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Learning to Retrieve Entity-Aware Knowledge and Generate Responses with Copy Mechanism for Task-Oriented Dialogue Systems

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 Added by Chao-Hong Tan
 Publication date 2020
and research's language is English




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Task-oriented conversational modeling with unstructured knowledge access, as track 1 of the 9th Dialogue System Technology Challenges (DSTC 9), requests to build a system to generate response given dialogue history and knowledge access. This challenge can be separated into three subtasks, (1) knowledge-seeking turn detection, (2) knowledge selection, and (3) knowledge-grounded response generation. We use pre-trained language models, ELECTRA and RoBERTa, as our base encoder for different subtasks. For subtask 1 and 2, the coarse-grained information like domain and entity are used to enhance knowledge usage. For subtask 3, we use a latent variable to encode dialog history and selected knowledge better and generate responses combined with copy mechanism. Meanwhile, some useful post-processing strategies are performed on the models final output to make further knowledge usage in the generation task. As shown in released evaluation results, our proposed system ranks second under objective metrics and ranks fourth under human metrics.



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Task-oriented dialogue systems are either modularized with separate dialogue state tracking (DST) and management steps or end-to-end trainable. In either case, the knowledge base (KB) plays an essential role in fulfilling user requests. Modularized systems rely on DST to interact with the KB, which is expensive in terms of annotation and inference time. End-to-end systems use the KB directly as input, but they cannot scale when the KB is larger than a few hundred entries. In this paper, we propose a method to embed the KB, of any size, directly into the model parameters. The resulting model does not require any DST or template responses, nor the KB as input, and it can dynamically update its KB via fine-tuning. We evaluate our solution in five task-oriented dialogue datasets with small, medium, and large KB size. Our experiments show that end-to-end models can effectively embed knowledge bases in their parameters and achieve competitive performance in all evaluated datasets.
Continual learning in task-oriented dialogue systems can allow us to add new domains and functionalities through time without incurring the high cost of a whole system retraining. In this paper, we propose a continual learning benchmark for task-oriented dialogue systems with 37 domains to be learned continuously in four settings, such as intent recognition, state tracking, natural language generation, and end-to-end. Moreover, we implement and compare multiple existing continual learning baselines, and we propose a simple yet effective architectural method based on residual adapters. Our experiments demonstrate that the proposed architectural method and a simple replay-based strategy perform comparably well but they both achieve inferior performance to the multi-task learning baseline, in where all the data are shown at once, showing that continual learning in task-oriented dialogue systems is a challenging task. Furthermore, we reveal several trade-offs between different continual learning methods in term of parameter usage and memory size, which are important in the design of a task-oriented dialogue system. The proposed benchmark is released together with several baselines to promote more research in this direction.
In this paper, we propose Minimalist Transfer Learning (MinTL) to simplify the system design process of task-oriented dialogue systems and alleviate the over-dependency on annotated data. MinTL is a simple yet effective transfer learning framework, which allows us to plug-and-play pre-trained seq2seq models, and jointly learn dialogue state tracking and dialogue response generation. Unlike previous approaches, which use a copy mechanism to carryover the old dialogue states to the new one, we introduce Levenshtein belief spans (Lev), that allows efficient dialogue state tracking with a minimal generation length. We instantiate our learning framework with two pre-trained backbones: T5 and BART, and evaluate them on MultiWOZ. Extensive experiments demonstrate that: 1) our systems establish new state-of-the-art results on end-to-end response generation, 2) MinTL-based systems are more robust than baseline methods in the low resource setting, and they achieve competitive results with only 20% training data, and 3) Lev greatly improves the inference efficiency.
Dialogue management (DM) decides the next action of a dialogue system according to the current dialogue state, and thus plays a central role in task-oriented dialogue systems. Since dialogue management requires to have access to not only local utterances, but also the global semantics of the entire dialogue session, modeling the long-range history information is a critical issue. To this end, we propose a novel Memory-Augmented Dialogue management model (MAD) which employs a memory controller and two additional memory structures, i.e., a slot-value memory and an external memory. The slot-value memory tracks the dialogue state by memorizing and updating the values of semantic slots (for instance, cuisine, price, and location), and the external memory augments the representation of hidden states of traditional recurrent neural networks through storing more context information. To update the dialogue state efficiently, we also propose slot-level attention on user utterances to extract specific semantic information for each slot. Experiments show that our model can obtain state-of-the-art performance and outperforms existing baselines.
Recent studies try to build task-oriented dialogue systems in an end-to-end manner and the existing works make great progress on this task. However, there is still an issue need to be further considered, i.e., how to effectively represent the knowledge bases and incorporate that into dialogue systems. To solve this issue, we design a novel Transformer-based Context-aware Memory Generator to model the entities in knowledge bases, which can produce entity representations with perceiving all the relevant entities and dialogue history. Furthermore, we propose Context-aware Memory Enhanced Transformer (CMET), which can effectively aggregate information from the dialogue history and knowledge bases to generate more accurate responses. Through extensive experiments, our method can achieve superior performance over the state-of-the-art methods.

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