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Fast Motion Understanding with Spatiotemporal Neural Networks and Dynamic Vision Sensors

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 Added by Anthony Bisulco
 Publication date 2020
and research's language is English




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This paper presents a Dynamic Vision Sensor (DVS) based system for reasoning about high speed motion. As a representative scenario, we consider the case of a robot at rest reacting to a small, fast approaching object at speeds higher than 15m/s. Since conventional image sensors at typical frame rates observe such an object for only a few frames, estimating the underlying motion presents a considerable challenge for standard computer vision systems and algorithms. In this paper we present a method motivated by how animals such as insects solve this problem with their relatively simple vision systems. Our solution takes the event stream from a DVS and first encodes the temporal events with a set of causal exponential filters across multiple time scales. We couple these filters with a Convolutional Neural Network (CNN) to efficiently extract relevant spatiotemporal features. The combined network learns to output both the expected time to collision of the object, as well as the predicted collision point on a discretized polar grid. These critical estimates are computed with minimal delay by the network in order to react appropriately to the incoming object. We highlight the results of our system to a toy dart moving at 23.4m/s with a 24.73{deg} error in ${theta}$, 18.4mm average discretized radius prediction error, and 25.03% median time to collision prediction error.

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We propose novel dynamic multiscale graph neural networks (DMGNN) to predict 3D skeleton-based human motions. The core idea of DMGNN is to use a multiscale graph to comprehensively model the internal relations of a human body for motion feature learning. This multiscale graph is adaptive during training and dynamic across network layers. Based on this graph, we propose a multiscale graph computational unit (MGCU) to extract features at individual scales and fuse features across scales. The entire model is action-category-agnostic and follows an encoder-decoder framework. The encoder consists of a sequence of MGCUs to learn motion features. The decoder uses a proposed graph-based gate recurrent unit to generate future poses. Extensive experiments show that the proposed DMGNN outperforms state-of-the-art methods in both short and long-term predictions on the datasets of Human 3.6M and CMU Mocap. We further investigate the learned multiscale graphs for the interpretability. The codes could be downloaded from https://github.com/limaosen0/DMGNN.
Insects have tiny brains but complicated visual systems for motion perception. A handful of insect visual neurons have been computationally modeled and successfully applied for robotics. How different neurons collaborate on motion perception, is an open question to date. In this paper, we propose a novel embedded vision system in autonomous micro-robots, to recognize motion patterns in dynamic robot scenes. Here, the basic motion patterns are categorized into movements of looming (proximity), recession, translation, and other irrelevant ones. The presented system is a synthetic neural network, which comprises two complementary sub-systems with four spiking neurons -- the lobula giant movement detectors (LGMD1 and LGMD2) in locusts for sensing looming and recession, and the direction selective neurons (DSN-R and DSN-L) in flies for translational motion extraction. Images are transformed to spikes via spatiotemporal computations towards a switch function and decision making mechanisms, in order to invoke proper robot behaviors amongst collision avoidance, tracking and wandering, in dynamic robot scenes. Our robot experiments demonstrated two main contributions: (1) This neural vision system is effective to recognize the basic motion patterns corresponding to timely and proper robot behaviors in dynamic scenes. (2) The arena tests with multi-robots demonstrated the effectiveness in recognizing more abundant motion features for collision detection, which is a great improvement compared with former studies.
Defining methods for the automatic understanding of gestures is of paramount importance in many application contexts and in Virtual Reality applications for creating more natural and easy-to-use human-computer interaction methods. In this paper, we present a method for the recognition of a set of non-static gestures acquired through the Leap Motion sensor. The acquired gesture information is converted in color images, where the variation of hand joint positions during the gesture are projected on a plane and temporal information is represented with color intensity of the projected points. The classification of the gestures is performed using a deep Convolutional Neural Network (CNN). A modified version of the popular ResNet-50 architecture is adopted, obtained by removing the last fully connected layer and adding a new layer with as many neurons as the considered gesture classes. The method has been successfully applied to the existing reference dataset and preliminary tests have already been performed for the real-time recognition of dynamic gestures performed by users.
This survey presents a review of state-of-the-art deep neural network architectures, algorithms, and systems in vision and speech applications. Recent advances in deep artificial neural network algorithms and architectures have spurred rapid innovation and development of intelligent vision and speech systems. With availability of vast amounts of sensor data and cloud computing for processing and training of deep neural networks, and with increased sophistication in mobile and embedded technology, the next-generation intelligent systems are poised to revolutionize personal and commercial computing. This survey begins by providing background and evolution of some of the most successful deep learning models for intelligent vision and speech systems to date. An overview of large-scale industrial research and development efforts is provided to emphasize future trends and prospects of intelligent vision and speech systems. Robust and efficient intelligent systems demand low-latency and high fidelity in resource-constrained hardware platforms such as mobile devices, robots, and automobiles. Therefore, this survey also provides a summary of key challenges and recent successes in running deep neural networks on hardware-restricted platforms, i.e. within limited memory, battery life, and processing capabilities. Finally, emerging applications of vision and speech across disciplines such as affective computing, intelligent transportation, and precision medicine are discussed. To our knowledge, this paper provides one of the most comprehensive surveys on the latest developments in intelligent vision and speech applications from the perspectives of both software and hardware systems. Many of these emerging technologies using deep neural networks show tremendous promise to revolutionize research and development for future vision and speech systems.
Event-based cameras are vision devices that transmit only brightness changes with low latency and ultra-low power consumption. Such characteristics make event-based cameras attractive in the field of localization and object tracking in resource-constrained systems. Since the number of generated events in such cameras is huge, the selection and filtering of the incoming events are beneficial from both increasing the accuracy of the features and reducing the computational load. In this paper, we present an algorithm to detect asynchronous corners from a stream of events in real-time on embedded systems. The algorithm is called the Three Layer Filtering-Harris or TLF-Harris algorithm. The algorithm is based on an events filtering strategy whose purpose is 1) to increase the accuracy by deliberately eliminating some incoming events, i.e., noise, and 2) to improve the real-time performance of the system, i.e., preserving a constant throughput in terms of input events per second, by discarding unnecessary events with a limited accuracy loss. An approximation of the Harris algorithm, in turn, is used to exploit its high-quality detection capability with a low-complexity implementation to enable seamless real-time performance on embedded computing platforms. The proposed algorithm is capable of selecting the best corner candidate among neighbors and achieves an average execution time savings of 59 % compared with the conventional Harris score. Moreover, our approach outperforms the competing methods, such as eFAST, eHarris, and FA-Harris, in terms of real-time performance, and surpasses Arc* in terms of accuracy.

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