No Arabic abstract
In rate-distortion optimization, the encoder settings are determined by maximizing a reconstruction quality measure subject to a constraint on the bit rate. One of the main challenges of this approach is to define a quality measure that can be computed with low computational cost and which correlates well with perceptual quality. While several quality measures that fulfil these two criteria have been developed for images and video, no such one exists for 3D point clouds. We address this limitation for the video-based point cloud compression (V-PCC) standard by proposing a linear perceptual quality model whose variables are the V-PCC geometry and color quantization parameters and whose coefficients can easily be computed from two features extracted from the original 3D point cloud. Subjective quality tests with 400 compressed 3D point clouds show that the proposed model correlates well with the mean opinion score, outperforming state-of-the-art full reference objective measures in terms of Spearman rank-order and Pearsons linear correlation coefficient. Moreover, we show that for the same target bit rate, ratedistortion optimization based on the proposed model offers higher perceptual quality than rate-distortion optimization based on exhaustive search with a point-to-point objective quality metric.
This paper describes a quality assessment model for perceptual video compression applications (PVM), which stimulates visual masking and distortion-artefact perception using an adaptive combination of noticeable distortions and blurring artefacts. The method shows significant improvement over existing quality metrics based on the VQEG database, and provides compatibility with in-loop rate-quality optimisation for next generation video codecs due to its latency and complexity attributes. Performance comparison are validated against a range of different distortion types.
To improve the viewers Quality of Experience (QoE) and optimize computer graphics applications, 3D model quality assessment (3D-QA) has become an important task in the multimedia area. Point cloud and mesh are the two most widely used digital representation formats of 3D models, the visual quality of which is quite sensitive to lossy operations like simplification and compression. Therefore, many related studies such as point cloud quality assessment (PCQA) and mesh quality assessment (MQA) have been carried out to measure the caused visual quality degradations. However, a large part of previous studies utilizes full-reference (FR) metrics, which means they may fail to predict the quality level with the absence of the reference 3D model. Furthermore, few 3D-QA metrics are carried out to consider color information, which significantly restricts the effectiveness and scope of application. In this paper, we propose a no-reference (NR) quality assessment metric for colored 3D models represented by both point cloud and mesh. First, we project the 3D models from 3D space into quality-related geometry and color feature domains. Then, the natural scene statistics (NSS) and entropy are utilized to extract quality-aware features. Finally, the Support Vector Regressor (SVR) is employed to regress the quality-aware features into quality scores. Our method is mainly validated on the colored point cloud quality assessment database (SJTU-PCQA) and the colored mesh quality assessment database (CMDM). The experimental results show that the proposed method outperforms all the state-of-art NR 3D-QA metrics and obtains an acceptable gap with the state-of-art FR 3D-QA metrics.
Full-reference (FR) point cloud quality assessment (PCQA) has achieved impressive progress in recent years. However, in many cases, obtaining the reference point cloud is difficult, so the no-reference (NR) methods have become a research hotspot. Few researches about NR objective quality metrics are conducted due to the lack of a large-scale subjective point cloud dataset. Besides, the distinctive property of the point cloud format makes it infeasible to apply blind image quality assessment (IQA) methods directly to predict the quality scores of point clouds. In this paper, we establish a large-scale PCQA dataset, which includes 104 reference point clouds and more than 24,000 distorted point clouds. In the established dataset, each reference point cloud is augmented with 33 types of impairments (e.g., Gaussian noise, contrast distortion, geometry noise, local loss, and compression loss) at 7 different distortion levels. Besides, inspired by the hierarchical perception system and considering the intrinsic attributes of point clouds, an end-to-end sparse convolutional neural network (CNN) is designed to accurately estimate the subjective quality. We conduct several experiments to evaluate the performance of the proposed network. The results demonstrate that the proposed network has reliable performance. The dataset presented in this work will be publicly accessible at http://smt.sjtu.edu.cn.
As the immersive multimedia techniques like Free-viewpoint TV (FTV) develop at an astonishing rate, users demand for high-quality immersive contents increases dramatically. Unlike traditional uniform artifacts, the distortions within immersive contents could be non-uniform structure-related and thus are challenging for commonly used quality metrics. Recent studies have demonstrated that the representation of visual features can be extracted from multiple levels of the hierarchy. Inspired by the hierarchical representation mechanism in the human visual system (HVS), in this paper, we explore to adopt structural representations to quantitatively measure the impact of such structure-related distortion on perceived quality in FTV scenario. More specifically, a bio-inspired full reference image quality metric is proposed based on 1) low-level contour descriptor; 2) mid-level contour category descriptor; and 3) task-oriented non-natural structure descriptor. The experimental results show that the proposed model outperforms significantly the state-of-the-art metrics.
Compression of point clouds has so far been confined to coding the positions of a discrete set of points in space and the attributes of those discrete points. We introduce an alternative approach based on volumetric functions, which are functions defined not just on a finite set of points, but throughout space. As in regression analysis, volumetric functions are continuous functions that are able to interpolate values on a finite set of points as linear combinations of continuous basis functions. Using a B-spline wavelet basis, we are able to code volumetric functions representing both geometry and attributes. Geometry is represented implicitly as the level set of a volumetric function (the signed distance function or similar). Attributes are represented by a volumetric function whose coefficients can be regarded as a critically sampled orthonormal transform that generalizes the recent successful region-adaptive hierarchical (or Haar) transform to higher orders. Experimental results show that both geometry and attribute compression using volumetric functions improve over those used in the emerging MPEG Point Cloud Compression standard.