No Arabic abstract
This article focuses on different aspects of pedestrian (crowd) modeling and simulation. The review includes: various modeling criteria, such as granularity, techniques, and factors involved in modeling pedestrian behavior, and different pedestrian simulation methods with a more detailed look at two approaches for simulating pedestrian behavior in traffic scenes. At the end, benefits and drawbacks of different simulation techniques are discussed and recommendations are made for future research.
Recent applications of autonomous agents and robots, such as self-driving cars, scenario-based trainers, exploration robots, and service robots have brought attention to crucial trust-related challenges associated with the current generation of artificial intelligence (AI) systems. AI systems based on the connectionist deep learning neural network approach lack capabilities of explaining their decisions and actions to others, despite their great successes. Without symbolic interpretation capabilities, they are black boxes, which renders their decisions or actions opaque, making it difficult to trust them in safety-critical applications. The recent stance on the explainability of AI systems has witnessed several approaches on eXplainable Artificial Intelligence (XAI); however, most of the studies have focused on data-driven XAI systems applied in computational sciences. Studies addressing the increasingly pervasive goal-driven agents and robots are still missing. This paper reviews approaches on explainable goal-driven intelligent agents and robots, focusing on techniques for explaining and communicating agents perceptual functions (example, senses, and vision) and cognitive reasoning (example, beliefs, desires, intention, plans, and goals) with humans in the loop. The review highlights key strategies that emphasize transparency, understandability, and continual learning for explainability. Finally, the paper presents requirements for explainability and suggests a roadmap for the possible realization of effective goal-driven explainable agents and robots.
robosuite is a simulation framework for robot learning powered by the MuJoCo physics engine. It offers a modular design for creating robotic tasks as well as a suite of benchmark environments for reproducible research. This paper discusses the key system modules and the benchmark environments of our new release robosuite v1.0.
We present Brax, an open source library for rigid body simulation with a focus on performance and parallelism on accelerators, written in JAX. We present results on a suite of tasks inspired by the existing reinforcement learning literature, but remade in our engine. Additionally, we provide reimplementations of PPO, SAC, ES, and direct policy optimization in JAX that compile alongside our environments, allowing the learning algorithm and the environment processing to occur on the same device, and to scale seamlessly on accelerators. Finally, we include notebooks that facilitate training of performant policies on common OpenAI Gym MuJoCo-like tasks in minutes.
In this paper, we propose a novel navigation system for mobile robots in pedestrian-rich sidewalk environments. Sidewalks are unique in that the pedestrian-shared space has characteristics of both roads and indoor spaces. Like vehicles on roads, pedestrian movement often manifests as linear flows in opposing directions. On the other hand, pedestrians also form crowds and can exhibit much more random movements than vehicles. Classical algorithms are insufficient for safe navigation around pedestrians and remaining on the sidewalk space. Thus, our approach takes advantage of natural human motion to allow a robot to adapt to sidewalk navigation in a safe and socially-compliant manner. We developed a textit{group surfing} method which aims to imitate the optimal pedestrian group for bringing the robot closer to its goal. For pedestrian-sparse environments, we propose a sidewalk edge detection and following method. Underlying these two navigation methods, the collision avoidance scheme is human-aware. The integrated navigation stack is evaluated and demonstrated in simulation. A hardware demonstration is also presented.
This invited paper discusses a new but important problem, supervised autonomy, in the context of robotics. The paper defines supervised autonomy and compares the supervised autonomy with robotic teleoperation and robotic full autonomy. Based on the discussion, the significance of supervised autonomy was introduced. The paper discusses the challenging and unsolved problems in supervised autonomy, and reviews the related works in our research lab. Based on the discussions, the paper draws the conclusion that supervised autonomy is critical for applying robotic systems to address complicated problems in the real world.