No Arabic abstract
Within simulations of molecules deposited on a surface we show that neuroevolutionary learning can design particles and time-dependent protocols to promote self-assembly, without input from physical concepts such as thermal equilibrium or mechanical stability and without prior knowledge of candidate or competing structures. The learning algorithm is capable of both directed and exploratory design: it can assemble a material with a user-defined property, or search for novelty in the space of specified order parameters. In the latter mode it explores the space of what can be made rather than the space of structures that are low in energy but not necessarily kinetically accessible.
We show that neural networks trained by evolutionary reinforcement learning can enact efficient molecular self-assembly protocols. Presented with molecular simulation trajectories, networks learn to change temperature and chemical potential in order to promote the assembly of desired structures or choose between competing polymorphs. In the first case, networks reproduce in a qualitative sense the results of previously-known protocols, but faster and with higher fidelity; in the second case they identify strategies previously unknown, from which we can extract physical insight. Networks that take as input the elapsed time of the simulation or microscopic information from the system are both effective, the latter more so. The evolutionary scheme we have used is simple to implement and can be applied to a broad range of examples of experimental self-assembly, whether or not one can monitor the experiment as it proceeds. Our results have been achieved with no human input beyond the specification of which order parameter to promote, pointing the way to the design of synthesis protocols by artificial intelligence.
A challenge of molecular self-assembly is to understand how to design particles that self-assemble into a desired structure and not any of a potentially large number of undesired structures. Here we use simulation to show that a strategy of minimal positive design allows the self-assembly of networks equivalent to the 8 semiregular Archimedean tilings of the plane, structures not previously realized in simulation. This strategy consists of identifying the fewest distinct types of interparticle interaction that appear in the desired structure, and does not require enumeration of the many possible undesired structures. The resulting particles, which self-assemble into the desired networks, possess DNA-like selectivity of their interactions. Assembly of certain molecular networks may therefore require such selectivity.
The simplest prescription for building a patterned structure from its constituents is to add particles, one at a time, to an appropriate template. However, self-organizing molecular and colloidal systems in nature can evolve in much more hierarchical ways. Specifically, constituents (or clusters of constituents) may aggregate to form clusters (or clusters of clusters) that serve as building blocks for later stages of assembly. Here we evaluate the character and consequences of such collective motion in a set of prototypical assembly processes. We do so using computer simulations in which a systems capacity for hierarchical dynamics can be controlled systematically. By explicitly allowing or suppressing collective motion, we quantify its effects. We find that coarsening within a two dimensional attractive lattice gas (and an analogous off-lattice model in three dimensions) is naturally dominated by collective motion over a broad range of temperatures and densities. Under such circumstances, cluster mobility inhibits the development of uniform coexisting phases, especially when macroscopic segregation is strongly favored by thermodynamics. By contrast, the assembly of model viral capsids is not frustrated but is instead facilitated by collective moves, which promote the orderly binding of intermediates consisting of several monomers.
Run-and-tumble dynamics is a wide-spread mechanism of swimming bacteria. The accumulation of run-and-tumble microswimmers near impermeable surfaces is studied theoretically and numerically in the low-density limit in two and three spatial dimensions. Both uni-modal and exponential distributions of the run lengths are considered. Constant run lengths lead to {peaks and depletions regions} in the density distribution of particles near the surface, in contrast to {exponentially-distributed run lengths}. Finally, we present a universal accumulation law for large channel widths, which applies not only to run-and-tumble swimmers, but also to many other kinds of self-propelled particles.
Langevin equations for the self-thermophoretic dynamics of Janus motors partially coated with an absorbing layer that is heated by a radiation field are presented. The derivation of these equations is based on fluctuating hydrodynamics and radiative heat transfer theory involving stochastic equations for bulk phases and surface processes that are consistent with microscopic reversibility. Expressions for the self-thermophoretic force and torque for arbitrary slip boundary conditions are obtained. The overdamped Langevin equations for the colloid displacement and radiative heat transfer provide expressions for the self-thermophoretic velocity and its reciprocal contribution where an external force can influence the radiative heat transfer. A nonequilibrium fluctuation formula is also derived and shows how the probability density of the Janus particle displacement and radiation energy transfer during the time interval [0,t] are related to the mechanical and thermal affinities that characterize the nonequilibrium system state.