No Arabic abstract
Accurately modeling robot dynamics is crucial to safe and efficient motion control. In this paper, we develop and apply an iterative learning semi-parametric model, with a neural network, to the task of autonomous racing with a Model Predictive Controller (MPC). We present a novel non-linear semi-parametric dynamics model where we represent the known dynamics with a parametric model, and a neural network captures the unknown dynamics. We show that our model can learn more accurately than a purely parametric model and generalize better than a purely non-parametric model, making it ideal for real-world applications where collecting data from the full state space is not feasible. We present a system where the model is bootstrapped on pre-recorded data and then updated iteratively at run time. Then we apply our iterative learning approach to the simulated problem of autonomous racing and show that it can safely adapt to modified dynamics online and even achieve better performance than models trained on data from manual driving.
Autonomous car racing is a challenging task in the robotic control area. Traditional modular methods require accurate mapping, localization and planning, which makes them computationally inefficient and sensitive to environmental changes. Recently, deep-learning-based end-to-end systems have shown promising results for autonomous driving/racing. However, they are commonly implemented by supervised imitation learning (IL), which suffers from the distribution mismatch problem, or by reinforcement learning (RL), which requires a huge amount of risky interaction data. In this work, we present a general deep imitative reinforcement learning approach (DIRL), which successfully achieves agile autonomous racing using visual inputs. The driving knowledge is acquired from both IL and model-based RL, where the agent can learn from human teachers as well as perform self-improvement by safely interacting with an offline world model. We validate our algorithm both in a high-fidelity driving simulation and on a real-world 1/20-scale RC-car with limited onboard computation. The evaluation results demonstrate that our method outperforms previous IL and RL methods in terms of sample efficiency and task performance. Demonstration videos are available at https://caipeide.github.io/autorace-dirl/
The goal of this thesis is to design a learning model predictive controller (LMPC) that allows multiple agents to race competitively on a predefined race track in real-time. This thesis addresses two major shortcomings in the already existing single-agent formulation. Previously, the agent determines a locally optimal trajectory but does not explore the state space, which may be necessary for overtaking maneuvers. Additionally, obstacle avoidance for LMPC has been achieved in the past by using a non-convex terminal set, which increases the complexity for determining a solution to the optimization problem. The proposed algorithm for multi-agent racing explores the state space by executing the LMPC for multiple different initializations, which yields a richer terminal safe set. Furthermore, a new method for selecting states in the terminal set is developed, which keeps the convexity for the terminal safe set and allows for taking suboptimal states.
With the autonomy of aerial robots advances in recent years, autonomous drone racing has drawn increasing attention. In a professional pilot competition, a skilled operator always controls the drone to agilely avoid obstacles in aggressive attitudes, for reaching the destination as fast as possible. Autonomous flight like elite pilots requires planning in SE(3), whose non-triviality and complexity hindering a convincing solution in our community by now. To bridge this gap, this paper proposes an open-source baseline, which includes a high-performance SE(3) planner and a challenging simulation platform tailored for drone racing. We specify the SE(3) trajectory generation as a soft-penalty optimization problem, and speed up the solving process utilizing its underlying parallel structure. Moreover, to provide a testbed for challenging the planner, we develop delicate drone racing tracks which mimic real-world set-up and necessities planning in SE(3). Besides, we provide necessary system components such as common map interfaces and a baseline controller, to make our work plug-in-and-use. With our baseline, we hope to future foster the research of SE(3) planning and the competition of autonomous drone racing.
This paper presents the algorithms and system architecture of an autonomous racecar. The introduced vehicle is powered by a software stack designed for robustness, reliability, and extensibility. In order to autonomously race around a previously unknown track, the proposed solution combines state of the art techniques from different fields of robotics. Specifically, perception, estimation, and control are incorporated into one high-performance autonomous racecar. This complex robotic system, developed by AMZ Driverless and ETH Zurich, finished 1st overall at each competition we attended: Formula Student Germany 2017, Formula Student Italy 2018 and Formula Student Germany 2018. We discuss the findings and learnings from these competitions and present an experimental evaluation of each module of our solution.
Despite the rich theoretical foundation of model-based deep reinforcement learning (RL) agents, their effectiveness in real-world robotics-applications is less studied and understood. In this paper, we, therefore, investigate how such agents generalize to real-world autonomous-vehicle control-tasks, where advanced model-free deep RL algorithms fail. In particular, we set up a series of time-lap tasks for an F1TENTH racing robot, equipped with high-dimensional LiDAR sensors, on a set of test tracks with a gradual increase in their complexity. In this continuous-control setting, we show that model-based agents capable of learning in imagination, substantially outperform model-free agents with respect to performance, sample efficiency, successful task completion, and generalization. Moreover, we show that the generalization ability of model-based agents strongly depends on the observation-model choice. Finally, we provide extensive empirical evidence for the effectiveness of model-based agents provided with long enough memory horizons in sim2real tasks.