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Approximations for a Queueing Game Model with Join-the-Shortest-Queue Strategy

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 Added by Yiqiang Zhao
 Publication date 2020
  fields
and research's language is English




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This paper investigates a partially observable queueing system with $N$ nodes in which each node has a dedicated arrival stream. There is an extra arrival stream to balance the load of the system by routing its customers to the shortest queue. In addition, a reward-cost structure is considered to analyze customers strategic behaviours. The equilibrium and socially optimal strategies are derived for the partially observable mean field limit model. Then, we show that the strategies obtained from the mean field model are good approximations to the model with finite $N$ nodes. Finally, numerical experiments are provided to compare the equilibrium and socially optimal behaviours, including joining probabilities and social benefits for different system parameters.



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We study a differential game that governs the moderate-deviation heavy-traffic asymptotics of a multiclass single-server queueing control problem with a risk-sensitive cost. We consider a cost set on a finite but sufficiently large time horizon, and show that this formulation leads to stationary feedback policies for the game. Several aspects of the game are explored, including its characterization via a (one-dimensional) free boundary problem, the semi-explicit solution of an optimal strategy, and the specification of a saddle point. We emphasize the analogy to the well-known Harrison-Taksar free boundary problem which plays a similar role in the diffusion-scale heavy-traffic literature.
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