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Patch-wise++ Perturbation for Adversarial Targeted Attacks

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 Added by Qilong Zhang
 Publication date 2020
and research's language is English




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Although great progress has been made on adversarial attacks for deep neural networks (DNNs), their transferability is still unsatisfactory, especially for targeted attacks. There are two problems behind that have been long overlooked: 1) the conventional setting of $T$ iterations with the step size of $epsilon/T$ to comply with the $epsilon$-constraint. In this case, most of the pixels are allowed to add very small noise, much less than $epsilon$; and 2) usually manipulating pixel-wise noise. However, features of a pixel extracted by DNNs are influenced by its surrounding regions, and different DNNs generally focus on different discriminative regions in recognition. To tackle these issues, our previous work proposes a patch-wise iterative method (PIM) aimed at crafting adversarial examples with high transferability. Specifically, we introduce an amplification factor to the step size in each iteration, and one pixels overall gradient overflowing the $epsilon$-constraint is properly assigned to its surrounding regions by a project kernel. But targeted attacks aim to push the adversarial examples into the territory of a specific class, and the amplification factor may lead to underfitting. Thus, we introduce the temperature and propose a patch-wise++ iterative method (PIM++) to further improve transferability without significantly sacrificing the performance of the white-box attack. Our method can be generally integrated to any gradient-based attack methods. Compared with the current state-of-the-art attack methods, we significantly improve the success rate by 33.1% for defense models and 31.4% for normally trained models on average.



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120 - Nan Ji , YanFei Feng , Haidong Xie 2021
The security of object detection systems has attracted increasing attention, especially when facing adversarial patch attacks. Since patch attacks change the pixels in a restricted area on objects, they are easy to implement in the physical world, especially for attacking human detection systems. The existing defenses against patch attacks are mostly applied for image classification problems and have difficulty resisting human detection attacks. Towards this critical issue, we propose an efficient and effective plug-in defense component on the YOLO detection system, which we name Ad-YOLO. The main idea is to add a patch class on the YOLO architecture, which has a negligible inference increment. Thus, Ad-YOLO is expected to directly detect both the objects of interest and adversarial patches. To the best of our knowledge, our approach is the first defense strategy against human detection attacks. We investigate Ad-YOLOs performance on the YOLOv2 baseline. To improve the ability of Ad-YOLO to detect variety patches, we first use an adversarial training process to develop a patch dataset based on the Inria dataset, which we name Inria-Patch. Then, we train Ad-YOLO by a combination of Pascal VOC, Inria, and Inria-Patch datasets. With a slight drop of $0.70%$ mAP on VOC 2007 test set, Ad-YOLO achieves $80.31%$ AP of persons, which highly outperforms $33.93%$ AP for YOLOv2 when facing white-box patch attacks. Furthermore, compared with YOLOv2, the results facing a physical-world attack are also included to demonstrate Ad-YOLOs excellent generalization ability.
State-of-the-art methods for counting people in crowded scenes rely on deep networks to estimate crowd density. While effective, deep learning approaches are vulnerable to adversarial attacks, which, in a crowd-counting context, can lead to serious security issues. However, attack and defense mechanisms have been virtually unexplored in regression tasks, let alone for crowd density estimation. In this paper, we investigate the effectiveness of existing attack strategies on crowd-counting networks, and introduce a simple yet effective pixel-wise detection mechanism. It builds on the intuition that, when attacking a multitask network, in our case estimating crowd density and scene depth, both outputs will be perturbed, and thus the second one can be used for detection purposes. We will demonstrate that this significantly outperforms heuristic and uncertainty-based strategies.
By adding human-imperceptible noise to clean images, the resultant adversarial examples can fool other unknown models. Features of a pixel extracted by deep neural networks (DNNs) are influenced by its surrounding regions, and different DNNs generally focus on different discriminative regions in recognition. Motivated by this, we propose a patch-wise iterative algorithm -- a black-box attack towards mainstream normally trained and defense models, which differs from the existing attack methods manipulating pixel-wise noise. In this way, without sacrificing the performance of white-box attack, our adversarial examples can have strong transferability. Specifically, we introduce an amplification factor to the step size in each iteration, and one pixels overall gradient overflowing the $epsilon$-constraint is properly assigned to its surrounding regions by a project kernel. Our method can be generally integrated to any gradient-based attack methods. Compared with the current state-of-the-art attacks, we significantly improve the success rate by 9.2% for defense models and 3.7% for normally trained models on average. Our code is available at url{https://github.com/qilong-zhang/Patch-wise-iterative-attack}
We present a novel, real-time, semantic segmentation network in which the encoder both encodes and generates the parameters (weights) of the decoder. Furthermore, to allow maximal adaptivity, the weights at each decoder block vary spatially. For this purpose, we design a new type of hypernetwork, composed of a nested U-Net for drawing higher level context features, a multi-headed weight generating module which generates the weights of each block in the decoder immediately before they are consumed, for efficient memory utilization, and a primary network that is composed of novel dynamic patch-wise convolutions. Despite the usage of less-conventional blocks, our architecture obtains real-time performance. In terms of the runtime vs. accuracy trade-off, we surpass state of the art (SotA) results on popular semantic segmentation benchmarks: PASCAL VOC 2012 (val. set) and real-time semantic segmentation on Cityscapes, and CamVid. The code is available: https://nirkin.com/hyperseg.
Perturbation-based attacks, while not physically realizable, have been the main emphasis of adversarial machine learning (ML) research. Patch-based attacks by contrast are physically realizable, yet most work has focused on 2D domain with recent forays into 3D. Characterizing the robustness properties of patch attacks and their invariance to 3D pose is important, yet not fully elucidated, and is the focus of this paper. To this end, several contributions are made here: A) we develop a new metric called mean Attack Success over Transformations (mAST) to evaluate patch attack robustness and invariance; and B), we systematically assess robustness of patch attacks to 3D position and orientation for various conditions; in particular, we conduct a sensitivity analysis which provides important qualitative insights into attack effectiveness as a function of the 3D pose of a patch relative to the camera (rotation, translation) and sets forth some properties for patch attack 3D invariance; and C), we draw novel qualitative conclusions including: 1) we demonstrate that for some 3D transformations, namely rotation and loom, increasing the training distribution support yields an increase in patch success over the full range at test time. 2) We provide new insights into the existence of a fundamental cutoff limit in patch attack effectiveness that depends on the extent of out-of-plane rotation angles. These findings should collectively guide future design of 3D patch attacks and defenses.
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