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Learning Tactile Models for Factor Graph-based Estimation

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 Added by Paloma Sodhi
 Publication date 2020
and research's language is English




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Were interested in the problem of estimating object states from touch during manipulation under occlusions. In this work, we address the problem of estimating object poses from touch during planar pushing. Vision-based tactile sensors provide rich, local image measurements at the point of contact. A single such measurement, however, contains limited information and multiple measurements are needed to infer latent object state. We solve this inference problem using a factor graph. In order to incorporate tactile measurements in the graph, we need local observation models that can map high-dimensional tactile images onto a low-dimensional state space. Prior work has used low-dimensional force measurements or engineered functions to interpret tactile measurements. These methods, however, can be brittle and difficult to scale across objects and sensors. Our key insight is to directly learn tactile observation models that predict the relative pose of the sensor given a pair of tactile images. These relative poses can then be incorporated as factors within a factor graph. We propose a two-stage approach: first we learn local tactile observation models supervised with ground truth data, and then integrate these models along with physics and geometric factors within a factor graph optimizer. We demonstrate reliable object tracking using only tactile feedback for 150 real-world planar pushing sequences with varying trajectories across three object shapes. Supplementary video: https://youtu.be/y1kBfSmi8w0



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Estimation of tactile properties from vision, such as slipperiness or roughness, is important to effectively interact with the environment. These tactile properties help us decide which actions we should choose and how to perform them. E.g., we can drive slower if we see that we have bad traction or grasp tighter if an item looks slippery. We believe that this ability also helps robots to enhance their understanding of the environment, and thus enables them to tailor their actions to the situation at hand. We therefore propose a model to estimate the degree of tactile properties from visual perception alone (e.g., the level of slipperiness or roughness). Our method extends a encoder-decoder network, in which the latent variables are visual and tactile features. In contrast to previous works, our method does not require manual labeling, but only RGB images and the corresponding tactile sensor data. All our data is collected with a webcam and uSkin tactile sensor mounted on the end-effector of a Sawyer robot, which strokes the surfaces of 25 different materials. We show that our model generalizes to materials not included in the training data by evaluating the feature space, indicating that it has learned to associate important tactile properties with images.
We address the problem of robot localization using ground penetrating radar (GPR) sensors. Current approaches for localization with GPR sensors require a priori maps of the systems environment as well as access to approximate global positioning (GPS) during operation. In this paper, we propose a novel, real-time GPR-based localization system for unknown and GPS-denied environments. We model the localization problem as an inference over a factor graph. Our approach combines 1D single-channel GPR measurements to form 2D image submaps. To use these GPR images in the graph, we need sensor models that can map noisy, high-dimensional image measurements into the state space. These are challenging to obtain a priori since image generation has a complex dependency on subsurface composition and radar physics, which itself varies with sensors and variations in subsurface electromagnetic properties. Our key idea is to instead learn relative sensor models directly from GPR data that map non-sequential GPR image pairs to relative robot motion. These models are incorporated as factors within the factor graph with relative motion predictions correcting for accumulated drift in the position estimates. We demonstrate our approach over datasets collected across multiple locations using a custom designed experimental rig. We show reliable, real-time localization using only GPR and odometry measurements for varying trajectories in three distinct GPS-denied environments. For our supplementary video, see https://youtu.be/HXXgdTJzqyw.
In essence, successful grasp boils down to correct responses to multiple contact events between fingertips and objects. In most scenarios, tactile sensing is adequate to distinguish contact events. Due to the nature of high dimensionality of tactile information, classifying spatiotemporal tactile signals using conventional model-based methods is difficult. In this work, we propose to predict and classify tactile signal using deep learning methods, seeking to enhance the adaptability of the robotic grasp system to external event changes that may lead to grasping failure. We develop a deep learning framework and collect 6650 tactile image sequences with a vision-based tactile sensor, and the neural network is integrated into a contact-event-based robotic grasping system. In grasping experiments, we achieved 52% increase in terms of object lifting success rate with contact detection, significantly higher robustness under unexpected loads with slip prediction compared with open-loop grasps, demonstrating that integration of the proposed framework into robotic grasping system substantially improves picking success rate and capability to withstand external disturbances.
A recent line of work has shown that end-to-end optimization of Bayesian filters can be used to learn state estimators for systems whose underlying models are difficult to hand-design or tune, while retaining the core advantages of probabilistic state estimation. As an alternative approach for state estimation in these settings, we present an end-to-end approach for learning state estimators modeled as factor graph-based smoothers. By unrolling the optimizer we use for maximum a posteriori inference in these probabilistic graphical models, we can learn probabilistic system models in the full context of an overall state estimator, while also taking advantage of the distinct accuracy and runtime advantages that smoothers offer over recursive filters. We study this approach using two fundamental state estimation problems, object tracking and visual odometry, where we demonstrate a significant improvement over existing baselines. Our work comes with an extensive code release, which includes training and evaluation scripts, as well as Python libraries for Lie theory and factor graph optimization: https://sites.google.com/view/diffsmoothing/
Current methods for estimating force from tactile sensor signals are either inaccurate analytic models or task-specific learned models. In this paper, we explore learning a robust model that maps tactile sensor signals to force. We specifically explore learning a mapping for the SynTouch BioTac sensor via neural networks. We propose a voxelized input feature layer for spatial signals and leverage information about the sensor surface to regularize the loss function. To learn a robust tactile force model that transfers across tasks, we generate ground truth data from three different sources: (1) the BioTac rigidly mounted to a force torque~(FT) sensor, (2) a robot interacting with a ball rigidly attached to the same FT sensor, and (3) through force inference on a planar pushing task by formalizing the mechanics as a system of particles and optimizing over the object motion. A total of 140k samples were collected from the three sources. We achieve a median angular accuracy of 3.5 degrees in predicting force direction (66% improvement over the current state of the art) and a median magnitude accuracy of 0.06 N (93% improvement) on a test dataset. Additionally, we evaluate the learned force model in a force feedback grasp controller performing object lifting and gentle placement. Our results can be found on https://sites.google.com/view/tactile-force.
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