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Trear: Transformer-based RGB-D Egocentric Action Recognition

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 Added by Pichao Wang
 Publication date 2021
and research's language is English




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In this paper, we propose a textbf{Tr}ansformer-based RGB-D textbf{e}gocentric textbf{a}ction textbf{r}ecognition framework, called Trear. It consists of two modules, inter-frame attention encoder and mutual-attentional fusion block. Instead of using optical flow or recurrent units, we adopt self-attention mechanism to model the temporal structure of the data from different modalities. Input frames are cropped randomly to mitigate the effect of the data redundancy. Features from each modality are interacted through the proposed fusion block and combined through a simple yet effective fusion operation to produce a joint RGB-D representation. Empirical experiments on two large egocentric RGB-D datasets, THU-READ and FPHA, and one small dataset, WCVS, have shown that the proposed method outperforms the state-of-the-art results by a large margin.



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The cognitive system for human action and behavior has evolved into a deep learning regime, and especially the advent of Graph Convolution Networks has transformed the field in recent years. However, previous works have mainly focused on over-parameterized and complex models based on dense graph convolution networks, resulting in low efficiency in training and inference. Meanwhile, the Transformer architecture-based model has not yet been well explored for cognitive application in human action and behavior estimation. This work proposes a novel skeleton-based human action recognition model with sparse attention on the spatial dimension and segmented linear attention on the temporal dimension of data. Our model can also process the variable length of video clips grouped as a single batch. Experiments show that our model can achieve comparable performance while utilizing much less trainable parameters and achieve high speed in training and inference. Experiments show that our model achieves 4~18x speedup and 1/7~1/15 model size compared with the baseline models at competitive accuracy.
Although there has been significant research in egocentric action recognition, most methods and tasks, including EPIC-KITCHENS, suppose a fixed set of action classes. Fixed-set classification is useful for benchmarking methods, but is often unrealistic in practical settings due to the compositionality of actions, resulting in a functionally infinite-cardinality label set. In this work, we explore generalization with an open set of classes by unifying two popular approaches: few- and zero-shot generalization (the latter which we reframe as cross-modal few-shot generalization). We propose a new set of splits derived from the EPIC-KITCHENS dataset that allow evaluation of open-set classification, and use these splits to show that adding a metric-learning loss to the conventional direct-alignment baseline can improve zero-shot classification by as much as 10%, while not sacrificing few-shot performance.
Egocentric video recognition is a natural testbed for diverse interaction reasoning. Due to the large action vocabulary in egocentric video datasets, recent studies usually utilize a two-branch structure for action recognition, ie, one branch for verb classification and the other branch for noun classification. However, correlation studies between the verb and the noun branches have been largely ignored. Besides, the two branches fail to exploit local features due to the absence of a position-aware attention mechanism. In this paper, we propose a novel Symbiotic Attention framework leveraging Privileged information (SAP) for egocentric video recognition. Finer position-aware object detection features can facilitate the understanding of actors interaction with the object. We introduce these features in action recognition and regard them as privileged information. Our framework enables mutual communication among the verb branch, the noun branch, and the privileged information. This communication process not only injects local details into global features but also exploits implicit guidance about the spatio-temporal position of an on-going action. We introduce novel symbiotic attention (SA) to enable effective communication. It first normalizes the detection guided features on one branch to underline the action-relevant information from the other branch. SA adaptively enhances the interactions among the three sources. To further catalyze this communication, spatial relations are uncovered for the selection of most action-relevant information. It identifies the most valuable and discriminative feature for classification. We validate the effectiveness of our SAP quantitatively and qualitatively. Notably, it achieves the state-of-the-art on two large-scale egocentric video datasets.
We present an approach for real-time, robust and accurate hand pose estimation from moving egocentric RGB-D cameras in cluttered real environments. Existing methods typically fail for hand-object interactions in cluttered scenes imaged from egocentric viewpoints, common for virtual or augmented reality applications. Our approach uses two subsequently applied Convolutional Neural Networks (CNNs) to localize the hand and regress 3D joint locations. Hand localization is achieved by using a CNN to estimate the 2D position of the hand center in the input, even in the presence of clutter and occlusions. The localized hand position, together with the corresponding input depth value, is used to generate a normalized cropped image that is fed into a second CNN to regress relative 3D hand joint locations in real time. For added accuracy, robustness and temporal stability, we refine the pose estimates using a kinematic pose tracking energy. To train the CNNs, we introduce a new photorealistic dataset that uses a merged reality approach to capture and synthesize large amounts of annotated data of natural hand interaction in cluttered scenes. Through quantitative and qualitative evaluation, we show that our method is robust to self-occlusion and occlusions by objects, particularly in moving egocentric perspectives.
114 - Ruwen Bai , Min Li , Bo Meng 2021
Graph convolutional networks (GCNs) achieve promising performance for skeleton-based action recognition. However, in most GCN-based methods, the spatial-temporal graph convolution is strictly restricted by the graph topology while only captures the short-term temporal context, thus lacking the flexibility of feature extraction. In this work, we present a novel architecture, named Graph Convolutional skeleton Transformer (GCsT), which addresses limitations in GCNs by introducing Transformer. Our GCsT employs all the benefits of Transformer (i.e. dynamical attention and global context) while keeps the advantages of GCNs (i.e. hierarchy and local topology structure). In GCsT, the spatial-temporal GCN forces the capture of local dependencies while Transformer dynamically extracts global spatial-temporal relationships. Furthermore, the proposed GCsT shows stronger expressive capability by adding additional information present in skeleton sequences. Incorporating the Transformer allows that information to be introduced into the model almost effortlessly. We validate the proposed GCsT by conducting extensive experiments, which achieves the state-of-the-art performance on NTU RGB+D, NTU RGB+D 120 and Northwestern-UCLA datasets.
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