No Arabic abstract
We present DEGARI (Dynamic Emotion Generator And ReclassIfier), an explainable system for emotion attribution and recommendation. This system relies on a recently introduced commonsense reasoning framework, the TCL logic, which is based on a human-like procedure for the automatic generation of novel concepts in a Description Logics knowledge base. Starting from an ontological formalization of emotions based on the Plutchik model, known as ArsEmotica, the system exploits the logic TCL to automatically generate novel commonsense semantic representations of compound emotions (e.g. Love as derived from the combination of Joy and Trust according to Plutchik). The generated emotions correspond to prototypes, i.e. commonsense representations of given concepts, and have been used to reclassify emotion-related contents in a variety of artistic domains, ranging from art datasets to the editorial contents available in RaiPlay, the online platform of RAI Radiotelevisione Italiana (the Italian public broadcasting company). We show how the reported results (evaluated in the light of the obtained reclassifications, the user ratings assigned to such reclassifications, and their explainability) are encouraging, and pave the way to many further research directions.
In this report a computational study of ConceptNet 4 is performed using tools from the field of network analysis. Part I describes the process of extracting the data from the SQL database that is available online, as well as how the closure of the input among the assertions in the English language is computed. This part also performs a validation of the input as well as checks for the consistency of the entire database. Part II investigates the structural properties of ConceptNet 4. Different graphs are induced from the knowledge base by fixing different parameters. The degrees and the degree distributions are examined, the number and sizes of connected components, the transitivity and clustering coefficient, the cores, information related to shortest paths in the graphs, and cliques. Part III investigates non-overlapping, as well as overlapping communities that are found in ConceptNet 4. Finally, Part IV describes an investigation on rules.
Reasoning is a critical ability towards complete visual understanding. To develop machine with cognition-level visual understanding and reasoning abilities, the visual commonsense reasoning (VCR) task has been introduced. In VCR, given a challenging question about an image, a machine must answer correctly and then provide a rationale justifying its answer. The methods adopting the powerful BERT model as the backbone for learning joint representation of image content and natural language have shown promising improvements on VCR. However, none of the existing methods have utilized commonsense knowledge in visual commonsense reasoning, which we believe will be greatly helpful in this task. With the support of commonsense knowledge, complex questions even if the required information is not depicted in the image can be answered with cognitive reasoning. Therefore, we incorporate commonsense knowledge into the cross-modal BERT, and propose a novel Knowledge Enhanced Visual-and-Linguistic BERT (KVL-BERT for short) model. Besides taking visual and linguistic contents as input, external commonsense knowledge extracted from ConceptNet is integrated into the multi-layer Transformer. In order to reserve the structural information and semantic representation of the original sentence, we propose using relative position embedding and mask-self-attention to weaken the effect between the injected commonsense knowledge and other unrelated components in the input sequence. Compared to other task-specific models and general task-agnostic pre-training models, our KVL-BERT outperforms them by a large margin.
In order to reach human performance on complexvisual tasks, artificial systems need to incorporate a sig-nificant amount of understanding of the world in termsof macroscopic objects, movements, forces, etc. Inspiredby work on intuitive physics in infants, we propose anevaluation benchmark which diagnoses how much a givensystem understands about physics by testing whether itcan tell apart well matched videos of possible versusimpossible events constructed with a game engine. Thetest requires systems to compute a physical plausibilityscore over an entire video. It is free of bias and cantest a range of basic physical reasoning concepts. Wethen describe two Deep Neural Networks systems aimedat learning intuitive physics in an unsupervised way,using only physically possible videos. The systems aretrained with a future semantic mask prediction objectiveand tested on the possible versus impossible discrimi-nation task. The analysis of their results compared tohuman data gives novel insights in the potentials andlimitations of next frame prediction architectures.
Comprehending procedural text, e.g., a paragraph describing photosynthesis, requires modeling actions and the state changes they produce, so that questions about entities at different timepoints can be answered. Although several recent systems have shown impressive progress in this task, their predictions can be globally inconsistent or highly improbable. In this paper, we show how the predicted effects of actions in the context of a paragraph can be improved in two ways: (1) by incorporating global, commonsense constraints (e.g., a non-existent entity cannot be destroyed), and (2) by biasing reading with preferences from large-scale corpora (e.g., trees rarely move). Unlike earlier methods, we treat the problem as a neural structured prediction task, allowing hard and soft constraints to steer the model away from unlikely predictions. We show that the new model significantly outperforms earlier systems on a benchmark dataset for procedural text comprehension (+8% relative gain), and that it also avoids some of the nonsensical predictions that earlier systems make.
Recently, pretrained language models (e.g., BERT) have achieved great success on many downstream natural language understanding tasks and exhibit a certain level of commonsense reasoning ability. However, their performance on commonsense tasks is still far from that of humans. As a preliminary attempt, we propose a simple yet effective method to teach pretrained models with commonsense reasoning by leveraging the structured knowledge in ConceptNet, the largest commonsense knowledge base (KB). Specifically, the structured knowledge in KB allows us to construct various logical forms, and then generate multiple-choice questions requiring commonsense logical reasoning. Experimental results demonstrate that, when refined on these training examples, the pretrained models consistently improve their performance on tasks that require commonsense reasoning, especially in the few-shot learning setting. Besides, we also perform analysis to understand which logical relations are more relevant to commonsense reasoning.