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Secretary Matching with General Arrivals

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 Added by Tomer Ezra
 Publication date 2020
and research's language is English




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We provide online algorithms for secretary matching in general weighted graphs, under the well-studied models of vertex and edge arrivals. In both models, edges are associated with arbitrary weights that are unknown from the outset, and are revealed online. Under vertex arrival, vertices arrive online in a uniformly random order; upon the arrival of a vertex $v$, the weights of edges from $v$ to all previously arriving vertices are revealed, and the algorithm decides which of these edges, if any, to include in the matching. Under edge arrival, edges arrive online in a uniformly random order; upon the arrival of an edge $e$, its weight is revealed, and the algorithm decides whether to include it in the matching or not. We provide a $5/12$-competitive algorithm for vertex arrival, and show it is tight. For edge arrival, we provide a $1/4$-competitive algorithm. Both results improve upon state of the art bounds for the corresponding settings. Interestingly, for vertex arrival, secretary matching in general graphs outperforms secretary matching in bipartite graphs with 1-sided arrival, where $1/e$ is the best possible guarantee.



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Online bipartite matching with edge arrivals remained a major open question for a long time until a recent negative result by [Gamlath et al. FOCS 2019], who showed that no online policy is better than the straightforward greedy algorithm, i.e., no online algorithm has a worst-case competitive ratio better than $0.5$. In this work, we consider the bipartite matching problem with edge arrivals in a natural stochastic framework, i.e., Bayesian setting where each edge of the graph is independently realized according to a known probability distribution. We focus on a natural class of prune & greedy online policies motivated by practical considerations from a multitude of online matching platforms. Any prune & greedy algorithm consists of two stages: first, it decreases the probabilities of some edges in the stochastic instance and then runs greedy algorithm on the pruned graph. We propose prune & greedy algorithms that are $0.552$-competitive on the instances that can be pruned to a $2$-regular stochastic bipartite graph, and $0.503$-competitive on arbitrary bipartite graphs. The algorithms and our analysis significantly deviate from the prior work. We first obtain analytically manageable lower bound on the size of the matching, which leads to a non linear optimization problem. We further reduce this problem to a continuous optimization with a constant number of parameters that can be solved using standard software tools.
The classical analysis of online algorithms, due to its worst-case nature, can be quite pessimistic when the input instance at hand is far from worst-case. Often this is not an issue with machine learning approaches, which shine in exploiting patterns in past inputs in order to predict the future. However, such predictions, although usually accurate, can be arbitrarily poor. Inspired by a recent line of work, we augment three well-known online settings with machine learned predictions about the future, and develop algorithms that take them into account. In particular, we study the following online selection problems: (i) the classical secretary problem, (ii) online bipartite matching and (iii) the graphic matroid secretary problem. Our algorithms still come with a worst-case performance guarantee in the case that predictions are subpar while obtaining an improved competitive ratio (over the best-known classical online algorithm for each problem) when the predictions are sufficiently accurate. For each algorithm, we establish a trade-off between the competitive ratios obtained in the two respective cases.
We introduce a weighted version of the ranking algorithm by Karp et al. (STOC 1990), and prove a competitive ratio of 0.6534 for the vertex-weighted online bipartite matching problem when online vertices arrive in random order. Our result shows that random arrivals help beating the 1-1/e barrier even in the vertex-weighted case. We build on the randomized primal-dual framework by Devanur et al. (SODA 2013) and design a two dimensional gain sharing function, which depends not only on the rank of the offline vertex, but also on the arrival time of the online vertex. To our knowledge, this is the first competitive ratio strictly larger than 1-1/e for an online bipartite matching problem achieved under the randomized primal-dual framework. Our algorithm has a natural interpretation that offline vertices offer a larger portion of their weights to the online vertices as time goes by, and each online vertex matches the neighbor with the highest offer at its arrival.
The random-order or secretary model is one of the most popular beyond-worst case model for online algorithms. While it avoids the pessimism of the traditional adversarial model, in practice we cannot expect the input to be presented in perfectly random order. This has motivated research on ``best of both worlds (algorithms with good performance on both purely stochastic and purely adversarial inputs), or even better, on inputs that are a mix of both stochastic and adversarial parts. Unfortunately the latter seems much harder to achieve and very few results of this type are known. Towards advancing our understanding of designing such robust algorithms, we propose a random-order model with bursts of adversarial time steps. The assumption of burstiness of unexpected patterns is reasonable in many contexts, since changes (e.g. spike in a demand for a good) are often triggered by a common external event. We then consider the Knapsack Secretary problem in this model: there is a knapsack of size $k$ (e.g., available quantity of a good), and in each of the $n$ time steps an item comes with its value and size in $[0,1]$ and the algorithm needs to make an irrevocable decision whether to accept or reject the item. We design an algorithm that gives an approximation of $1 - tilde{O}(Gamma/k)$ when the adversarial time steps can be covered by $Gamma ge sqrt{k}$ intervals of size $tilde{O}(frac{n}{k})$. In particular, setting $Gamma = sqrt{k}$ gives a $(1 - O(frac{ln^2 k}{sqrt{k}}))$-approximation that is resistant to up to a $frac{ln^2 k}{sqrt{k}}$-fraction of the items being adversarial, which is almost optimal even in the absence of adversarial items. Also, setting $Gamma = tilde{Omega}(k)$ gives a constant approximation that is resistant to up to a constant fraction of items being adversarial.
Online bipartite matching and its variants are among the most fundamental problems in the online algorithms literature. Karp, Vazirani, and Vazirani (STOC 1990) introduced an elegant algorithm for the unweighted problem that achieves an optimal competitive ratio of $1-1/e$. Later, Aggarwal et al. (SODA 2011) generalized their algorithm and analysis to the vertex-weighted case. Little is known, however, about the most general edge-weighted problem aside from the trivial $1/2$-competitive greedy algorithm. In this paper, we present the first online algorithm that breaks the long-standing $1/2$ barrier and achieves a competitive ratio of at least $0.5086$. In light of the hardness result of Kapralov, Post, and Vondrak (SODA 2013) that restricts beating a $1/2$ competitive ratio for the more general problem of monotone submodular welfare maximization, our result can be seen as strong evidence that edge-weighted bipartite matching is strictly easier than submodular welfare maximization in the online setting. The main ingredient in our online matching algorithm is a novel subroutine called online correlated selection (OCS), which takes a sequence of pairs of vertices as input and selects one vertex from each pair. Instead of using a fresh random bit to choose a vertex from each pair, the OCS negatively correlates decisions across different pairs and provides a quantitative measure on the level of correlation. We believe our OCS technique is of independent interest and will find further applications in other online optimization problems.
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