since HemCNN does not require baseline correction and the convolution operation is invariant to time translations, our method can help to unlock fNIRS for a variety of real-time tasks. Mobile brain imaging and mobile brain machine interfacing can benefit from this to develop real-world neuroscience and practical human neural interfacing based on BOLD-like signals for the evaluation, assistance and rehabilitation of force generation, such as fusion of fNIRS with EEG signals.
Convolutional neural networks (CNNs) have become a powerful technique to decode EEG and have become the benchmark for motor imagery EEG Brain-Computer-Interface (BCI) decoding. However, it is still challenging to train CNNs on multiple subjects EEG without decreasing individual performance. This is known as the negative transfer problem, i.e. learning from dissimilar distributions causes CNNs to misrepresent each of them instead of learning a richer representation. As a result, CNNs cannot directly use multiple subjects EEG to enhance model performance directly. To address this problem, we extend deep transfer learning techniques to the EEG multi-subject training case. We propose a multi-branch deep transfer network, the Separate-Common-Separate Network (SCSN) based on splitting the networks feature extractors for individual subjects. We also explore the possibility of applying Maximum-mean discrepancy (MMD) to the SCSN (SCSN-MMD) to better align distributions of features from individual feature extractors. The proposed network is evaluated on the BCI Competition IV 2a dataset (BCICIV2a dataset) and our online recorded dataset. Results show that the proposed SCSN (81.8%, 53.2%) and SCSN-MMD (81.8%, 54.8%) outperformed the benchmark CNN (73.4%, 48.8%) on both datasets using multiple subjects. Our proposed networks show the potential to utilise larger multi-subject datasets to train an EEG decoder without being influenced by negative transfer.
Recent work has discovered that deep reinforcement learning (DRL) policies are vulnerable to adversarial examples. These attacks mislead the policy of DRL agents by perturbing the state of the environment observed by agents. They are feasible in principle but too slow to fool DRL policies in real time. We propose a new attack to fool DRL policies that is both effective and efficient enough to be mounted in real time. We utilize the Universal Adversarial Perturbation (UAP) method to compute effective perturbations independent of the individual inputs to which they are applied. Via an extensive evaluation using Atari 2600 games, we show that our technique is effective, as it fully degrades the performance of both deterministic and stochastic policies (up to 100%, even when the $l_infty$ bound on the perturbation is as small as 0.005). We also show that our attack is efficient, incurring an online computational cost of 0.027ms on average. It is faster compared to the response time (0.6ms on average) of agents with different DRL policies, and considerably faster than prior attacks (2.7ms on average). Furthermore, we demonstrate that known defenses are ineffective against universal perturbations. We propose an effective detection technique which can form the basis for robust defenses against attacks based on universal perturbations.
The paper presents an efficient real-time scheduling algorithm for intelligent real-time edge services, defined as those that perform machine intelligence tasks, such as voice recognition, LIDAR processing, or machine vision, on behalf of local embedded devices that are themselves unable to support extensive computations. The work contributes to a recent direction in real-time computing that develops scheduling algorithms for machine intelligence tasks with anytime prediction. We show that deep neural network workflows can be cast as imprecise computations, each with a mandatory part and (several) optional parts whose execution utility depends on input data. The goal of the real-time scheduler is to maximize the average accuracy of deep neural network outputs while meeting task deadlines, thanks to opportunistic shedding of the least necessary optional parts. The work is motivated by the proliferation of increasingly ubiquitous but resource-constrained embedded devices (for applications ranging from autonomous cars to the Internet of Things) and the desire to develop services that endow them with intelligence. Experiments on recent GPU hardware and a state of the art deep neural network for machine vision illustrate that our scheme can increase the overall accuracy by 10%-20% while incurring (nearly) no deadline misses.
Real-time crime forecasting is important. However, accurate prediction of when and where the next crime will happen is difficult. No known physical model provides a reasonable approximation to such a complex system. Historical crime data are sparse in both space and time and the signal of interests is weak. In this work, we first present a proper representation of crime data. We then adapt the spatial temporal residual network on the well represented data to predict the distribution of crime in Los Angeles at the scale of hours in neighborhood-sized parcels. These experiments as well as comparisons with several existing approaches to prediction demonstrate the superiority of the proposed model in terms of accuracy. Finally, we present a ternarization technique to address the resource consumption issue for its deployment in real world. This work is an extension of our short conference proceeding paper [Wang et al, Arxiv 1707.03340].